Sentences with phrase «indie games both solo»

Not exact matches

A sci - fi space jam that features some of the most unusual applications for a guitar solo ever seen, The Artful Escape was picked up by Annapurna Pictures as part of the film studio's initial foray into games — and as far as upstart indie offerings go, this one's a hell of a light show.
After completing a solo mission, you can see where you rank on the leaderboard then try and climb to the top which is great as a lot of indie game developers forget that online rankings add a lot of replay value.
So in may 2009 I decided to quit my job at a small game studio in Paris to be a freelance game developer, a video game teacher and a solo indie developer at the same time.
I'm much more of what you'd call an «indie gamer» since I seem to enjoy (and spend the most money) on smaller games that are often made by solo developers and small teams.
I studied in a gaming school and earned experience in a game studio in Paris before becoming a solo indie game developer in 2009.
So in may 2009 I decided to quit my job from a small game studio in Paris to be a Freelance game developer, a video game teacher and a solo indie game developer at the same time.
Being a solo indie developer with no budget meant that the project had to be simple enough for one person to do all the work, yet he wanted the game to be challenging and entertaining, Tom recalls.
Exbleative is Jay Weston's solo, indie games development company.
Developed by Team Gotham, Solo is a remarkable indie adventure game that will have you thinking not only about the puzzles in the game, but about things in your actual love life.
The solo indie game dev over at Johnson 80 Games is proud to introduce his new baby spawn «It's Smacking».
But he found inspiration in freeware games by a new generation of solo indie developers, including Cave Story, Knytt Stories and Alex Adventure.
Games like Minecraft may have paved the way for the democratization of indie - game development, yet despite the tectonic shift in the scene, entirely solo projects like Stardew Valley — financially unviable and creatively overwhelming — are still very rare.
Hell, building a big game of any sort, especially when you're a solo dev or small indie team, runs the risk of everything falling apart when you inevitably hit the wall.
We are proud to announce that Toge Productions is ready to dash into indie game publishing with their first title, MagiCat, a game developed by Kucing Rembes, a solo indie developer from Surabaya, Indonesia.
Ylands might prove to be the next step for games following Minecraft, Wargroove could be the Advance Wars clone we've been waiting for, Cliffy B's Lawbreakers gets PC beta events in August, and Tunic shows that solo indie development is moving into beautiful 3D.
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