Sentences with phrase «indie game releases this year»

While we can expect a myriad of indie game releases this year as well.

Not exact matches

This game is incredible, and is easily one of the biggest indie releases of the year.
Deep, engaging gameplay and stylish presentation combine to make this one of the standout indie releases of the year; this is a great example of a well put - together game.
When Nintendo indie boss Dan Adelman left the company late last year to help Axiom Verge developer Tom Happ see his Metroid - vania game released on PlayStation platforms, plenty of people were surprised.
Nintendo has confirmed that more than 60 indie games are set to release on Nintendo Switch this year, with many making use of multiple play modes — whether that be TV Mode, Handheld Mode or Tabletop Mode — flexible control options, local and online multiplayer and HD Rumble.
One of the indie titles featured at PAX West and Nintendo's Nindie's Night, this breakdancing rhythm game was announced for release later in the year.
Indeed, three indie games were released following the presentation: Swords & Soldiers, Tiny Thief and Year Walk.
Debuting on Xbox One in the first half of 2015, other details are sparse but gamers can be excited for what will undoubtedly be one of the biggest indie releases of next year.
18 years after Super Smash Bros» initial release, a slew of indie games are challenging its dominance of the platform fighting genre.
Q.U.B.E. is a first - person puzzle platformer similar to Portal that was released January of last year with the help of Indie Fund, a foundation set up by four great indie developers to help fund the future of games it deems woIndie Fund, a foundation set up by four great indie developers to help fund the future of games it deems woindie developers to help fund the future of games it deems worthy.
Cave Story, an indie PC game released over six years ago, is still winning new fans today following subsequent releases on the Wii and DS.
Subnautica is one of the best survival games released in recent years, and one of the best indie games released in the beginning of 2018.
A couple of years ago, publisher 5pb released an English version of the cult Japanese indie horror game Corpse Party [$ 17.99] on the App Store.
In mid-June this year Canadian - based indie developer Behaviour Interactive released Dead By Daylight, an online multiplayer survival horror game that went on to sell...
Seven years in the making, indie developer Joakim Sandberg is just days away from releasing his action - adventure game, Iconoclasts.
One of my favourite arcade - like indie games finally has a brand new iteration more than three years after its initial release.
Since His Face is Red in 2010 and Margot's Room two years ago, Carroll has worked in print comics (an upcoming adaptation of Laurie Halse Anderson's Speak) but even more in video games, with the indie Gone Home just release.
Developed by Canadian indie studio Bishop games, Light Fall is a 2D platformer set for release on PC, Mac, Xbox One and Playstation 4 in March of next year.
2017 is generally a phenomenal year for video games, with Nintendo launching a revolutionary new console, Microsoft also releasing one, and indie developers making strides.
In recent years, Sony has struggled to find games to put on the service, as the majority of its most successful indie titles were release exclusively for PlayStation consoles on the PlayStation Store.
With the release of Team Ninja's exceptional Souls - inspired game, Nioh earlier this year, and Mimimi's phenomenal strategy - RPG Shadow Tactics: Blades of the Shogun, the indie developers at Megafun Games tried at an Eastern - influenced title wrapped in a 2.5 D action - platformer.
It's been one of the finest indie games to be released in recent years and as a result has been a phenomenal success.
I'm pondering paying for a year of Plus if I'm looking at one major release game and one indie every month.
Released simultaneously on PC and Wii to much acclaim, the title also scored plenty of praise from indie games festival judges, and also taught many a thing or two about digital distribution; Carmel and Gabler ran a one - year - anniversary «pay what you want» offer which allowed players to choose their own price for the game.
Game to tentatively release next year Brazil - based indie developer Massive Work Studio has officially launched their Kickstarter campaign for...
This past year Indie Game: The Movie was released with a lot of hype as it appeared Sundance and SXSW, and I finally got a chance to watch it.
Shovel Knight, one of the best indie games to have made its way to release in the last handful of years, is a beautiful retro - inspired platformer.
Not much is known about if / when 2D Boy will release a new game, with efforts centred on Goo and its ports, plus more general philanthropic work for the rest of the industry — last year, inspired by their successes in indie games, 2D Boy and thatgamecompany teamed up to start the «Indie Fund» to offer financial support for new stuindie games, 2D Boy and thatgamecompany teamed up to start the «Indie Fund» to offer financial support for new stuIndie Fund» to offer financial support for new studios.
