From Valve's new Steam Controller design to more on
indie game developing, you can catch up and read about it all below.
Poland's metamorphosis and success story will be told in more detail in an upcoming feature, but for the time being, we've been able to speak with one of the biggest
indie game developing companies in Poland, Bloober Team.
Tiny Brains is a new
indie game developed as the first title from Spearhead Games which is made up of industry veterans from major AAA projects such...
Tiny Brains is a new
indie game developed as the first title from Spearhead Games which is made up of industry veterans from major AAA projects such as the Assassin's Creed franchise and Dead Space.
Brawl is an action / party
indie game developed by QubicGames, inspired by Bomber - Man.
The other game that will represent Sweden at the international Indie Prize showcase in Tel Aviv is Clustertruck — a platform
indie game developed by Landfall Games and published by tinyBuild Games.
Raging Justice is a sidescrolling beat «em up
indie game developed by MakinGames Ltd., and published by Team17 Digital Ltd..
If you haven't heard of Broforce before, it's
an indie game developed by South African developers Free Lives.
Considering this is
a indie game developed by a 10 man team, I have no doubt SNOW will become a more polished game in time.
Who would have thought
an indie game developed by a small Finnish studio would end up sitting on shelves next to chart - toppers like Call of Duty?
This year's VGX Awards were a hard disappointment but one of its silver linings was No Man's Sky — an incredible looking
indie game developed by four people.
Over 9000 zombies, PC
Indie game developed by Loren Lemcke and published by independent publisher mastertronic and with a music score setup by the renowned indie music developers ClearSideMusic.
Many of you readers may remember Cryamore,
an indie game developed by a team of well - versed developers who took to Kickstarter to fund their project.
Where did this artistically designed 2D Platformer even come from... Rise & Shine is
an indie game developed by the Spanish Studio Super Awesome...
The final game in my trio of Morpheus demos was Headmaster,
an indie game developed by Frame Interactive.
Shovel Knight is an addictive
indie game developed by Yacht Club Games.
Today, the Xbox 360 (and the very similar Xbox One) controller has become such a standardized controller that even
indie games developed for PC are often designed with it in mind.
Not exact matches
For an
indie title, Abbey Games does a great job in
developing an in - depth, complex simulation
game.
Shacknews chats with
indie developer Housemarque about Reboot
Develop 2018 and Finnish notions of solid
game design.
If one \» next gen \» system exemplifies the dwindling market of local co-op, it \'s the Wii U. From
games developed by Nintendo such as Mario Kart 8 to
indie delights like Stealth Inc 2.
With the Nintendo Switch being the new Nintendo console on the scene, it is understandable that anyone who has
developed or published an
indie game would like to bring it the Switch if possible and while many have done so already, not every one of them has done it to the scale Nicalis are doing it!
Originally
developed by Studio Pixel and released in 2004 it was one of the earlier «Metroidvania»
indie games, Cave Story is a platform / adventure
game and
indie developer Nicalis are bringing it right up to date on the Nintendo Switch with a definitive «+» release of the
game like they have for Binding of Isaac: Afterbirth +.
Thankfully, an
indie developer named Pelikan13, who's previously
developed»90s Arcade Racer and some awesome Sonic fan
games,...
The compendium features four highly addictive sports - themed party
games developed by some of the greatest
indie minds in the industry.
The Incredible Adventures of Van Helsing is a top down action role playing
games published and
developed by
indie company NeocoreGames available on both PC and Xbox360.
It's
developed by an
indie studio known as FABULA EPICA and will be their debut
game.
Rogue Legacy is an
indie platform
game developed by Cellar Door Games.
Fairune is a retro 2D - Action
game developed by Skipmore, a Japanese
indie studio, that received a sequel on Nintendo 3DS last year (logically called Fairune 2).
