While social platforms have established themselves as
incredibly powerful resources for building that sort of relationship with fans, followers, readers, and loyalists, we've seen over the past few years that many of those platforms become pay - to - play.
Not exact matches
Eastment claims that banning mobile phones in the classroom «removes an
incredibly powerful educational
resource» and a better solution would be to engage students through their devices and «enable pupils to explore the world from their desks».
Managing
resources, knowing that you can't go back and have a long ways still to go, and gauging encounters accordingly is an
incredibly fun thing that designers seem to have almost entirely written out of modern games — either by putting
resources everywhere, making the player so
powerful that it doesn't matter, or allowing one to always zip back to a safe zone in an instant.