2014 has been another great year for indie games, with the long awaited releases of Nidhogg and Broken Age (part 1); the genre - defining Threes (and its unfortunate clones); the outrageously polished Monument Valley and Hohokum; the new chapter of Kentucky Route Zero.
During the demonstration, we took a closer look at some of the indie games scheduled for release later this year.
More information about the finalists can be found on Direct2Drive's D2D Vision Award website, and the digital distribution site has concurrently released a «Best of Indie» PC game bundle of IGF nominees and winners from previous years.
I didn't really get into this whole indie games scene until last year when I released Bonesaw: The Game after almost a year and a half of working on it.
Originally released back in 2010, LIMBO has become a favorite of critics and gamers alike, winning Best Indie Game in the 2012 PSN Gamers» Choice Awards, as well as Apple's Design Award during the same year (It also won my personal award of Most Unsettling Videogame Starring A Little Boy Without A gamers alike, winning Best Indie Game in the 2012 PSN Gamers» Choice Awards, as well as Apple's Design Award during the same year (It also won my personal award of Most Unsettling Videogame Starring A Little Boy Without A Gamers» Choice Awards, as well as Apple's Design Award during the same year (It also won my personal award of Most Unsettling Videogame Starring A Little Boy Without A Face).
Since its release on the PC and WiiWare this past fall, the 2D Boy - developed puzzle game has become one of the more highly touted indie darlings of the last few years.
Recently, the indie game publisher and developer, tinyBuild, announced the #HelloSwitch event where six different games will be released on the Nintendo Switch over the next year.
Deep, engaging gameplay and stylish presentation combine to make this one of the standout indie releases of the year; this is a great example of a well put - together game.
From phenomenal indie releases to the grandest AAA titles, 2015 was undoubtedly a huge year for games.
Game Pick: «The Spirit Engine 2» (Mark Pay, commercial indie - demo available) «Gorgeous pixel art, engrossing gameplay, captivating soundtrack and engaging storyline - this sequel to the similarly - titled freeware RPG released by Mark Pay several years ago has pretty much everything going for it.»
GameStop gave a hint that the game will launch within the next 12 months, and Indie Developer Bernd Geiblinger also felt that it'll be released this year.
Thankfully, the silly notion of «Indie games aren't really games» is dying down now that there are more AAA games releasing, but it was those very indie games that provided us with memorable gaming experiences during the PlayStation 4's inaugural Indie games aren't really games» is dying down now that there are more AAA games releasing, but it was those very indie games that provided us with memorable gaming experiences during the PlayStation 4's inaugural indie games that provided us with memorable gaming experiences during the PlayStation 4's inaugural year.
Subnautica is one of the best survival games released in recent years, and one of the best indie games released in the beginning of 2018.
But, believe it or not, after my first commercial release last year, I was burnt out, and wanted to quit indie game development altogether.
And while both of those modes have enjoyed a considerable resurgence since the rise of the indie game, they were considered niche at best, and commercial anathema at worst, which is part of why the first installments of the series didn't make it to other territories until 2005, nearly four years after their original release.
Since releasing, Missing won the Indie Game of the Year at NASSCOM Gaming Forum Awards 2016.
We here at TGP always start out our indie game reviews / previews the same way, we shine light on the fact that so many games are released every year flies right under the radar of most gamers simply because of either lack of publishing or the fact that a lot of these diamonds in the dirt are made up by a small team of developers that simply do not have the stage to adress a huge audience or the money to their word across.
Releasing as a free update anyone who got to Earthlock: Festival of Magic on Steam Xbox One, PlayStation 4 and Gog, and as an entirely new game / revised port for Nintendo Switch this week, Earthlock has come leaps and bounds thanks to efforts of the team who spent the last year improving it and in my mind, it is great indie RPG alternative for anyone who wants a cheaper alternative to Xenoblade Chronicles 2, or just something else to play once they've beaten the Monolith Soft title.
There has been numerous games released under the indie survival horror game genre these last couple of years, most of these has created a mediocre to low critical praise while others such as Outlast, Slender and Amnesia: The Dark Descent has managed to create a rather positive buzz, so when I discovered Kholat I knew I had to read up on the Dyatlo Pass incident in which this game is based upon and I was pleasantly surprised the further I dug into both the game and the story.
