While we can expect a myriad of
indie game releases this year as well.
Not exact matches
This
game is incredible, and is easily one of the biggest
indie releases of the
year.
Deep, engaging gameplay and stylish presentation combine to make this one of the standout
indie releases of the
year; this is a great example of a well put - together
game.
When Nintendo
indie boss Dan Adelman left the company late last
year to help Axiom Verge developer Tom Happ see his Metroid - vania
game released on PlayStation platforms, plenty of people were surprised.
Nintendo has confirmed that more than 60
indie games are set to
release on Nintendo Switch this
year, with many making use of multiple play modes — whether that be TV Mode, Handheld Mode or Tabletop Mode — flexible control options, local and online multiplayer and HD Rumble.
One of the
indie titles featured at PAX West and Nintendo's Nindie's Night, this breakdancing rhythm
game was announced for
release later in the
year.
Indeed, three
indie games were
released following the presentation: Swords & Soldiers, Tiny Thief and
Year Walk.
Debuting on Xbox One in the first half of 2015, other details are sparse but
gamers can be excited for what will undoubtedly be one of the biggest
indie releases of next
year.
18
years after Super Smash Bros» initial
release, a slew of
indie games are challenging its dominance of the platform fighting genre.
Q.U.B.E. is a first - person puzzle platformer similar to Portal that was
released January of last
year with the help of
Indie Fund, a foundation set up by four great indie developers to help fund the future of games it deems wo
Indie Fund, a foundation set up by four great
indie developers to help fund the future of games it deems wo
indie developers to help fund the future of
games it deems worthy.
Cave Story, an
indie PC
game released over six
years ago, is still winning new fans today following subsequent
releases on the Wii and DS.
Subnautica is one of the best survival
games released in recent
years, and one of the best
indie games released in the beginning of 2018.
A couple of
years ago, publisher 5pb
released an English version of the cult Japanese
indie horror
game Corpse Party [$ 17.99] on the App Store.
In mid-June this
year Canadian - based
indie developer Behaviour Interactive
released Dead By Daylight, an online multiplayer survival horror
game that went on to sell...
Seven
years in the making,
indie developer Joakim Sandberg is just days away from
releasing his action - adventure
game, Iconoclasts.
One of my favourite arcade - like
indie games finally has a brand new iteration more than three
years after its initial
release.
Since His Face is Red in 2010 and Margot's Room two
years ago, Carroll has worked in print comics (an upcoming adaptation of Laurie Halse Anderson's Speak) but even more in video
games, with the
indie Gone Home just
release.
Developed by Canadian
indie studio Bishop
games, Light Fall is a 2D platformer set for
release on PC, Mac, Xbox One and Playstation 4 in March of next
year.
2017 is generally a phenomenal
year for video
games, with Nintendo launching a revolutionary new console, Microsoft also
releasing one, and
indie developers making strides.
In recent
years, Sony has struggled to find
games to put on the service, as the majority of its most successful
indie titles were
release exclusively for PlayStation consoles on the PlayStation Store.
With the
release of Team Ninja's exceptional Souls - inspired
game, Nioh earlier this
year, and Mimimi's phenomenal strategy - RPG Shadow Tactics: Blades of the Shogun, the
indie developers at Megafun Games tried at an Eastern - influenced title wrapped in a 2.5 D action - platformer.
It's been one of the finest
indie games to be
released in recent
years and as a result has been a phenomenal success.
I'm pondering paying for a
year of Plus if I'm looking at one major
release game and one
indie every month.
Released simultaneously on PC and Wii to much acclaim, the title also scored plenty of praise from
indie games festival judges, and also taught many a thing or two about digital distribution; Carmel and Gabler ran a one -
year - anniversary «pay what you want» offer which allowed players to choose their own price for the
game.
Game to tentatively
release next
year Brazil - based
indie developer Massive Work Studio has officially launched their Kickstarter campaign for...
This past
year Indie Game: The Movie was
released with a lot of hype as it appeared Sundance and SXSW, and I finally got a chance to watch it.
Shovel Knight, one of the best
indie games to have made its way to
release in the last handful of
years, is a beautiful retro - inspired platformer.
Not much is known about if / when 2D Boy will
release a new
game, with efforts centred on Goo and its ports, plus more general philanthropic work for the rest of the industry — last
year, inspired by their successes in
indie games, 2D Boy and thatgamecompany teamed up to start the «Indie Fund» to offer financial support for new stu
indie games, 2D Boy and thatgamecompany teamed up to start the «
Indie Fund» to offer financial support for new stu
Indie Fund» to offer financial support for new studios.
