It's part of EA Originals, a program that supports
indie developers like Fares» Hazelight studio.
What seemed like an endless dry spell was rescued by the efforts of
indie developers like Frictional Games.
Indie developers to attend as part of Nintendo stand at Eurogamer Expo 2013 at Earls Court London 26th - 29th September 2013 Nintendo is supporting
indie developers like never before at Eurogamer Expo 2...
Nintendo is fully supporting
indie developers like never before at Eurogamer Expo 2013 at Earls Court London 26th - 29th September 2013.
It was so great to see that renaissance and the unique ideas from
indie developers like Shovel Knight where they're doing something really fun in the 2D space.
@ Jason and Matthew - I honestly have great respect for you guys (and other
indie developers like you).
What's great about the Square Enix Collective program is that it gives
indie developers like us a nice boost in marketing, something that is harder and harder to do as a small team these days.
Indie developers like Teotl Studios are now joining Agawi's platform to bring hit titles, including Teotl's award - winning game Unmechanical, to millions of new devices.
Dring spoke to
indie developers like Psyonix (Rocket League) and Sold Out (Overcooked) to learn about their experiences with launching a boxed retail release, and he makes his case that more indie developers should explore the practice at GamesIndustry.biz.
Even passionate
indie developers like Introversion have found the stand - alone model of operating hard going because it means they are going out to bat with a new game and new marketing story every single time.
This robust marketplace thrills
indie developers like Think More Games, who are eager to produce exciting and intriguing games to challenge this insatiable gaming audience.
Indie developers like Dontnod are putting these guys to shame.
Being able to begin production using a cutting - edge game engine with no start - up cost offers an important opportunity to
indie developers like us.»
Especially
indie developers like to start a project, make few pennies out of it, and then completely abandon it in a completely broken state.
First, let me say how I admire
an indie developer like Two of a Kind for relying on the gaming community to help them with projects through crowdfunding platforms like Kickstarter.
Not exact matches
Speaking with friends in the industry, it feels
like a few years ago there was such a move by
indie developers to build apps and put them up in the smart device stores.
There's Crowdtilt, a service that lets friends contribute money for outings
like a beach vacation; Zokos, a start - up that gives guests a way to pitch in for a dinner party; and Gambitious, a financing site devoted to
indie game
developers, to name a few.
Indie developers have capitalized on Nintendo's hybrid console with games
like Shovel Knight selling better on Switch than any other platform.
It looked
like it would be a Metal Gear Revengence - style game from an
indie developer, and that's pretty much how it played out.
Screens and a short trailer pointed to the
indie exclusive as one to keep an eye on, especially once
developer Tequila Works named influences
like Ico and the works of anime director Hayao Miyazaki.
Originally developed by Studio Pixel and released in 2004 it was one of the earlier «Metroidvania»
indie games, Cave Story is a platform / adventure game and
indie developer Nicalis are bringing it right up to date on the Nintendo Switch with a definitive «+» release of the game
like they have for Binding of Isaac: Afterbirth +.
Sony's promotional opportunities and
indie - friendly PubFund provide exclusivity incentives for
developers like DrinkBox Studios, which committed to PSN for the upcoming Guacamelee.
Indie developer Vlambeer recently announced that their work in progress, Nuclear Throne, has been given a 2 - player local co-op mode that looks
like a blast to play with a friend, literally.
Can
indie developer MileStone compete with the
likes of shmup gods CAVE?
Thankfully, an
indie developer named Pelikan13, who's previously developed»90s Arcade Racer and some awesome Sonic fan games,
like Sonic Fan Remix, has been hard at work on The TakeOver, which is more or less a Streets of Rage spiritual successor.
The arcade has returned only recently thanks to the advent of services
like Xbox Live Arcade, the IOS store and steam where a steady stream of
indie developers who were clearly fond of the golden age decided to replicate and renovate the ailing arcade formula.
Nintendo Switch has also received strong support from
indie developers, with a steady stream of favorites
like SteamWorld Dig 2 from Image & Form, Golf Story from Sidebar Games, Overcooked Special Edition from Team17 Digital Ltd and Stardew Valley from Chucklefish LTD..
