Just as the community of independent game developers itself, Indiecade is global, with creators from Asia, Latin America, Europe, Australia... from every place in the world where
indie games are created and played.
However not
all indie games are created equal and sometimes games like Drug Wars, if that's even what it's called, come along and slap our starry eyed stare right out of our eye sockets.
Similarly, the game was a labor of love with a moderate success as well as inclusion in one of the first Indie Summer Uprising, a marketing event that attempted to bring awareness to
the indie games being created on the XBLIG platform.
Not exact matches
With the advent of the smartphone came a boon for the gaming industry, and new niches within the
indie - gaming scene have
created a whole new lens through which
games can
be viewed; we
are more aware than ever that
games can teach us or exist as experiential art in addition to the entertainment they provide.
We know it
's a narrative - driven
game created by acclaimed
indie developer Lucas Pope, the same man behind «Papers, Please» (among other
games).
Bastion
is ingenious, fresh and fun, but the way the story
is evolving, and its inability to
create emotional bonding with the player,
is depriving Supergiant's first
game of the opportunity to gain a place among the best modern «
indie» creations.
While many
indie and arcade
games seem to
create beautiful
games with little substance, Child of Light goes the extra mile in ensuring that all aspects of the title
are top - notch.
Indie Game: The Movie
is their tale on what it
's like to
be an artist and why they
create the
games they do.
Grand Theftendo, the
game that started indie developer Brian Provinciano's drive to create Retro City Rampage, is being shown today at Game Developer's Conference 2
game that started
indie developer Brian Provinciano's drive to
create Retro City Rampage,
is being shown today at
Game Developer's Conference 2
Game Developer's Conference 2011.
Indie Game: The Movie allows the audience to follow along the process of what it's like to create a game independently without the funds, staff, and marketing of big name studios like Epic Games or
Game: The Movie allows the audience to follow along the process of what it
's like to
create a
game independently without the funds, staff, and marketing of big name studios like Epic Games or
game independently without the funds, staff, and marketing of big name studios like Epic Games or EA.
Perhaps the reason Nintendo hasn't advertised much yet
is because they know hardcore Nintendo fans will all have one
creating a sizable install base and then when Sony and Microsoft come out with their new systems THEN Nintendo will push advertisements to the general public so it will look like a new console with the bugs fixed large
game Eshop
indie and virtual console library AND the cheapest of the three.
Denmark - based
indie developer Playdead
was created with one goal — to produce Xbox Arcade
game Limbo.
The World Cinema Documentary Editing Award
was presented to
Indie Game: The Movie, co-directed by Lisanne Pajot, James Swirsky — Follow the dramatic journeys of indie game developers as they create games and release those works, and themselves, to the w
Indie Game: The Movie, co-directed by Lisanne Pajot, James Swirsky — Follow the dramatic journeys of indie game developers as they create games and release those works, and themselves, to the wo
Game: The Movie, co-directed by Lisanne Pajot, James Swirsky — Follow the dramatic journeys of
indie game developers as they create games and release those works, and themselves, to the w
indie game developers as they create games and release those works, and themselves, to the wo
game developers as they
create games and release those works, and themselves, to the world.
The best way to incentive to developers to not
create trash free
games,
is to only support quality premium
games, lets change this and ios
games will
be the future and big console
games will have their
games at least on ipad, and
indie developers will start making big quality
games ever!
The
game was created by Swedish
indie developer Mojang AB (mojang means «gadget» in Swedish), and the film
is being produced by Roy Lee through his Vertigo banner along with Jill Messick.
The service started in 2012 and allowed
Indie developers to create their own games that would work on both platforms, but as Sony had placed their focus on other projects, PlayStation Mobile was swept to the side, making those indie title gems hard to
Indie developers to
create their own
games that would work on both platforms, but as Sony had placed their focus on other projects, PlayStation Mobile
was swept to the side, making those
indie title gems hard to
indie title gems hard to find.
Publishers Weekly How to
Create a Successful Self - Published Children's Book Self - publishing a children's book isn't all fun and
games Digital Book World Blurb Does Deal With Ingram to Help
Indie Authors Get Into Bookstores Self - publishing services provider Blurb has launched a series of initiatives designed to help indie authors get their print books into bookstores, -LSB
Indie Authors Get Into Bookstores Self - publishing services provider Blurb has launched a series of initiatives designed to help
indie authors get their print books into bookstores, -LSB
indie authors get their print books into bookstores, -LSB-...]
So it
's fair to say in
creating these comics I
was heavily inspired by
indie and casual videogames and
was aiming as much at
gamers as I
was comic readers.
Developer Grasshopper Manufacture will
be teaming up with a dozen different
indie developers to
create stages based on
games like Hotline Miami and Shovel Knight.
Masks, murders, and mysteries
are what you will encounter in The Sexy Brutale, an
indie game created by Tequila Works and Cavalier Game Stud
game created by Tequila Works and Cavalier
Game Stud
Game Studios.
No Mario's Sky
was an
indie game jam title that
was created in 24 hours.
It
's like if the Helicopter
game was torn apart and put back together to
create a hugely beefed - up
indie experience.
