I've been thinking long and hard about this and the gold encrusted view I have of indie developers, the industry and
indie games as a whole.
Not exact matches
With the advent of the smartphone came a boon for the gaming industry, and new niches within the
indie - gaming scene have created a
whole new lens through which
games can be viewed; we are more aware than ever that
games can teach us or exist
as experiential art in addition to the entertainment they provide.
That's what we wanted to do from the get go: a lot of attention to detail and to making
games as a
whole experience, to people to feel that it's not
indie or a
game made by five people in a small office somewhere in the world.
Guo feels the biggest impact on the
games industry
as a
whole will come from the rise of
indie studios, with the possible decline of AAA studios.
With Sony cranking out
indie game after
indie game — seemingly every week — first on their platforms, that's a
whole wealth of content that may never make it to Xbox One
as long
as the launch parity clause is in place.
It's a sad fact that the
games industry
as a
whole, even its riskier
indie elements, tends to shy away from the difficult realities of immigrant life.
ID@Xbox has always been supportive of BitSummit,
Indie MEGABOOTH, and independent
game developers
as a
whole.
As the
indie game and mobile space explode, I think Ludum Dare can help train a
whole new generation of
indie developers that end up on a mobile device near you.»
Giving
indie games shelf space at a video
game retailer like GameStop exposes them to a
whole different group of players, some who may not go to digital marketplaces such
as Steam.
I aslo do not believe this phenomenon is exclusive to
indie games, but I
as a
whole there are more
indie games that exhibit this particular trait.
Just a bit over a year ago, in May 2010, a number of good - willing video
game enthusiasts came forth with an experimental initiative: tired of the video
games industry's general view of their consumers
as malevolent counterfeiters that would happily see the
whole industry go up in flames unless they are denied all possible rights upon purchase, the said enthusiasts (who also happen to be the chaps behind Wolfire
Games) introduced «Humble
Indie Bundle» - a short - term deal offering a pack of five
games, all created by independent developers (today's way of referring to yesteryear's bedroom coders), on a pay - what - you - want basis.
I feel like this story embodies the
indie game development scene
as a
whole.
Below, we've listed several
games releasing in 2017 (hopefully) that we find to be the most anticipated by the folks here at
Indie Obscura, and by the gaming community
as a
whole.