Sentences with phrase «indie game makers»

Other developers, particularly indie game makers with small teams, have used procedurally generated environments to great effect, but never for a project of this scale.
There are lots of indie game makers, artists, and developers out there exploring what can be done with the dress - up game.
I think it is difficult to be active in the consumer market for indie game makers, such as our small company.
Her current projects centre on digital media incubators, indie game makers, and on the surveillance implications of data - driven design, respectively.
Next time: What all this means for indie writers / publishers, and possibly some lessons for indie game makers.
Most indie game makers are more focused on the game play aspect of a game rather than the narrative and story of the game.
«Being able to show the game off at Casual Connect Indie Prize will be a great opportunity to gather feedback, gain exposure, meet other indie game makers and just have a ton of fun.»
From Indie Game Makers to Nintendo and Video Game Rescue to Gamestop.
It's a type of passion and involvement that's rarely seen among company executives and it emulates the very developers of the doujin games his company seeks to publish: indie game makers who are self - taught and responsible for the programming, music, character design, and every other little nuance involved in game development.
Mobile game discovery is one of the toughest tasks facing indie game makers.
What a great news for me: in less than one week, I will officially be a part time indie game maker!
Since you're diving into the indie scene what advise do you have for a single indie game maker like me?

Not exact matches

Super Mario Maker is the big release this week, but there are a few indie games worthy of your attention as well.
From Devolver Digital, the makers of a hundred indie games you're probably familiar with, comes yet another tiny treat in Downwell.
Nintendo UK has asked several high - profile indie developers who have released games on the Nintendo eShop to create their own levels in Super Mario Maker.
Transistor, a game from the makers of the magnificent indie hit Bastion, is available in a little mini mobile version on iOS right now.
The next game from the makers of the spooky 2011 indie game «Limbo» have announced their next title: «Inside.»
We saw this with the XBox Live Indie Game service and we see it with RPG Maker — a few gems surrounded by hordes of incomplete, buggy, generic, or downright awful games.
This movie follows the makers of three of the most popular indie games found on the Xbox Live Arcade, Braid, Super Meat Boy and Fez.
We've seen some first - wave indie developers upping the ante without compromising their visions: the hauntingly beautiful INSIDE, the sprawling madness of The Witness, the existentialist infinitude of No Man's Sky, are multi-year team projects made possible by the success of previous releases (hence the importance of supporting your favorite game makers).
The video game industry has typically been represented at SXSW by indie developers and app makers, but it's hard to do a technology and entertainment festival that doesn't embrace the mainstream video game world.
☞ Founded in 2015, Lumo Amuzo is the indie publishing label of Montreal game maker P. D. Warne ☞ Creator of the Larklamp Game Lantern — a magic lantern game system for playing tabletop games made of shadows ☞ Before Lumo Amuzo, Warne made videogames for fifteen years with Lucas, Double Fine, Hololabs, and Ubisoft stugame maker P. D. Warne ☞ Creator of the Larklamp Game Lantern — a magic lantern game system for playing tabletop games made of shadows ☞ Before Lumo Amuzo, Warne made videogames for fifteen years with Lucas, Double Fine, Hololabs, and Ubisoft stuGame Lantern — a magic lantern game system for playing tabletop games made of shadows ☞ Before Lumo Amuzo, Warne made videogames for fifteen years with Lucas, Double Fine, Hololabs, and Ubisoft stugame system for playing tabletop games made of shadows ☞ Before Lumo Amuzo, Warne made videogames for fifteen years with Lucas, Double Fine, Hololabs, and Ubisoft studios
We have everyone from established programmers, ex games journalist turned indie developer, to toy maker / artist teaching themselves programming to make their dream game a reality.
The reason for price slash is because indie market is over saturated, the race to the bottom happens when everyone and their mom can fire up game maker and release a game.
Indie dev and Giftgaming CEO Nick Hatter discusses how service providers can make life easier for games makers
More are set to be announced in the near future, with Fargo claiming to be in late discussions with a number of game makers, both triple - A and indie.
Microsoft has lost ground with indie developers to Sony, which has been courting the most prominent small game makers for PS4 and PS Vita, but by by making it easy for indie developers to port their existing Unity games over to Xbox One, Microsoft has just gained some valuable ground in bringing smaller, cheaper and more experimental titles to its new console.
Download NOW This episode of The Indie Game Riot Podcast we talk about: — Steam shovelware (0:08:16)-- Visual Novel Maker (0:16:06)-- Itch.io integrates Patreon (0:19:25)-- Guacamelee 2 (0:25:55)-- Spelunky 2 (0:28:43)-- XBox support for Gamemaker Studio 2 (0:30:53)-- Runic Games shuts down (0:36:10)-- Decksplash cancelled (0:38:01)-- Steam...
