For those who don't know, Night in the Woods is a story - driven exploration
indie game being developed by Infinite Fall and Finji's Alec Holowka and Scott Benson and several collaborators.
Not exact matches
With the Nintendo Switch
being the new Nintendo console on the scene, it
is understandable that anyone who has
developed or published an
indie game would like to bring it the Switch if possible and while many have done so already, not every one of them has done it to the scale Nicalis
are doing it!
Originally
developed by Studio Pixel and released in 2004 it
was one of the earlier «Metroidvania»
indie games, Cave Story
is a platform / adventure
game and
indie developer Nicalis
are bringing it right up to date on the Nintendo Switch with a definitive «+» release of the
game like they have for Binding of Isaac: Afterbirth +.
Thankfully, an
indie developer named Pelikan13, who
's previously
developed»90s Arcade Racer and some awesome Sonic fan
games,...
The Incredible Adventures of Van Helsing
is a top down action role playing
games published and
developed by
indie company NeocoreGames available on both PC and Xbox360.
It
's developed by an
indie studio known as FABULA EPICA and will
be their debut
game.
Rogue Legacy
is an
indie platform
game developed by Cellar Door Games.
Fairune
is a retro 2D - Action
game developed by Skipmore, a Japanese
indie studio, that received a sequel on Nintendo 3DS last year (logically called Fairune 2).
Your a real idiot man, ofcourse their not going to talk about it
's specs, neither does Microsoft or Sony, tech websites have already taken Wii U apart and looked at it
's specs, and said that it
's great tech, and the design
is clever because of the fact Nintendo
is giving you some pretty beefy tech at a low cost, also these tech sites have said, «to see what Wii U
is really capable of, we need to see
games built for it from the ground up», And Nintendo does have a way better understanding of Wii U
's hardware, they
were even holding classes at GDC last month to tech
indie & 3rd party developers how to cut development time for new
games and ported
games in half, with a new frame work that they
developed specifically for Wii U, and your very stupid if you think that developers
are not going to need to learn how to
develop for PS4 & the next Xbox.
Thankfully, an
indie developer named Pelikan13, who
's previously
developed»90s Arcade Racer and some awesome Sonic fan
games, like Sonic Fan Remix, has
been hard at work on The TakeOver, which
is more or less a Streets of Rage spiritual successor.
Nidhogg has
been around since 2010 in one form or another and has
been developed by Messhof, or Mark Essen (plus Kristy Norindr since 2011), an
indie games designer.
Developed by Russian
indie studio Lazy Bear Games, and originally seeing releases on PC, mobile devices, and then 3DS, Punch Club
is a boxing tycoon management
game with...
Game description: hadow Warrior 2 is a first - person shooter video game developed by indie studio Flying Wild Hog and published by Devolver Digi
Game description: hadow Warrior 2
is a first - person shooter video
game developed by indie studio Flying Wild Hog and published by Devolver Digi
game developed by
indie studio Flying Wild Hog and published by Devolver Digital.
Developed by Canadian
indie studio Bishop Games, Light Fall
is a one - of - a-kind platformer that utilizes the innovative Shadow Core, a magical box beneath your feet that can
be used to propel yourself in the air, effectively making the
game a platformer in which you control the platform.
Originally
developed by one man, Daisuke «Pixel» Amaya, and released for free in 2004, it
's often regarded as the father of modern
indie games — in no small part due to its creativity, efficiency and mastery of
game design.
Set up similar to an old - school Pokemon
game, this Russian,
Indie developed, ninja - cat
game was one of the more difficult
games I've ever taken on.
Developed by Capybara Games, a team that
's quietly
been putting together some fantastic
indie titles in recent years, Below
is a roguelike adventure
game with a punishing difficulty level.
It
was developed by French Bread, who
are known for their work on the Melty Blood series, another great but niche
indie fighting
game.
I
'm a fan of
indie games, and I aiming to
develop some, but some
are just shitty and
are clearly only made for quick buck (and that
's without mentioning the early access).
Poland's metamorphosis and success story will
be told in more detail in an upcoming feature, but for the time
being, we've
been able to speak with one of the biggest
indie game developing companies in Poland, Bloober Team.
Light Fall
is an
indie momentum - focused, puzzle - heavy platforming
game developed by Bishop Games.
Developed by Canadian
indie studio Bishop
games, Light Fall
is a 2D platformer set for release on PC, Mac, Xbox One and Playstation 4 in March of next year.
Maybe some of them don't have the resources to
develop their ideas as much as we could, but still, there
are a lot of great
indie games that
are also innovating.
TorqueL - Physics Modified Edition - TorqueL
is the mysterious 2D rotation action puzzle
game developed by Japanese
indie creator FullPowerSideAttack.com.