2014 has been another great
year for
indie games, with the long awaited
releases of Nidhogg and Broken Age (part 1); the genre - defining Threes (and its unfortunate clones); the outrageously polished Monument Valley and Hohokum; the new chapter of Kentucky Route Zero.
During the demonstration, we took a closer look at some of the
indie games scheduled for
release later this
year.
More information about the finalists can be found on Direct2Drive's D2D Vision Award website, and the digital distribution site has concurrently
released a «Best of
Indie» PC
game bundle of IGF nominees and winners from previous
years.
I didn't really get into this whole
indie games scene until last
year when I
released Bonesaw: The
Game after almost a
year and a half of working on it.
Originally
released back in 2010, LIMBO has become a favorite of critics and
gamers alike, winning Best Indie Game in the 2012 PSN Gamers» Choice Awards, as well as Apple's Design Award during the same year (It also won my personal award of Most Unsettling Videogame Starring A Little Boy Without A
gamers alike, winning Best
Indie Game in the 2012 PSN
Gamers» Choice Awards, as well as Apple's Design Award during the same year (It also won my personal award of Most Unsettling Videogame Starring A Little Boy Without A
Gamers» Choice Awards, as well as Apple's Design Award during the same
year (It also won my personal award of Most Unsettling Videogame Starring A Little Boy Without A Face).
Since its
release on the PC and WiiWare this past fall, the 2D Boy - developed puzzle
game has become one of the more highly touted
indie darlings of the last few
years.
Recently, the
indie game publisher and developer, tinyBuild, announced the #HelloSwitch event where six different
games will be
released on the Nintendo Switch over the next
year.
Deep, engaging gameplay and stylish presentation combine to make this one of the standout
indie releases of the
year; this is a great example of a well put - together
game.
From phenomenal
indie releases to the grandest AAA titles, 2015 was undoubtedly a huge
year for
games.
Game Pick: «The Spirit Engine 2» (Mark Pay, commercial
indie - demo available) «Gorgeous pixel art, engrossing gameplay, captivating soundtrack and engaging storyline - this sequel to the similarly - titled freeware RPG
released by Mark Pay several
years ago has pretty much everything going for it.»
GameStop gave a hint that the
game will launch within the next 12 months, and
Indie Developer Bernd Geiblinger also felt that it'll be
released this
year.
Thankfully, the silly notion of «
Indie games aren't really games» is dying down now that there are more AAA games releasing, but it was those very indie games that provided us with memorable gaming experiences during the PlayStation 4's inaugural
Indie games aren't really
games» is dying down now that there are more AAA
games releasing, but it was those very
indie games that provided us with memorable gaming experiences during the PlayStation 4's inaugural
indie games that provided us with memorable gaming experiences during the PlayStation 4's inaugural
year.
Subnautica is one of the best survival
games released in recent
years, and one of the best
indie games released in the beginning of 2018.
But, believe it or not, after my first commercial
release last
year, I was burnt out, and wanted to quit
indie game development altogether.
And while both of those modes have enjoyed a considerable resurgence since the rise of the
indie game, they were considered niche at best, and commercial anathema at worst, which is part of why the first installments of the series didn't make it to other territories until 2005, nearly four
years after their original
release.
Since
releasing, Missing won the
Indie Game of the
Year at NASSCOM Gaming Forum Awards 2016.
We here at TGP always start out our
indie game reviews / previews the same way, we shine light on the fact that so many
games are
released every
year flies right under the radar of most
gamers simply because of either lack of publishing or the fact that a lot of these diamonds in the dirt are made up by a small team of developers that simply do not have the stage to adress a huge audience or the money to their word across.
Releasing as a free update anyone who got to Earthlock: Festival of Magic on Steam Xbox One, PlayStation 4 and Gog, and as an entirely new
game / revised port for Nintendo Switch this week, Earthlock has come leaps and bounds thanks to efforts of the team who spent the last
year improving it and in my mind, it is great
indie RPG alternative for anyone who wants a cheaper alternative to Xenoblade Chronicles 2, or just something else to play once they've beaten the Monolith Soft title.
There has been numerous
games released under the
indie survival horror
game genre these last couple of
years, most of these has created a mediocre to low critical praise while others such as Outlast, Slender and Amnesia: The Dark Descent has managed to create a rather positive buzz, so when I discovered Kholat I knew I had to read up on the Dyatlo Pass incident in which this
game is based upon and I was pleasantly surprised the further I dug into both the
game and the story.
