Sentences with phrase «indie games as a whole»

I've been thinking long and hard about this and the gold encrusted view I have of indie developers, the industry and indie games as a whole.

Not exact matches

With the advent of the smartphone came a boon for the gaming industry, and new niches within the indie - gaming scene have created a whole new lens through which games can be viewed; we are more aware than ever that games can teach us or exist as experiential art in addition to the entertainment they provide.
That's what we wanted to do from the get go: a lot of attention to detail and to making games as a whole experience, to people to feel that it's not indie or a game made by five people in a small office somewhere in the world.
Guo feels the biggest impact on the games industry as a whole will come from the rise of indie studios, with the possible decline of AAA studios.
With Sony cranking out indie game after indie game — seemingly every week — first on their platforms, that's a whole wealth of content that may never make it to Xbox One as long as the launch parity clause is in place.
It's a sad fact that the games industry as a whole, even its riskier indie elements, tends to shy away from the difficult realities of immigrant life.
ID@Xbox has always been supportive of BitSummit, Indie MEGABOOTH, and independent game developers as a whole.
As the indie game and mobile space explode, I think Ludum Dare can help train a whole new generation of indie developers that end up on a mobile device near you.»
Giving indie games shelf space at a video game retailer like GameStop exposes them to a whole different group of players, some who may not go to digital marketplaces such as Steam.
I aslo do not believe this phenomenon is exclusive to indie games, but I as a whole there are more indie games that exhibit this particular trait.
Just a bit over a year ago, in May 2010, a number of good - willing video game enthusiasts came forth with an experimental initiative: tired of the video games industry's general view of their consumers as malevolent counterfeiters that would happily see the whole industry go up in flames unless they are denied all possible rights upon purchase, the said enthusiasts (who also happen to be the chaps behind Wolfire Games) introduced «Humble Indie Bundle» - a short - term deal offering a pack of five games, all created by independent developers (today's way of referring to yesteryear's bedroom coders), on a pay - what - you - want basis.
I feel like this story embodies the indie game development scene as a whole.
Below, we've listed several games releasing in 2017 (hopefully) that we find to be the most anticipated by the folks here at Indie Obscura, and by the gaming community as a whole.
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