Slain: Back from Hell is a brutally difficult slasher that features a devilishly good music score, dark Gothic visuals and
incredibly challenging gameplay.
Not exact matches
The
gameplay is of course where the game really shines, giving gamers a solid 2D action / platformer that is not only fun, but
incredibly challenging.
N + + has a heft and weight to its
gameplay which can't be found anywhere else and it offers a unique
challenge and feels
incredibly rewarding.
It takes a very simple set of mechanics and adds in a series of levels that all introduce new, tricky ideas into the
gameplay, creating a
challenging game that seems easy to play from the outside but
incredibly difficult to master.
The
gameplay is rock solid and levels are
challenging without being unfair, the music is
incredibly good, and the story is surprisingly deep while still being rooted in comedy.
Levels vary in
challenge and verticality and they differ enough to keep you on your toes and the
gameplay interesting — some of the levels are
incredibly tight affairs requiring precision control while others are vertical climbs presenting a different
challenge entirely.
Some of the
gameplay trailers have led me to believe that this will have some
incredibly challenging platforming segments, but I am sure that my boys and I will push through it together.
Sure they were
incredibly challenging but the music and
gameplay made them fun.
However, it makes up for in part with simple
gameplay,
challenging scenarios and an
incredibly engaging two - player relationship in with both parts have to work independently and rely on each other to accomplish their goals.
The hard rock soundtrack,
challenging gameplay, and
incredibly fun weapons leave you wanting more, more, more!
Gameplay ranges from simple to
incredibly tricky with alternative control schemes, camera perspectives, multiple objects, faster pace and more, all designed to get you out of your comfort zone and
challenge your coordination and reflexes
Professor Heinz Wolff's Gravity includes multiple solutions to each
challenging puzzle, constantly changing backgrounds, and
incredibly gripping
gameplay.
Its narrative was
incredibly powerful and moving, its sound design masterfully executed and its
gameplay smooth and
challenging.
After you lose your first game you realize how
incredibly deep and
challenging the simple
gameplay is.
The good:
incredibly detailed ships, damage models, and
challenging gameplay modes, very competent AI, and a low flat price with no «in game purchases».