Creepy Jar,
an independent studio made up of ex-Techland Warsaw team members (Dying Light, Dead Island, Nail'd), proudly announces Green Hell, a first - person, psychological survival simulator set in the uncharted depths of the sweltering Amazon rainforest.
Working on it for so long also allowed us to pursue another dream: to found our own
independent studio making the kinds of games we love and answering to nobody but the fans.
Not exact matches
Those principles have never wavered and have always been to build a movie
studio led by a board of directors
made up of a majority of
independent women, save about 150 jobs, protect the small businesses who are owed money and create a victims» compensation fund that would supplement existing insurance coverage for those who have been harmed.
John Ford had several bitter disputes with RKO Pictures while
making The Plough and the Stars, especially after the
studio re-shot several scenes with another director to tone down the film's politics; while he distributed several
independent productions through the
studio, he never shot another picture for RKO.
After
making his name with three
independent films in Shotgun Stories, Take Shelter and Mud, director Jeff Nichols approaches his fourth feature with a bigger budget,
making it his first
studio production and allowing him to operate on a slightly more ambitious and grander scale.
After a breakthrough performance in the 2013
independent film «Short Term 12,» she has been
making more
studio films, playing Amy Schumer's little sister in last summer's comedy «Trainwreck,» and getting cast in «Kong: Skull Island,» due next March.
Born in Chicago, Leonard began as a stage actor,
making his film debut in 1908 at the Selig Polyscope
studios in Chicago; his directing career began in 1913 at Rex, a former
independent then operating as a unit within Universal.
Players bought four - inch figures and level packs
made by a range of internal and
independent game
studios that provided adventures in worlds based on everything from The Incredibles to The Force Awakens to Guardians of the Galaxy.
When I say
independent you say... well, if you know his films, you'd most likely say John Sayles, whose
made 19 features (Matewan and Lonestar among them) without traditional
studio backing (though many of those features were financed by money Sayles
made by doctoring or ghost writing Hollywood scripts).
The «Black Mass» director has returned with a potent, muscular western —
made with an
independent spirit outside the
studio system — that -LSB-...]
The
studio reformed itself into an
independent video game developer separate from Konami, and Kojima announced that the first title in their new franchise - Death Stranding - would be released exclusively on the PS4, which
made sense since Sony Interactive Entertainment would be publishing the game.
In the case of «Moneyball» it's a
studio film, but it's the peculiar circumstances of that arrangement that we were able to negotiate with Brad [Pitt] as a producer really
made it feel like an
independent film than what one might think of as the committee of
studio film.
When underground director Ryuhei Kitamura announced that he'd be
making Azumi, his first film inside the Japanese
studio system after a successful run of
independent films (Versus, Aragami), fans may have had just cause to...
The laid - bare poignancy and touching immediacy of these films are exactly the kind of thing that is too often jettisoned by
studio pictures; they're part of what
makes indie film great, and connection with those common themes are, let's hope, a trend that we'll continue to see in
independent film this year.
You can see Gyllenhaal
make a career U-turn after «Prince of Persia: The Sands of Time,» working with young directors on
independent projects or challenging
studio films - «Source Code,» «Enemy,» «Prisoners,» and David Ayer's «End of Watch.»
Yet if Disney is distributing The English Patient and Sling Blade, and
studio - controlled rather than
independent theaters are showing all the best - picture nominees, calling these multimillion - dollar productions
independent is merely an attempt to rationalize a process of upper - class decision
making into something resembling a populist triumph.
«The takeaway for me from Exclusive is realizing that
independent films can be
made as good as
studio films»
We are entering an era when the
studios do not often attempt to
make Best Pictures, and most of the nominees are generated by
independent filmmakers and specialty distributors.
He'd done more work than a lot of the other
independent directors that
made the leap, having
made three features (Brick, The Brothers Bloom and Looper) and directed some very well received episodes of Breaking Bad, but it's hard to imagine any of that adequately prepared him for directing the middle chapter of the new trilogy in biggest franchise in movie history for the biggest
studio on the planet.
Having just
made one smaller feature and
independent shorts prior, how different of an experience was it for you to
make your first big budget
studio film?
They want to have these smaller games and I think that right now is a good opportunity to be an
independent studio that has the potential to
make those types of games.
We've seen a string of directors trade their success in smaller
independent features for big budget big name
studio roles, and after both Creed and Black Panther, it's tough to deny that no one has been as successful in
making the leap as Ryan Coogler.
