The game also has
some incredibly long load times, so there'll certainly be instances where you won't be able to help but feel a little frustrated.
The graphics are both slower and less crisp than its Xbox 360 counterpart, but the worst thing of all is
the incredibly long loading times between levels, between cut scenes, while entering menus - and even whilst picking up objects.
Not exact matches
Even if a website is filled with
incredibly captivating media, it may experience high bounce rates if pages take too
long to
load for readers.
Like Ubisoft's other recent Switch game, Monopoly, UNO also suffers from an issue that causes the game to take an
incredibly long time to
load.
There are also some other technical issues such as the bad frame rate when too much stuff is onscreen (which has affected Goat Simulator since its PlayStation 4 launch), some camera problems, and an
incredibly long initial
load time.
It took an
incredibly long time to
load 50 ePubs to the Kobo HD, not for the transfer time, but how
long it took the Kobo to build the index.
I assume any app that is running into
long loading screens is either not (completely) optimized (i.e. the programmers were
incredibly lazy with memory allocation or the use of inefficient graphics algorithms) or else it contains far too many assets for its own good.
Entry level difficulty settings are far too high,
load times are far too
long, and casual gamers enticed in by the Texas Rattlesnake will find 2K16's method of gameplay
incredibly frustrating.
Some days the work
load will be
incredibly slow, but the temptation to check your social media and take a
longer lunch break will not benefit you.