In an effort to help everyone, from the single person
developing games to the
indie team coming over to Android, here
is a list of resources that you... Continue reading
After an elevator ride up to the mixer, I ran into Dan Tabar, an
indie developer who toiled on a
game called Cortex Command for 11 years years and
is now
developing a
game called Planetoid Pioneers.
We
're still technically an
indie company, just with a triple - A budget, so we have
been able to maintain our core values of
developing the
game to the highest standard possible and the way that we want to.
Deck 13
was originally founded as TriggerLab in 2001 when they
developed Stealth Combat before changing their name to Deck 13
were they have
developed Jack Keane in 2007 and a sequel in 2012 and numerous other
games such as action RPG Lords of the Fallen, while publishing
indie games such as the fantastic arcade racer Obliteracers.
The
game is being developed by the
indie game studio CodeGlue, the guys that brought us the underrated XBLA / WindowsPhone / Windows 8
game Rocket Riot.
Developed single - handedly by
indie designer Tom Happ, this modern interpretation of the Metroidvania
is deeply inspired by classic
games, but pushed into overdrive with mind - bending puzzles and tons of weapons.
Tiny Brains
is a new
indie game developed as the first title from Spearhead Games which
is made up of industry veterans from major AAA projects such...
Octopus Tree will focus specifically on
indie studios and
games, with the company telling
Develop that it
is currently on the hunt for more titles to sign.
Tiny Brains
is a new
indie game developed as the first title from Spearhead Games which
is made up of industry veterans from major AAA projects such as the Assassin's Creed franchise and Dead Space.
In 2014, the Sacramento
Indie Arcade, a community driven event,
was created to help promote local
game developers and show the world what
is being developed in California's capital city.
Joining Valve
is a big step for the small
indie company, seeing as they have
developed and published only one
game, albeit with success.
• A round - up of the besttools for mobile development • A look at
developing games for Google Glass • A studio tour of Aardamn Digital, and a look at its iconic parent company • We visit the German dev hub that
is Frankfurt • How Lionhead harnessed the power of Unreal Engine 4 • The results of September's close fought
Develop Quiz • Geomerics details its work with Arm's Mali platform • Unity's new 2D elements
are profiled in detail • A farewell to Blitz, with response from the industry • Autodesk tells all about its
indie - friendly middleware Maya LT • Microsoft maestro Paul Lipson shares his thoughts on
game audio and composing • The Tizen OS opportunity explored, and why Marmalade matters there • Creative England and Microsoft's Greenshoots initiative under the microscope • Our expert columnist Nick Gibson offers advise on attracting and impressing external funders
Fairune
is a retro 2D - Action
game developed by Skipmore, a Japanese
indie studio, that received a sequel on Nintendo 3DS last year (logically called Fairune 2).
Gamevil
is continuing their rather large push onto Android, a large part of it thanks to their
indie development publishing program where they
are now publishing 3rd party
developed games.
Night in The Woods
is an atmospheric story - rich
indie adventure
game developed by Infinite Fall.
«GUNVOLT»
was developed by Japanese
indie game development house «INTI CREATES.»
«As we
are an
Indie company with a fresh concept, we would like to
develop and publish the best
game possible and with as many features as we can», said Arik and Adrian, the CEO's of Larkon Studios.
Political Animals
is being developed by a small studio of veteran Filipino
game developers whose work ranges from
indie hits like Prison Architect and card
games by Gameloft like Order and Chaos: Duels.
Developed by Russian
indie studio Lazy Bear Games, and originally seeing releases on PC, mobile devices, and then 3DS, Punch Club
is a boxing tycoon management
game with...
While it would
be great if you had the time or resources to commit to making your
indie game look like Halo 4 or Diablo 3, those art styles
were both
developed over the course of many years by teams of hundreds of developers and artists.
Brawl
is an action / party
indie game developed by QubicGames, inspired by Bomber - Man.
Anthropy has long
been one of
indie games» most beloved and contentious Angry Young Women,
developing indie games that deal with themes of identity, kink, relationships, and personal storytelling.
Develop and launch multiplayer
games globally whether you
are an
indie developer or AAA studio.
Chucklefish, publisher of the wildly - popular
indie title Stardew Valley, has released new details about the new
game they
are currently
developing, Spellbound.
There will also
be the opportunity to meet with some of the best
indie talent developing for Nintendo consoles in a special Indie Zone when the games show opens on Septembe
indie talent
developing for Nintendo consoles in a special
Indie Zone when the games show opens on Septembe
Indie Zone when the
games show opens on September 26.
In
indie game news, the developers behind the successful
indie hit Terraria
are developing a new
game called Starbound.