Setia and Artistic Director Steve Snyder present a diverse line - up of
studio films,
independents, Minnesota
made, documentaries, shorts, web series, and more.
In the end, this race seems to always get back to Spotlight being the winner, even with the things about it that
make it seem like it might not: 1) being released from an
independent studio, which would be only the 4th time in 88 years of Oscar history.
The film's culmination — a big twisty sci - fi reveal — is as novelistic as any of the genre's classics and as imaginative and moving as anything I've seen in the past five years in either
independent or
studio film -
making.
After the war, by starting his own
studio and
making independent films on small budgets, he essentially pointed the way for the French New Wave.
The actress, who, prior to Bone, was already known in industry circles for her gritty portrayals of troubled youths in such
independent films as Poker House and The Burning Plain seamlessly
made the transition to big - budget
studio fare playing a young «Mystique» in X-Men: First Class while still sticking to her indie roots with key roles in films like The Beaver, Like Crazy, and the forthcoming House at the End of the Street.
I have a friend who now has his own a very successful
independent film
studio [he, his family, and his small staff eat regularly and drive cars
made in this decade].
According to some sources at Double Fine Productions, gaming guru Tim Schafer's
independent development
studio, Activision Blizzard is intentionally
making the transition of Brutal Legend to a new publisher difficult, if not downright impossible.
Even though
independent studios are
making more diverse content than ever, gaming culture is dominated by male voices.
The problem is that as a head of GenDESIGN, his new
independent studio, he needs to
make sure that his projects are viable in a market that he believes is still «not very big.»
«Microsoft has been an incredible partner since day one and we've always kept a background dialog open with them about the idea of returning to an
independent studio model if the timing
made sense for us,» said Josh Bear, Twisted Pixel co-founder and creative director.
St. Petersburg - based
independent studio Octobox Interactive are
making the Western - themed VR shooter High Noon as well as the tactical mech battle game Project Echo: Knights of the Future with UE4.
TimeGate, being an
independent studio saw fit to
make a sequel.
[Between feeding chickens and
making games, Gas Powered Games» Chris Taylor has been talking to our own Kris Graft about the «go ask mom and dad» relationship between
independent game
studios and major publishers.]
I can give you GT Sport but I have as much faith in Farpoint (a game
made by a new
independent studio) as I can have in 1 - 2 Switch.
WiiWare also
made an encouraging appearance, being the platform that helped two award - winners walk home with prizes:
independent studio Frontier Developments» LostWinds was named as Best New IP, while Nintendo itself received the Publishing - Hero award for letting
studios publish their own games in the first place.
Enter PolyKnight Games — a very small
independent studio that was founded in 2014 — and their open - world exploration flying game, Innerspace (Not to be confused with the totally rad 1987 Martin Short / Dennis Quaid movie of the same name), as they attempt to
make their mark on the exploration - puzzler genre.
Made With Monster Love is an
independent games
studio spawned by Peter Cardwell - Gardner on the southern tip of Africa -
making games with more love than you can shake a tentacle at.
Many virtual reality games are currently shorter experiences
made by small,
independent game
studios.
Cococucumber is an
independent game
studio making original games for PC, consoles and mobile platforms.
The White Nights Conference that will take place in Moscow in mid-October is to host the fifth championship of game projects
made by
independent studios — Indie Game Cup.
First Impact: Rise of a Hero is a first person, action - RPG designed by a team of passionate, veteran developers who
make up Red Meat Games, an
independent game
studio.
We are an
independent game
studio and we need your help to
make D.R.O.N.E. happen.
Piece of Cake
studios is an
independent french videogame
studio specialized in
making co-op games.
Independent developers like Rebellion rely on game sales to keep their
studios running and continue
making games.
«The availability of different rental models and the fact that we can set the prices on our own
makes this partnership very interesting for
independent studios like us, and we look forward to bringing more titles to this platform in the near future»
This alignment of resources better positions the newly
independent studio for future growth opportunities and developments, including delivering on its legacy of
making top online games and establishing a solid foundation for future multi-platform success.
Zoink Games is an
independent Swedish - based game developer
studio made up of a talented team of individuals who create gaming experiences rich in...
Mighty Games is an
independent games
studio located in Melbourne, Australia, who specialise in
making smart little mobile games that pack a big punch.