Your a real idiot man, ofcourse their not going to talk about it's specs, neither does Microsoft or Sony, tech websites have already taken Wii U apart and looked at it's specs, and said that it's great tech, and the design is clever because of the fact Nintendo is giving you some pretty beefy tech at a low cost, also these tech sites have said, «to see what Wii U is really capable of, we need to see
games built for it from the ground up», And Nintendo does have a way better understanding of Wii U's hardware, they were even holding classes at GDC last month to tech
indie & 3rd party developers how to cut development time for new
games and ported
games in half, with a new frame work that they
developed specifically for Wii U, and your very stupid if you think that developers are not going to need to learn how to
develop for PS4 & the next Xbox.
Thankfully, an
indie developer named Pelikan13, who's previously
developed»90s Arcade Racer and some awesome Sonic fan
games, like Sonic Fan Remix, has been hard at work on The TakeOver, which is more or less a Streets of Rage spiritual successor.
Nidhogg has been around since 2010 in one form or another and has been
developed by Messhof, or Mark Essen (plus Kristy Norindr since 2011), an
indie games designer.
Developed by Russian
indie studio Lazy Bear Games, and originally seeing releases on PC, mobile devices, and then 3DS, Punch Club is a boxing tycoon management
game with...
Game description: hadow Warrior 2 is a first - person shooter video game developed by indie studio Flying Wild Hog and published by Devolver Digi
Game description: hadow Warrior 2 is a first - person shooter video
game developed by indie studio Flying Wild Hog and published by Devolver Digi
game developed by
indie studio Flying Wild Hog and published by Devolver Digital.
Developed by Canadian
indie studio Bishop Games, Light Fall is a one - of - a-kind platformer that utilizes the innovative Shadow Core, a magical box beneath your feet that can be used to propel yourself in the air, effectively making the
game a platformer in which you control the platform.
Originally
developed by one man, Daisuke «Pixel» Amaya, and released for free in 2004, it's often regarded as the father of modern
indie games — in no small part due to its creativity, efficiency and mastery of
game design.
Set up similar to an old - school Pokemon
game, this Russian,
Indie developed, ninja - cat
game was one of the more difficult
games I've ever taken on.
Here at Switch Player, we recently caught up with Chairman Paweł Biela and Vice-Chairman Krzysztof Król of 7Levels, the developers behind the recently - released Nintendo Switch title Castle of Heart, to discuss both their work on the
game and the process of
developing an
indie title for the Nintendo Switch.
Unity at least makes
indie games a lot easier to
develop, luckily:
indie devs set fheir prices accordingly which means I can afford all that seem interesting to me.
Developed by Capybara Games, a team that's quietly been putting together some fantastic
indie titles in recent years, Below is a roguelike adventure
game with a punishing difficulty level.
Two of the most unique
indie studios, Adult Swim Games and Double Fine, have come together to
develop a
game where you play a disembodied head that connects to robot bodies in an attempt to save the world.
It was
developed by French Bread, who are known for their work on the Melty Blood series, another great but niche
indie fighting
game.
Visually the
game looks like a college project rather than looking like a professional, albeit
indie,
developed game.
TIGW: Could you expand on the involvement of public entities in the video
game developing industry for
indie games?
I'm a fan of
indie games, and I aiming to
develop some, but some are just shitty and are clearly only made for quick buck (and that's without mentioning the early access).
We stay close to the
indie scene because we like to
develop games in that way.
Light Fall is an
indie momentum - focused, puzzle - heavy platforming
game developed by Bishop Games.
Developed with Unreal Engine 4 and written by a former writer for the Assassin's Creed series,
indie developer Frima calls the
game a «movie - length narrative adventure.»
Developed by Canadian
indie studio Bishop
games, Light Fall is a 2D platformer set for release on PC, Mac, Xbox One and Playstation 4 in March of next year.
Maybe some of them don't have the resources to
develop their ideas as much as we could, but still, there are a lot of great
indie games that are also innovating.
I started playing videogames at a young age and I have since
developed a love for JRPGs,
indie games, shooters, and all things Star Wars.