Sentences with phrase «indie game being developed»

For those who don't know, Night in the Woods is a story - driven exploration indie game being developed by Infinite Fall and Finji's Alec Holowka and Scott Benson and several collaborators.

Not exact matches

With the Nintendo Switch being the new Nintendo console on the scene, it is understandable that anyone who has developed or published an indie game would like to bring it the Switch if possible and while many have done so already, not every one of them has done it to the scale Nicalis are doing it!
Originally developed by Studio Pixel and released in 2004 it was one of the earlier «Metroidvania» indie games, Cave Story is a platform / adventure game and indie developer Nicalis are bringing it right up to date on the Nintendo Switch with a definitive «+» release of the game like they have for Binding of Isaac: Afterbirth +.
Thankfully, an indie developer named Pelikan13, who's previously developed»90s Arcade Racer and some awesome Sonic fan games,...
The Incredible Adventures of Van Helsing is a top down action role playing games published and developed by indie company NeocoreGames available on both PC and Xbox360.
It's developed by an indie studio known as FABULA EPICA and will be their debut game.
Rogue Legacy is an indie platform game developed by Cellar Door Games.
Fairune is a retro 2D - Action game developed by Skipmore, a Japanese indie studio, that received a sequel on Nintendo 3DS last year (logically called Fairune 2).
Your a real idiot man, ofcourse their not going to talk about it's specs, neither does Microsoft or Sony, tech websites have already taken Wii U apart and looked at it's specs, and said that it's great tech, and the design is clever because of the fact Nintendo is giving you some pretty beefy tech at a low cost, also these tech sites have said, «to see what Wii U is really capable of, we need to see games built for it from the ground up», And Nintendo does have a way better understanding of Wii U's hardware, they were even holding classes at GDC last month to tech indie & 3rd party developers how to cut development time for new games and ported games in half, with a new frame work that they developed specifically for Wii U, and your very stupid if you think that developers are not going to need to learn how to develop for PS4 & the next Xbox.
Thankfully, an indie developer named Pelikan13, who's previously developed»90s Arcade Racer and some awesome Sonic fan games, like Sonic Fan Remix, has been hard at work on The TakeOver, which is more or less a Streets of Rage spiritual successor.
Nidhogg has been around since 2010 in one form or another and has been developed by Messhof, or Mark Essen (plus Kristy Norindr since 2011), an indie games designer.
Developed by Russian indie studio Lazy Bear Games, and originally seeing releases on PC, mobile devices, and then 3DS, Punch Club is a boxing tycoon management game with...
Game description: hadow Warrior 2 is a first - person shooter video game developed by indie studio Flying Wild Hog and published by Devolver DigiGame description: hadow Warrior 2 is a first - person shooter video game developed by indie studio Flying Wild Hog and published by Devolver Digigame developed by indie studio Flying Wild Hog and published by Devolver Digital.
Developed by Canadian indie studio Bishop Games, Light Fall is a one - of - a-kind platformer that utilizes the innovative Shadow Core, a magical box beneath your feet that can be used to propel yourself in the air, effectively making the game a platformer in which you control the platform.
Originally developed by one man, Daisuke «Pixel» Amaya, and released for free in 2004, it's often regarded as the father of modern indie games — in no small part due to its creativity, efficiency and mastery of game design.
Set up similar to an old - school Pokemon game, this Russian, Indie developed, ninja - cat game was one of the more difficult games I've ever taken on.
Developed by Capybara Games, a team that's quietly been putting together some fantastic indie titles in recent years, Below is a roguelike adventure game with a punishing difficulty level.
It was developed by French Bread, who are known for their work on the Melty Blood series, another great but niche indie fighting game.
I'm a fan of indie games, and I aiming to develop some, but some are just shitty and are clearly only made for quick buck (and that's without mentioning the early access).
Poland's metamorphosis and success story will be told in more detail in an upcoming feature, but for the time being, we've been able to speak with one of the biggest indie game developing companies in Poland, Bloober Team.
Light Fall is an indie momentum - focused, puzzle - heavy platforming game developed by Bishop Games.
Developed by Canadian indie studio Bishop games, Light Fall is a 2D platformer set for release on PC, Mac, Xbox One and Playstation 4 in March of next year.
Maybe some of them don't have the resources to develop their ideas as much as we could, but still, there are a lot of great indie games that are also innovating.
TorqueL - Physics Modified Edition - TorqueL is the mysterious 2D rotation action puzzle game developed by Japanese indie creator FullPowerSideAttack.com.