We here at TGP always start out our indie game reviews / previews the same way, we shine light on the fact that so many games are released every year flies right under the radar of most gamers simply because of either lack of publishing or the fact that a lot of these diamonds in the dirt are made up by a small team of developers that simply do not have the stage to address a huge audience or the money to their word across.
2017-08-14 Hyper Ultra Astronautics 0.0.12 alpha released 2017-07-18 Hyper Ultra Astronautics 0.0.11 alpha released 2017-04-27 Hyper Ultra Astronautics 0.0.10 alpha released 2017-03-22 Hyper Ultra Astronautics 0.0.9 alpha released 2017-02-12 Hyper Ultra Astronautics 0.0.8 alpha released 2017-01-12 Hyper Ultra Astronautics 0.0.7 alpha released 2016-11-24 Hyper Ultra Astronautics 0.0.6 alpha released 2016-09-28 Hyper Ultra Astronautics 0.0.5 alpha released 2016-08-17 Hyper Ultra Astronautics 0.0.4 alpha released 2016-07-04 Hyper Ultra Astronautics 0.0.3 alpha released 2016-02-08 Introducing Hyper Ultra Astronautics 2016-01-26 Lockdown Protocol 1.4.2 released 2015-11-28 Beyond Lockdown Protocol 2015-09-20 Lockdown Protocol 1.4.1 released 2015-09-06 Lockdown Protocol 1.4.0 released 2015-07-27 Pay what you want for Lockdown Protocol 2015-07-08 Lockdown Protocol 1.3.0 on itch.io 2015-06-07 Lockdown Protocol 1.2.0 released 2015-05-17 Lockdown Protocol 1.1.0 released 2015-04-17 Progress report 2015-03-21 Lockdown Protocol 1.0.0 released 2015-03-01 Lockdown Protocol 0.23.0 beta released 2015-01-31 Lockdown Protocol 0.22.0 beta released 2015-01-14 Progress report 2014-12-14 Lockdown Protocol 0.21.0 beta released 2014-11-09 Lockdown Protocol 0.20.0 alpha released 2014-10-19 Feature creep cleanup 2014-08-25 Lockdown Protocol 0.19.0 alpha released 2014-08-10 Progress report 2014-06-28 Change of plan 2014-06-08 Lockdown Protocol 0.18.0 alpha released 2014-05-31 New Lockdown Protocol alpha version coming soon 2014-04-19 Progress report 2014-03-07 Lockdown Protocol 0.17.0 alpha released 2014-03-06 Multiplayer game jerkiness issue solved 2014-02-26 Progress report 2014-01-30 Progress report 2014-01-14 Lockdown Protocol 0.16.0 alpha release 2014-01-11 Next Lockdown Protocol alpha release coming soon 2013-12-29 Lockdown Protocol's Year 2013 2013-12-16 Progress report 2013-12-01 Vote Lockdown Protocol for Indie of the Year on IndieDB 2013-11-24 New Lockdown Protocol alpha video 2013-11-05 Lockdown Protocol 0.15.0 alpha release 2013-10-03 Progress report 2013-09-19 Multiplayer matchmaking fixes 2013-09-01 Lockdown Protocol 0.14.0 alpha release 2013-08-07 Progress report 2013-07-09 Lockdown Protocol 0.13.0 alpha release 2013-07-02 Next release is shaping up 2013-06-09 Progress report 2013-05-22 Changing the physics engine part 2 2013-05-13 Changing the physics engine 2013-05-06 Lockdown Protocol 0.12.0 alpha release 2013-04-28 Website update 2013-04-23 No more hiding enemies 2013-04-14 Lockdown Protocol 0.11.0 alpha release 2013-04-07 Progress report 2013-02-25 Progress report 2013-02-08 The Platform Shooter 0.10.0 alpha release 2013-01-23 Level editor rework 2012-12-31 How to improve The Platform Shooter?
This November, Dutch art dealers and publishers Cook & Becker will release a new book, 120 Years of Vlambeer & Friends, subtitled «Bringing back arcade games since 1896», chronicling the first six years of the titular indie studio, responsible for such indie successes as Ridiculous Fishing, LUFTRAUSERS and Nuclear ThYears of Vlambeer & Friends, subtitled «Bringing back arcade games since 1896», chronicling the first six years of the titular indie studio, responsible for such indie successes as Ridiculous Fishing, LUFTRAUSERS and Nuclear Thyears of the titular indie studio, responsible for such indie successes as Ridiculous Fishing, LUFTRAUSERS and Nuclear Throne.
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