Sentences with phrase «indie game efforts»

If anyone at Microsoft is reading this, please hire someone passionate and knowledgable and wise to take part in your indie game efforts in the future.

Not exact matches

It draws inspiration from many movies and games alike and while it certainly could have used a lot more polish, it's a worthy effort and a promising start to a brand new indie development team.
Indie Game: The Movie: This stirring documentary explores the history of independent video games and follows several fascinating figures as they attempt to finish (and release) their own efforts.
Fe is the first game published under the EA Originals program, EA's effort to pick up smaller indie titles.
As for the games, the list includes some of the best indie efforts on PC in recent years.
Many of the indie games show hardly any effort put into it, but those doing so will be rewarded and word will spread around.
God, criticising an indie title, one that has had a lot of clear effort put into it, for its graphics always feels like a harsh thing to do since the focus for them and their limited budget should always be gameplay, but there's no getting around the fact that Project Temporality is simply visually boring game.
This is more of a team effort than the usual developer / publisher combo, and the first experimental attempt for Mojang to help another indie game developer to launch their game.
In an effort to help everyone, from the single person developing games to the indie team coming over to Android, here is a list of resources that you... Continue reading
This is where he posted about the industry and talked about efforts to release his first indie game.
Not much is known about if / when 2D Boy will release a new game, with efforts centred on Goo and its ports, plus more general philanthropic work for the rest of the industry — last year, inspired by their successes in indie games, 2D Boy and thatgamecompany teamed up to start the «Indie Fund» to offer financial support for new stuindie games, 2D Boy and thatgamecompany teamed up to start the «Indie Fund» to offer financial support for new stuIndie Fund» to offer financial support for new studios.
As I look at this list, I am delighted by the indie game movement because for the first time in many years, players can once again associate the efforts of a human being with their great game experience.
Showcasing the diversity of the South African indie scene is a difficult feat and I think this year it was definitely a good effort to try and represent all different types of developers and games.
Ori and The Blind Forest is built on Unity, very unique looking game, good to see micro supporting new indie devs efforts to build momentum on their platform.
For an indie developer it's definitely a solid effort but in a world filled with AAA games like the Portal franchise, games like this need some type of gameplay innovation or personality that makes them stand out.
You aim your cloning efforts towards Vlambeer, a newly formed indie game studio run by two young, creative art school dropouts in the faraway country of the Netherlands.
Rami Ismail, an indie developer and co-founder of Vlambeer, won the Ambassador Award for «helping incubators, local events, universities, community efforts, and games industry policy around the world.»
Obliteracers, a kart racing game by indie developer Space Dust Studios, aims to add another ingredient to the formula in the form of combat in an effort to freshen things up.
Have you taken note of efforts made by indie developers to make brand new games for consoles like the Genesis / Mega Drive and Atari 2600?
It is important to keep a perspective around indie games, especially sports efforts.
In the early days, this was mainly via developer relations / evangelism efforts with tech and middleware companies (ie, Silicon Graphics, Matrox, Quazal), then via long - term efforts with the International Game Developers Association, and more recently through indie / startup and entrepreneurship efforts via early stage investor Execution Labs and the dedicated co-working space, GamePlay Space.
Releasing as a free update anyone who got to Earthlock: Festival of Magic on Steam Xbox One, PlayStation 4 and Gog, and as an entirely new game / revised port for Nintendo Switch this week, Earthlock has come leaps and bounds thanks to efforts of the team who spent the last year improving it and in my mind, it is great indie RPG alternative for anyone who wants a cheaper alternative to Xenoblade Chronicles 2, or just something else to play once they've beaten the Monolith Soft title.
We can't underestimate the effort that goes into selecting our list of Top 10 Indie Games each year (not to mention our lists for Best Indie Mobile Games and Best Indie Game Music)... yet, as soon as we're done with that, we're already thinking about the year to come.
The list of 76 games linked above is a bunch of Mobile, indie, PC, console games etc... and so it shows that it's not simply all mobile games but the company is making a concerted effort to ensure their store is packed with all sorts of games.
The MEGABOOTH's current focus is on expanding community support efforts and addressing discoverability issues for indie games.
Thanks to these efforts, you (hopefully) know all about the next big franchise, or the highly - anticipated new game from that notable indie developer What about those random games that fly under the radar?
Even though Guns, Gore & Cannoli is an indie - game we hope it will be a great experience for players, we really did an effort the come up with a nice story with cool dialogues and cut - scenes to add to the action and fun of the gameplay.
We will interview on Duality ZF development, XNA and XBLCG development, indie game development, shoot»em up (shmup) development and genre choice, XBLA efforts, and more...
During Microsoft's production on - stage at E3 in 2016, the company played a highlights reel of games coming to the platform via the ID@Xbox program where Indie developers can publish their efforts on the Xbox and Windows store to reach fans on both PC and Xbox.
I think it's pretty amazing that an indie team was able to make a game that compares to the quality of one of Sonic Team's best efforts.
On top of all that, we are looking for professionals of all ages who are willing to put their effort and passion into building an indie game studio.
I had several other demos that I could've talked about, and some of them will be covered in upcoming Indie Spotlights, but on the whole, I was surprised by how many games I demoed this year that were accessible, not due to any extreme effort on the developers part, but rather because the underlying vision was accessible and the developers were just seeking to execute that vision to the highest possible standards.
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In an effort to expand its indie game catalog, social and mobile gaming giant Gree has just launched a brand new program that promises to help independent developers finish, promote, and launch their latest games.
XCOM's indie cousin takes a lot from the original games — differentiating it from the smaller squad sizes of the modern - day efforts.
Flat - out great indie games release with such startling frequency it's pretty easy to overlook the amount of effort that went into making them that way.
For indie developers, there's a similar effort to tap into sentimentality, with a procession of new games that mimic the mechanics or pixelated graphics of previous eras.
Given that the company has been exerting more effort now to feature indie - games in their systems than before, it's a good sign for aspiring developers who wish to put their games out on Nintendo's consoles.
Enjoyed the first game back when it was called Stealth Bastard and this looks like another good effort... but can't help but feel jaded to Metroidvania in general, and especially in the Wii U context where every new Indie title seems to a platformer + of some kind (actually, the Wii U does have a bit of platformer overkill in its first party titles.
Like all the best indie efforts, Notch's survival, crafting and exploration game started on PC and it's also where the fullest version is.
In what seems to be an effort to mitigate the App Store's discoverability issues, along with other specific sections like «Made in Toronto - Waterloo» and a dedicated indie game section, Apple is now launching a new area of the store that aims to highlight «Canada's best game makers.»
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