While you wait for Darkest Dungeon's PlayStation release,
be sure to browse some of our other
Indie Obscura news coverage, such as Playdead officially confirming Inside's release to PlayStation 4 later this month (http://indieobscura.com/article/142/inside-ps4 - release - confirmed), Hello Games» recent sharing of the PC requirements for No Man's for No Man's Sky, and the new Abzu music trailer which shows how the
game's music
was created.
Even though Kickstarter
is where many
indie developers have
been finding their kicks, Wayforward still has a knack for
creating games with licenses...
Despite the fact that
indie games are mostly made without reliance on colorful graphics and effects, music always substantiates or even
creates the atmosphere in those
games.
Basically, we saw proof that,
being a small
indie team, you can
create awesome
games, so we decided to try the same.
In 2014, the Sacramento
Indie Arcade, a community driven event,
was created to help promote local
game developers and show the world what
is being developed in California's capital city.
We
're naturally very enthusiastic of both classic and modern titles of video
games, as well as
Indie, of course; working here means lots of hard - work and dedication in order to
create games we'd
be glad to see and play as
gamers.
The Tale of ALLTYNEX
is a trilogy of arcade shooting
games,
created for the PC (Windows) by Japanese
indie developer SITER SKAIN.
It
is evident that the
indie community cares about its
games not only through the devoted community which strives to
create a welcoming, if not sometimes weird community for others.
«GUNVOLT»
was developed by Japanese
indie game development house «INTI
CREATES.»
Plus,
indie developers
are creating amazing experiences for
gamers at reasonable price points of $ 5 - $ 20 dollars, giving us even less incentive to pay so much (even big publishers
are getting in on the low end of the pricing scale, like Ubisoft \'s recent Child of Light).
During BitSummit, the largest
indie gaming event in Japan, Inti
Creates has today announced not one, but two new
games to
be released on Switch - Bloodstained: Curse of the Moon and Gunvolt Chronicles: Luminous Avenger iX.
While there
are plenty of freely available
game engines out there that allow budding
game designers to
create and self - publish the next big
indie hit, there
's a decidedly huge gap if you
're looking to do that on retro consoles.
Now I know these
are kind of dead points by now as Greenheart Games has had so much publicity thanks to their DRM that they'll likely sell more copies than they had previously expected, but for the average
indie who
's not making some ultra clever mirror holding statement (one that only has this kind of impact in this
game genre) then
creating a broken version of your
game may not
be in your best interests.
The mobile - centric
indie event, originally
created by Think Services and Founding Sponsor Nvidia,
is expanding to include iPhone
games this year.With last year's Grand Prize winner Critter Crunch already a successful title on Apple's handheld, organizers
are expecting a surge in iPhone
game entries.
We
are an
Indie game studio who
created a successful F2P highly realistic fishing simulator from scratch.
Sword «N» Board
is a puzzle orientated adventure currently
being created by
indie game developer Robert Busey, formerly of Big Fish Games and Hashbang Games.
Back in 2013, Abbey Games released the
indie «God
Game» Rues, where you take the role of giants and
are tasked with
creating and nurturing a baby planet.
There
's a trend where
game developers
create indie studio
's but don't want to feel alone.
Founded and led by veterans from Microsoft, Disney Interactive, Sony, Electronic Arts and Activision, Yodo1 combines this industry background with its deep experience with Free to Play gaming markets to help
indie developers
create successful
games that
are loved around the world.
Nobody can deny that big success stories
are fun and encouraging, but the massive influx of
indie games has
created a traffic jam that I complain about regularly.
Strike Vector has
been created by four dedicated
indie developers and
is an intense, multiplayer third / first person air combat
game, with -LSB-...]
From watching
Indie Game: The Movie, one of the most striking features I came to notice about many of the indie developers creating their own content and games, is that -LSB
Indie Game: The Movie, one of the most striking features I came to notice about many of the
indie developers creating their own content and games, is that -LSB
indie developers
creating their own content and
games,
is that -LSB-...]
Hellblade
is an interesting project, with only 13 people on the development team, Ninja Theory aims to
create a AAA quality title on an
indie game budget.
When ever something like a band, movie or video
games get very popular it suddenly becomes hated, but the haters only speak for around 10 % of consumers, numbers speak more than hatred fueled comments, this
game will
be a huge sucsess even if you do not want it to
be, just like cod and assassins creed, fifa every year people will play and buy, just stick to the
games you want to buy and stop
creating this negative articles, you yourself have probably bought some» generic» title and enjoyed it as some point you can't tell me you
're an
indie loving hipster who play JRPGs all the time or
is a Full time retro
gamer
With the announcement of the Hub, which will
be released in the fall, and to reinforce their evolution into the ultimate social gaming platform on consoles, SCEA and Codename will work together to gather
indie developers from around the world who can
create games for Home on PlayStation 3.
The
Game Director of Earthlock provides insight on what it
was like
creating an RPG as an
Indie developer.
Made With Monster Love
is a one man
indie game development studio
created by Peter Cardwell - Gardner (@TheFuntastic) in the beautiful city of Cape Town, South Africa.
Contrast
is an
indie puzzle
game created by Compulsion Games that
is heavily inspired by film noir and set during the 1920 ′ s.