In an effort to help everyone, from the single person developing games to the indie team coming over to Android, here is a list of resources that you... Continue reading
After an elevator ride up to the mixer, I ran into Dan Tabar, an indie developer who toiled on a game called Cortex Command for 11 years years and is now developing a game called Planetoid Pioneers.
We're still technically an indie company, just with a triple - A budget, so we have been able to maintain our core values of developing the game to the highest standard possible and the way that we want to.
Deck 13 was originally founded as TriggerLab in 2001 when they developed Stealth Combat before changing their name to Deck 13 were they have developed Jack Keane in 2007 and a sequel in 2012 and numerous other games such as action RPG Lords of the Fallen, while publishing indie games such as the fantastic arcade racer Obliteracers.
The game is being developed by the indie game studio CodeGlue, the guys that brought us the underrated XBLA / WindowsPhone / Windows 8 game Rocket Riot.
Developed single - handedly by indie designer Tom Happ, this modern interpretation of the Metroidvania is deeply inspired by classic games, but pushed into overdrive with mind - bending puzzles and tons of weapons.
Tiny Brains is a new indie game developed as the first title from Spearhead Games which is made up of industry veterans from major AAA projects such...
Octopus Tree will focus specifically on indie studios and games, with the company telling Develop that it is currently on the hunt for more titles to sign.
Tiny Brains is a new indie game developed as the first title from Spearhead Games which is made up of industry veterans from major AAA projects such as the Assassin's Creed franchise and Dead Space.
In 2014, the Sacramento Indie Arcade, a community driven event, was created to help promote local game developers and show the world what is being developed in California's capital city.
Joining Valve is a big step for the small indie company, seeing as they have developed and published only one game, albeit with success.
• A round - up of the besttools for mobile development • A look at developing games for Google Glass • A studio tour of Aardamn Digital, and a look at its iconic parent company • We visit the German dev hub that is Frankfurt • How Lionhead harnessed the power of Unreal Engine 4 • The results of September's close fought Develop Quiz • Geomerics details its work with Arm's Mali platform • Unity's new 2D elements are profiled in detail • A farewell to Blitz, with response from the industry • Autodesk tells all about its indie - friendly middleware Maya LT • Microsoft maestro Paul Lipson shares his thoughts on game audio and composing • The Tizen OS opportunity explored, and why Marmalade matters there • Creative England and Microsoft's Greenshoots initiative under the microscope • Our expert columnist Nick Gibson offers advise on attracting and impressing external funders
Fairune is a retro 2D - Action game developed by Skipmore, a Japanese indie studio, that received a sequel on Nintendo 3DS last year (logically called Fairune 2).
Gamevil is continuing their rather large push onto Android, a large part of it thanks to their indie development publishing program where they are now publishing 3rd party developed games.
Night in The Woods is an atmospheric story - rich indie adventure game developed by Infinite Fall.
«GUNVOLT» was developed by Japanese indie game development house «INTI CREATES.»
«As we are an Indie company with a fresh concept, we would like to develop and publish the best game possible and with as many features as we can», said Arik and Adrian, the CEO's of Larkon Studios.
Political Animals is being developed by a small studio of veteran Filipino game developers whose work ranges from indie hits like Prison Architect and card games by Gameloft like Order and Chaos: Duels.
Developed by Russian indie studio Lazy Bear Games, and originally seeing releases on PC, mobile devices, and then 3DS, Punch Club is a boxing tycoon management game with...
While it would be great if you had the time or resources to commit to making your indie game look like Halo 4 or Diablo 3, those art styles were both developed over the course of many years by teams of hundreds of developers and artists.
Brawl is an action / party indie game developed by QubicGames, inspired by Bomber - Man.
Anthropy has long been one of indie games» most beloved and contentious Angry Young Women, developing indie games that deal with themes of identity, kink, relationships, and personal storytelling.
Develop and launch multiplayer games globally whether you are an indie developer or AAA studio.
Chucklefish, publisher of the wildly - popular indie title Stardew Valley, has released new details about the new game they are currently developing, Spellbound.
There will also be the opportunity to meet with some of the best indie talent developing for Nintendo consoles in a special Indie Zone when the games show opens on Septembeindie talent developing for Nintendo consoles in a special Indie Zone when the games show opens on SeptembeIndie Zone when the games show opens on September 26.
In indie game news, the developers behind the successful indie hit Terraria are developing a new game called Starbound.
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