If you strip away the story, you are left with games with
incredibly simple mechanics and perhaps not a lot else, but the stories build this credible world with characters you believe in.
Not exact matches
The basic gameplay
mechanics are
incredibly simple and they repeat so often that the action is doomed for monotony.
And while I did find the resource missions rather tedious and frustrating, I will say that the resource
mechanics were highly developed and made gathering resources
incredibly simple, and I will commend the game for that.
All in all, Reality Fighters has its fun moments, and showing off the AR fighting to a technophobe can be enjoyable, but you will tire of the game
incredibly quickly after you realize just how
simple the fighting
mechanics are, and how little depth the game has.
The
mechanic is very
simple to use,
incredibly satisfying to kill in motion, or avoid fire, and definitely contributed to the level design to accommodate such free movement.
The game is very easy to get into — a result of the aforementioned
simple mechanics — but it is
incredibly hard to master.
It takes a very
simple set of
mechanics and adds in a series of levels that all introduce new, tricky ideas into the gameplay, creating a challenging game that seems easy to play from the outside but
incredibly difficult to master.
has
simple controls, few
mechanics, and an
incredibly thin learning curve.
This section, despite is
simple graphics, is
incredibly fun and colorful and can be very difficult even with an upgraded hacking
mechanic.
The
mechanics are pretty
simple, especially compared to its PC cousin, League of Legends, making it an
incredibly accessible free - to - play game.
Little Things Forever revisits a classic formula, pairing it with amazing visual design and
simple mechanics that prove to be
incredibly addictive.