Publisher Nicalis is known for working with
indie developers on games
like Cave Story.
After all, gesture - based action games are a hard enough thing to do well, so trying to do a stylish action game along the lines of Ninja Gaiden or Devil May Cry seemed
like an impossibly lofty goal for a little
indie developer from Taiwan.
Earth Wars originally launched on other platforms back in 2016 but under a different name and has been self published by Japanese
indie developer One or Eight (information on whom seems to be quite scarce online) and is a side - scrolling hack «n» slash game quite similar to games
like Muramasa: The Demon Blade or Dragon's Crown.
With many AAA titles
like Metal Gear Solid, Hitman, and Splinter Cell on the market; unfortunately
indie developers have very large shoes to fill, so let's see how Shadwen stacks up.
I'd put support from
developers like Gaijin, Frozenbyte, Shin» en (if they're considered
indie), Tomorrow Corporation, and Two Tribes over support from Team Meat.
What might've been lives on through the bits and pieces that were deemed salvageable by a growing number of talented
indie developers that have since used them as the foundation for games
like Allison Road, Layers of Fear and Visage.
February 9, 2016 -
Indie developers love making rogue -
likes and twin stick shooters.
Indie developers love making rogue -
likes and twin stick shooters.
As a collected whole, the smaller web players, self - publishers, three person publishing houses,
indie app
developers, and the
like, are much more likely to be able to properly leverage the advantages of digital publishing than a large publishing mega-conglomerate.
Twitch Prime: Discounts on most pre-release boxed games, free in - game loot,
like exclusive characters, boosts, skins, and more, plus full games from
indie developers.
They had the
indie market down pat with Xbox Live Arcade, an XNA development kit that allowed people to publish games for 100 bucks on their platform, and had such hits
like Fez, Super Meat Boy, Braid, Limbo, and so many others providing even more reasons to not only buy an xbox, but to become a
developer themselves.
Developer Grasshopper Manufacture will be teaming up with a dozen different
indie developers to create stages based on games
like Hotline Miami and Shovel Knight.
If you're going to GDC this year (or even if you aren't) please consider showing Kokoromi some love so that
indie developers will have more great opportunities
like this to exhibit their work in the future.
An adventure game and a show for all
developers to see just how amazing lighting can be and how much it can add to a game, very stylish and very different, this is an
indie game that look
like art and doesn't play too badly either.
It is not often that a promo for anything, let alone an iOS game, makes me laugh out loud, but the pair that
indie developer, Charlie Schulze, got in to help market Galactic Nemesis are a just so bad, they're brilliant — and in many ways that is what reliving old 80s classic is
like.
Dark — 80msp An adventure game and a show for all
developers to see just how amazing lighting can be and how much it can add to a game, very stylish and very different, this is an
indie game that look
like art and doesn't play too badly either.
As the biggest
indie games festival in Japan, BitSummit will feature some of the best of Japanese
indie development, from worldwide known studios such Q - Games to cult
developers like RIKI.
I think the Switch will remain strong in its second year as long as Nintendo continues to pursue third - party exclusives
like Bayonetta 3 and
indie developers.
One thing which is earning a lot of interest for this game is the fact that among the development team there are people who worked on BioShock Infinite among other games, which means that the experience level behind the game, even though coming from an
indie studio, was not at beginner stage,
like most independent
developers are.
Companies
like Beamdog have put up their Baldur's Gate series, Coffee Stain Games with their Goat Simulator series, and a lot of
indie developers, all have their games on sale right now.
Lastly, we'll be supplementing these posts with the odd
indie developer interview, seeing what makes them tick, what it's
like to live the dream and work for oneself in the games industry, and maybe pinch the odd exclusive preview too.
Golf Story was one of my favorite games from last year on any platform, so I think if the Switch can continue to appeal to
indie developers who are making fun, unique games (the kind that your website covers with an admirable frequency, actually), combined with its second - tier exclusives
like Kirby and Yoshi, the Switch should be fine.
However
indie developers Brutal Studios, who you may know from their previous games
like Dawn of the Sniper, have hit up Kickstarter to get a little additional funding for their unique upcoming management game called Gentlemen's Club Manager.