We here at TGP always start out our
indie game reviews / previews the same way, we shine light on the fact that so many
games are
released every
year flies right under the radar of most
gamers simply because of either lack of publishing or the fact that a lot of these diamonds in the dirt are made up by a small team of developers that simply do not have the stage to address a huge audience or the money to their word across.
2017-08-14 Hyper Ultra Astronautics 0.0.12 alpha
released 2017-07-18 Hyper Ultra Astronautics 0.0.11 alpha
released 2017-04-27 Hyper Ultra Astronautics 0.0.10 alpha
released 2017-03-22 Hyper Ultra Astronautics 0.0.9 alpha
released 2017-02-12 Hyper Ultra Astronautics 0.0.8 alpha
released 2017-01-12 Hyper Ultra Astronautics 0.0.7 alpha
released 2016-11-24 Hyper Ultra Astronautics 0.0.6 alpha
released 2016-09-28 Hyper Ultra Astronautics 0.0.5 alpha
released 2016-08-17 Hyper Ultra Astronautics 0.0.4 alpha
released 2016-07-04 Hyper Ultra Astronautics 0.0.3 alpha
released 2016-02-08 Introducing Hyper Ultra Astronautics 2016-01-26 Lockdown Protocol 1.4.2
released 2015-11-28 Beyond Lockdown Protocol 2015-09-20 Lockdown Protocol 1.4.1
released 2015-09-06 Lockdown Protocol 1.4.0
released 2015-07-27 Pay what you want for Lockdown Protocol 2015-07-08 Lockdown Protocol 1.3.0 on itch.io 2015-06-07 Lockdown Protocol 1.2.0
released 2015-05-17 Lockdown Protocol 1.1.0
released 2015-04-17 Progress report 2015-03-21 Lockdown Protocol 1.0.0
released 2015-03-01 Lockdown Protocol 0.23.0 beta
released 2015-01-31 Lockdown Protocol 0.22.0 beta
released 2015-01-14 Progress report 2014-12-14 Lockdown Protocol 0.21.0 beta
released 2014-11-09 Lockdown Protocol 0.20.0 alpha
released 2014-10-19 Feature creep cleanup 2014-08-25 Lockdown Protocol 0.19.0 alpha
released 2014-08-10 Progress report 2014-06-28 Change of plan 2014-06-08 Lockdown Protocol 0.18.0 alpha
released 2014-05-31 New Lockdown Protocol alpha version coming soon 2014-04-19 Progress report 2014-03-07 Lockdown Protocol 0.17.0 alpha
released 2014-03-06 Multiplayer
game jerkiness issue solved 2014-02-26 Progress report 2014-01-30 Progress report 2014-01-14 Lockdown Protocol 0.16.0 alpha
release 2014-01-11 Next Lockdown Protocol alpha
release coming soon 2013-12-29 Lockdown Protocol's
Year 2013 2013-12-16 Progress report 2013-12-01 Vote Lockdown Protocol for
Indie of the
Year on IndieDB 2013-11-24 New Lockdown Protocol alpha video 2013-11-05 Lockdown Protocol 0.15.0 alpha
release 2013-10-03 Progress report 2013-09-19 Multiplayer matchmaking fixes 2013-09-01 Lockdown Protocol 0.14.0 alpha
release 2013-08-07 Progress report 2013-07-09 Lockdown Protocol 0.13.0 alpha
release 2013-07-02 Next
release is shaping up 2013-06-09 Progress report 2013-05-22 Changing the physics engine part 2 2013-05-13 Changing the physics engine 2013-05-06 Lockdown Protocol 0.12.0 alpha
release 2013-04-28 Website update 2013-04-23 No more hiding enemies 2013-04-14 Lockdown Protocol 0.11.0 alpha
release 2013-04-07 Progress report 2013-02-25 Progress report 2013-02-08 The Platform Shooter 0.10.0 alpha
release 2013-01-23 Level editor rework 2012-12-31 How to improve The Platform Shooter?
This November, Dutch art dealers and publishers Cook & Becker will
release a new book, 120
Years of Vlambeer & Friends, subtitled «Bringing back arcade games since 1896», chronicling the first six years of the titular indie studio, responsible for such indie successes as Ridiculous Fishing, LUFTRAUSERS and Nuclear Th
Years of Vlambeer & Friends, subtitled «Bringing back arcade
games since 1896», chronicling the first six
years of the titular indie studio, responsible for such indie successes as Ridiculous Fishing, LUFTRAUSERS and Nuclear Th
years of the titular
indie studio, responsible for such
indie successes as Ridiculous Fishing, LUFTRAUSERS and Nuclear Throne.