It got its start way back in 1997, when
independent game programmer, composer, scriptwriter, graphic artist, and beer enthusiast ZUN individually released his first two Touhou games, Highly Responsive to Prayers and Story of Eastern Wonderland, publicly for Japanese PC - 98 computers at Comiket, the world's largest bi-annual doujinshi (self - published works) festival in Japan.
Not exact matches
Originally developed as a PC
game by
independent Swedish
programmer Markus Persson, Minecraft now spawns various console versions, books, toys and clothing.
The
game hails from the imagination of lead
game designer and
programmer André Constantino and is developed by award - winning
independent software organization Amplify Creations.
The
programmer, artist, and designer of six
independent games (including Thirty Flights of Loving, Atom Zombie Smasher, and Gravity Bone).
We spoke with the
game's core team, designer /
programmer Kyle Pulver and designer / artist Peter Jones, about Snapshot — which was nominated for an Excellence in Design award at this year's
Independent Games Festival (part of Think Services, as is this website).
SEGA collaborated with Aussie
independent videogame
programmer Christian Whitehead, as well as indie
game developers PagodaWest Games and Headcannon in order to quench our nostalgia for the 1991 classic title, Sonic The Hedgehog.
While modestly working in a
game company as a
programmer, he stepped into the
independent game scene along with his friends.
Bohemia Interactive, the leading
independent games development company in the Czech Republic, with nearly 20 years of history and renowned gaming franchises Arma and DayZ, is looking for of an Audio
Programmer.
For those who don't know you, who is Scott Brodie (beyond «
independent game designer,
programmer, and founder at Heart Shaped Games»), and how did you come to build Hero Generations?
Responsible for some of the best - selling and most critically acclaimed video
games of all time, id's ferociously
independent staff of artists,
programmers and designers have been rocking the gaming world from Mesquite, Texas since 1991.
Activision - The Publisher The company was founded in 1979 by former music industry executive Jim Levy and former Atari
programmers David Crane, Larry Kaplan, Alan Miller and Bob Whitehead, establishing the first
independent third - party publisher for video
game consoles.
He spent several years as a Lead
Programmer and later Programming Director at another
game company before going
independent, and started Pixelscopic in 2010.
Boilerplate Rain Games AS is a Norwegian
independent video
game developer forged from a cooperative community of local artists and
programmers.
Wegner is a highly versatile
game and web
programmer, co-chair of the
Independent Games Summit, and photographer.
Frima is based in Quebec City and with over 250 artists and
programmers we are considered one of the most important
independent game developers in Canada.