Sentences with phrase «indie game front»

On the indie game front, I'm looking forward to SteamWorld Heist, and I'm amused that all throughout FAST Neo Racing «s portion, they never once referenced F - Zero — despite name - dropping Zelda and Metroid during Xenoblade Chronicles X. Typoman looks like a lot of fun, too; I've got the demo, but have yet to get to play it.

Not exact matches

During the Summer Google held their first Indie Games Festival which had Android indie game developers submitting their games in an attempt to win a variety of prizes, all of which revolve around getting their games out in front of many more Indie Games Festival which had Android indie game developers submitting their games in an attempt to win a variety of prizes, all of which revolve around getting their games out in front of many more indie game developers submitting their games in an attempt to win a variety of prizes, all of which revolve around getting their games out in front of many more eyes.
But while studio founders Kyle Gabler and Ron Carmel are poster boys for the indie gaming uprising — indeed, they self - describe themselves as being on the «front lines» of this revolution — they cut their teeth at the corporate daddy of games, Electronic Arts.
We work with indie studios to get their game in front of tens of thousands of targeted pairs of eyes, from prices as low as # 350.
Being on Steam is a boon for indie developers, as it puts their games in front of an enormous audience and gives them easy access to Steam's frequent sales and packages like the Humble Indie Buindie developers, as it puts their games in front of an enormous audience and gives them easy access to Steam's frequent sales and packages like the Humble Indie BuIndie Bundle.
Indie MEGABOOTH began with a question — How can indie games get in front of the players and pIndie MEGABOOTH began with a question — How can indie games get in front of the players and pindie games get in front of the players and press?
That's not to say that there weren't indie games before then, as we'll see, but it was only really with the launch of Steam on PC and services like Xbox Live Arcade that the systems were in place to both get games in front of a mainstream audience, and provide the necessary ecosystem for them to quickly and confidently pay for new games.
Participating in the EVO Indie Showcase isn't just about developers putting their games in front of potential players for sales, it's also about seeing what some of the game - breakingest people in video games can do with what has been created.
In this context, organizations like the IndieMEGABOOTH play a key role, putting the most interesting and inventive indie games in front of potential audiences and providing valuable resources and support.
Nintendo's recent Super Mario 3D World reminded many people of the sheer fun and spectacle of the platformer while the indie game A Hat in Time seeks to rekindle the magic that I experienced in front of my N64 as a kid, with things to collect, bosses to defeat and even Grant Kirkhope, the composer of Banjo Kazooie, making the music.
Sony Flexes Indie Muscle: In another slap to Microsoft, Sony highlighed 9 Indie developers and brought them up on stage to play their games in front of the crowd all at once.
On his personal blog last night, Brandon reassured friends and fans that he plans to continue publishing much less regular rounds - ups, galleries, and features of indie / iPhone / retail games, but those posts will be geared towards a «more generalized readership» on BoingBoing's higher trafficked front page.
Along with marketing, which includes games possibly being displayed as a banner on the PlayStation Network's front page, and support from Sony's engineers, indie devs are given a wide array of support.
Milkstone has some of the best looking games on the Indie Games front and Sushi Castle continues that trend.
I'm probably biaised (Steam is my platform of choice by far, though I do have an Xbox360 and PS3), but it seems to me that the Steam audience is particularly aware that indie games exist, and that they are a great source of innovation: — Steam has always promoted indie games, through front page showing / sales / bundles — PC crowd is also by now used to bundle such as the Humble Bundle or the Indie Royale — PC players tend to use mods / freewares which aren't available on consoles, but offer interesting experimindie games exist, and that they are a great source of innovation: — Steam has always promoted indie games, through front page showing / sales / bundles — PC crowd is also by now used to bundle such as the Humble Bundle or the Indie Royale — PC players tend to use mods / freewares which aren't available on consoles, but offer interesting experimindie games, through front page showing / sales / bundles — PC crowd is also by now used to bundle such as the Humble Bundle or the Indie Royale — PC players tend to use mods / freewares which aren't available on consoles, but offer interesting experimIndie Royale — PC players tend to use mods / freewares which aren't available on consoles, but offer interesting experiments.
As one of my most highly anticipated indie games of the year, Fox n Forests delivers on all fronts.
When you worked at Nintendo, how did they decide on what indie games should or shouldn't appear on the front page of the eShop?
That's not to say that there weren't indie games before then, as we'll see, but it was only really with the launch of Steam on PC and services like Xbox Live Arcade that the systems were in place to both get games in front of a mainstream audience.»
If this were to be made today for the first time, it would have come out of a left - field indie studio and would probably only be talked about in self - interested circles rather than on the front pages of games magazines.
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