Not exact matches
Two large
indie games that are already quite successful on PC in profitability and
popularity, Don't Starve and Binding of Issac: Rebirth, will be free to Playstation Plus members when the
games launch on the PS4 platform.
Massive promotions from platforms, such as Steam's Greenlight and the Humble Bundle, have led to the
popularity of many
indie games.
Indie games have risen in
popularity greatly over the last 10 years.
The new label will focus on Japanese
indie games, trying to build on the similar
popularity shared by the North American audience for these
games and distribution on the Nintendo Switch is hoped will help push the momentum of the Japanese
indie dev scene amongst players.
For every one
indie game success there are no doubt hundreds that fail to achieve
popularity and / or financial success.
PC and
indie games have enjoyed a real surge in
popularity in recent years.
Despite this, with the rise of Steam Greenlight and the increase in
popularity of the
indie scene,
indie development as a result has become increasingly competitive and taking risks with one's
game design is becoming highly important.
Ever since 2008 and the release of Braid and Spelunky,
indie games have been gaining in
popularity fast.
Indie Developer Consulting and Daily App Dream have teamed up to increase the
popularity and visibility of
games developed by independent iOS developers.
With sales figures rising and Dark Souls gathering quite the large player base, developers (mainly
indie developers) reveled in the
popularity of this fresh take on video
games and began the creation of their own, personalized take on Dark Souls.
The year is 2013,
indie games are reaching new heights of unseen
popularity.
But, with the increasing
popularity of
indie games, it has become unclear as to what the term «
indie» actually means.
Before the
popularity of smartphone apps and the support of developmental
games, the
indie game scene was only limited to hobbyist programmers.
With the growing
popularity of
indie games, a second annual event, IndieCade East, was launched three years ago in New York City.
The chances of an
Indie game exploding in
popularity on any platform are extremely slim and while Atari may sell common
Indie titles like Terraria and Minecraft, these are hardly console sellers at this point.
It gained
popularity in the Japanese independent industry, being used for many other
games by
indie developers such as Team GrisGris and Platine Dispositif for a time.
Furthermore, the Nintendo Switch is quickly becoming the go - to platform for
indie developers who wants to introduce their
game to the market, thanks to the high
popularity of the console.