Flurry points to drop off in yuletide download growth — Pocketgamer.biz The Dutch want gaming startups to sprout like tulips (interview)-- Gamesbeat Casual Connect 2014 • Drie Nederlandse winnaars bij Indie Prize award show — Control Portrait of a Pretentious Game — Rappler Casual Connect 2014 • De succesfactoren van Reus, de godgame met een indieprijskaartje — Control Grand Cru: Console devs are «utterly failing» at in - app purchases — Pocketgamer.biz Game makers beware: Virtual goods purchases are about to be regulated — Gamesbeat Casual Connect 2014 • Een bedrijf opstarten doet niemand voor je, vergeet niet te relaxen en wees een ster — Control Asian companies account for nine of the top 10 game mergers and acquisitions — Gamesbeat The Godus amongst us: Molyneux talks free - to - play farces, winning without chasing whales and his top score on Flappy Bird — Pocketgamer.biz Peter Molyneux believes ripping people off with free - to - play games won't last (interview)-- Gamesbeat Size matters: How to scale your game for overnight success — Pocketgamer.biz FlowPlay helps developers like Joju Games differentiate their social - casino titles — Gamesbeat Molyneux: Free - to - play is like «smashing consumers over the head with a sledgehammer» — Pocketgamer.biz Dandelions benoemd tot beste indiegame Casual Connect — Gamer.nl Share and share like: Why developers need to care about their sharers — Pocketgamer.biz Mimimi gewinnt Indie Prize — GamesMarkt Flappy Bird was the perfect accidental guerilla marketing campaign, says Creative Mobile — Pocketgamer.biz Casual Connect Amsterdam — Freegame.cz Mech Mocha Founder Arpita Kapoor Wins Most Prominent Female Indie Award at Casual Connect Europe — Animation Xpress Casual Connect Europe 2014 — Амстердам — ITGame — Rappler Casual Connect 2014 • De succesfactoren van Reus, de godgame met een indieprijskaartje — Control Grand Cru: Console devs are «utterly failing» at in - app purchases — Pocketgamer.biz Game makers beware: Virtual goods purchases are about to be regulated — Gamesbeat Casual Connect 2014 • Een bedrijf opstarten doet niemand voor je, vergeet niet te relaxen en wees een ster — Control Asian companies account for nine of the top 10 game mergers and acquisitions — Gamesbeat The Godus amongst us: Molyneux talks free - to - play farces, winning without chasing whales and his top score on Flappy Bird — Pocketgamer.biz Peter Molyneux believes ripping people off with free - to - play games won't last (interview)-- Gamesbeat Size matters: How to scale your game for overnight success — Pocketgamer.biz FlowPlay helps developers like Joju Games differentiate their social - casino titles — Gamesbeat Molyneux: Free - to - play is like «smashing consumers over the head with a sledgehammer» — Pocketgamer.biz Dandelions benoemd tot beste indiegame Casual Connect — Gamer.nl Share and share like: Why developers need to care about their sharers — Pocketgamer.biz Mimimi gewinnt Indie Prize — GamesMarkt Flappy Bird was the perfect accidental guerilla marketing campaign, says Creative Mobile — Pocketgamer.biz Casual Connect Amsterdam — Freegame.cz Mech Mocha Founder Arpita Kapoor Wins Most Prominent Female Indie Award at Casual Connect Europe — Animation Xpress Casual Connect Europe 2014 — Амстердам — ITGame makers beware: Virtual goods purchases are about to be regulated — Gamesbeat Casual Connect 2014 • Een bedrijf opstarten doet niemand voor je, vergeet niet te relaxen en wees een ster — Control Asian companies account for nine of the top 10 game mergers and acquisitions — Gamesbeat The Godus amongst us: Molyneux talks free - to - play farces, winning without chasing whales and his top score on Flappy Bird — Pocketgamer.biz Peter Molyneux believes ripping people off with free - to - play games won't last (interview)-- Gamesbeat Size matters: How to scale your game for overnight success — Pocketgamer.biz FlowPlay helps developers like Joju Games differentiate their social - casino titles — Gamesbeat Molyneux: Free - to - play is like «smashing consumers over the head with a sledgehammer» — Pocketgamer.biz Dandelions benoemd tot beste indiegame Casual Connect — Gamer.nl Share and share like: Why developers need to care about their sharers — Pocketgamer.biz Mimimi gewinnt Indie Prize — GamesMarkt Flappy Bird was the perfect accidental guerilla marketing campaign, says Creative Mobile — Pocketgamer.biz Casual Connect Amsterdam — Freegame.cz Mech Mocha Founder Arpita Kapoor Wins Most Prominent Female Indie Award at Casual Connect Europe — Animation Xpress Casual Connect Europe 2014 — Амстердам — ITgame mergers and acquisitions — Gamesbeat The Godus amongst us: Molyneux talks free - to - play farces, winning without chasing whales and his top score on Flappy Bird — Pocketgamer.biz Peter Molyneux believes ripping people off with free - to - play games won't last (interview)-- Gamesbeat Size matters: How to scale your game for overnight success — Pocketgamer.biz FlowPlay helps developers like Joju Games differentiate their social - casino titles — Gamesbeat Molyneux: Free - to - play is like «smashing consumers over the head with a sledgehammer» — Pocketgamer.biz Dandelions benoemd tot beste indiegame Casual Connect — Gamer.nl Share and share like: Why developers need to care about their sharers — Pocketgamer.biz Mimimi gewinnt Indie Prize — GamesMarkt Flappy Bird was the perfect accidental guerilla marketing campaign, says Creative Mobile — Pocketgamer.biz Casual Connect Amsterdam — Freegame.cz Mech Mocha Founder Arpita Kapoor Wins Most Prominent Female Indie Award at Casual Connect Europe — Animation Xpress Casual Connect Europe 2014 — Амстердам — ITgame for overnight success — Pocketgamer.biz FlowPlay helps developers like Joju Games differentiate their social - casino titles — Gamesbeat Molyneux: Free - to - play is like «smashing consumers over the head with a sledgehammer» — Pocketgamer.biz Dandelions benoemd tot beste indiegame Casual Connect — Gamer.nl Share and share like: Why developers need to care about their sharers — Pocketgamer.biz Mimimi gewinnt Indie Prize — GamesMarkt Flappy Bird was the perfect accidental guerilla marketing campaign, says Creative Mobile — Pocketgamer.biz Casual Connect Amsterdam — Freegame.cz Mech Mocha Founder Arpita Kapoor Wins Most Prominent Female Indie Award at Casual Connect Europe — Animation Xpress Casual Connect Europe 2014 — Амстердам — ITC.ua
I was enthralled by the prior articles and posts, the history of Game Maker, the Indie interviews and the game reviGame Maker, the Indie interviews and the game revigame reviews.
In other words, as we've struggled to affix labels like «art game» and «experiential game» to a broad stylistic spectrum, game makers - mostly, but not exclusively, in the indie space - continue to push ahead, challenging us to keep up and find new ways to critically engage.
His current research on the materialities of play, indie game scenes and player - makers is funded by the Social Science and Humanities Council of Canada.
Hopefully, for indie developers, the bubble won't burst once this happens — it's good for the game makers who are seeing such high sales, and good for the Nintendo fans who get to see and play through the benefits of their support.
The new indie game Masters of Anima from Passtech Games, the makers of Space Run, is available today on PlayStation 4, Xbox One, Nintendo Switch and PC.
Ultimately every developer that made it into this 50 is here because we judge them overall to be among the very best, most consistent and most exciting game - makers on the planet, from small indie studios to large, triple - A blockbuster - creators.
Below, an indie game from the makers of Superbrothers: Sword And Sworcery, received a perfunctory introduction from Microsoft's Phil Spencer, followed by a one - minute trailer.
The music composer and lead programmer of Origins of Audio holds experience in working with indie movie makers as well as with indie game devs.
So there you go — even a bunch of first - time game makers with a name as stupid as TEAM BUTTFIGHTERS can conquer the Nordic Game Indie Summit, and you can game makers with a name as stupid as TEAM BUTTFIGHTERS can conquer the Nordic Game Indie Summit, and you can Game Indie Summit, and you can too!
SCE Worldwide Studios A new video was showcased for THE PLAYROOM the exciting camera - based experience which will come pre-loaded onto every PS4 Hell Divers — a new cross-play title exclusive to PlayStation platforms for 2014 Shadow of the Beast — a first look at this new vision of an iconic Amiga game ResogunTM — a pure arcade shooter boasting addictive and challenging gameplay Everybody's Gone to the Rapture from indie developers The Chinese Room, award - winning makers of acclaimed title Dear Esther — only available on PS4 Rime — An open world adventure / puzzle game from Tequila Works New video of inFAMOUSTM: Second Son, the hugely anticipated title from Sucker Punch Studios Brand new footage of KillzoneTM: Shadow Fall multiplayer component
Pulse Play, a video and technology lounge curated by Brooklyn's Babycastles — an indie arcade collective — will host an exhibition of video - game maker Bennett Foddy, whose keyboard - driven works explore the mechanics of the human body.
Yep, that's right — you're not dealing with game makers like EA or Supercell here; but rather indie developers for the most part.
In what seems to be an effort to mitigate the App Store's discoverability issues, along with other specific sections like «Made in Toronto - Waterloo» and a dedicated indie game section, Apple is now launching a new area of the store that aims to highlight «Canada's best game makers
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