Sentences with phrase «indie games created»

Masks, murders, and mysteries are what you will encounter in The Sexy Brutale, an indie game created by Tequila Works and Cavalier Game Studios.

Not exact matches

With the advent of the smartphone came a boon for the gaming industry, and new niches within the indie - gaming scene have created a whole new lens through which games can be viewed; we are more aware than ever that games can teach us or exist as experiential art in addition to the entertainment they provide.
We know it's a narrative - driven game created by acclaimed indie developer Lucas Pope, the same man behind «Papers, Please» (among other games).
Just a guy working hard on becoming an animator, right now Im learning different things on making an indie web - comic and Im looking for a team to create an indie game.
Bastion is ingenious, fresh and fun, but the way the story is evolving, and its inability to create emotional bonding with the player, is depriving Supergiant's first game of the opportunity to gain a place among the best modern «indie» creations.
While many indie and arcade games seem to create beautiful games with little substance, Child of Light goes the extra mile in ensuring that all aspects of the title are top - notch.
Indie Game: The Movie is their tale on what it's like to be an artist and why they create the games they do.
Grand Theftendo, the game that started indie developer Brian Provinciano's drive to create Retro City Rampage, is being shown today at Game Developer's Conference 2game that started indie developer Brian Provinciano's drive to create Retro City Rampage, is being shown today at Game Developer's Conference 2Game Developer's Conference 2011.
Indie Game: The Movie allows the audience to follow along the process of what it's like to create a game independently without the funds, staff, and marketing of big name studios like Epic Games orGame: The Movie allows the audience to follow along the process of what it's like to create a game independently without the funds, staff, and marketing of big name studios like Epic Games orgame independently without the funds, staff, and marketing of big name studios like Epic Games or EA.
Perhaps the reason Nintendo hasn't advertised much yet is because they know hardcore Nintendo fans will all have one creating a sizable install base and then when Sony and Microsoft come out with their new systems THEN Nintendo will push advertisements to the general public so it will look like a new console with the bugs fixed large game Eshop indie and virtual console library AND the cheapest of the three.
Denmark - based indie developer Playdead was created with one goal — to produce Xbox Arcade game Limbo.
The World Cinema Documentary Editing Award was presented to Indie Game: The Movie, co-directed by Lisanne Pajot, James Swirsky — Follow the dramatic journeys of indie game developers as they create games and release those works, and themselves, to the wIndie Game: The Movie, co-directed by Lisanne Pajot, James Swirsky — Follow the dramatic journeys of indie game developers as they create games and release those works, and themselves, to the woGame: The Movie, co-directed by Lisanne Pajot, James Swirsky — Follow the dramatic journeys of indie game developers as they create games and release those works, and themselves, to the windie game developers as they create games and release those works, and themselves, to the wogame developers as they create games and release those works, and themselves, to the world.
The best way to incentive to developers to not create trash free games, is to only support quality premium games, lets change this and ios games will be the future and big console games will have their games at least on ipad, and indie developers will start making big quality games ever!
Nintendo UK has asked several high - profile indie developers who have released games on the Nintendo eShop to create their own levels in Super Mario Maker.
The game was created by Swedish indie developer Mojang AB (mojang means «gadget» in Swedish), and the film is being produced by Roy Lee through his Vertigo banner along with Jill Messick.
The service started in 2012 and allowed Indie developers to create their own games that would work on both platforms, but... [Read more...]
The service started in 2012 and allowed Indie developers to create their own games that would work on both platforms, but as Sony had placed their focus on other projects, PlayStation Mobile was swept to the side, making those indie title gems hard to Indie developers to create their own games that would work on both platforms, but as Sony had placed their focus on other projects, PlayStation Mobile was swept to the side, making those indie title gems hard to indie title gems hard to find.
Publishers Weekly How to Create a Successful Self - Published Children's Book Self - publishing a children's book isn't all fun and games Digital Book World Blurb Does Deal With Ingram to Help Indie Authors Get Into Bookstores Self - publishing services provider Blurb has launched a series of initiatives designed to help indie authors get their print books into bookstores, -LSBIndie Authors Get Into Bookstores Self - publishing services provider Blurb has launched a series of initiatives designed to help indie authors get their print books into bookstores, -LSBindie authors get their print books into bookstores, -LSB-...]
So it's fair to say in creating these comics I was heavily inspired by indie and casual videogames and was aiming as much at gamers as I was comic readers.
I can also create a graph that shows indie developer absuing their customers by creating crap games.
Developer Grasshopper Manufacture will be teaming up with a dozen different indie developers to create stages based on games like Hotline Miami and Shovel Knight.
However not all indie games are created equal and sometimes games like Drug Wars, if that's even what it's called, come along and slap our starry eyed stare right out of our eye sockets.
Indie developers, I have a simple fix for you... create decent games!
«This SDK contains more toys than we've ever released before — it empowers people to create whole new games from scratch, not just mod Crytek's own games, so we encourage all aspiring and indie developers to try it out.»
No Mario's Sky was an indie game jam title that was created in 24 hours.
It's like if the Helicopter game was torn apart and put back together to create a hugely beefed - up indie experience.
While you wait for Darkest Dungeon's PlayStation release, be sure to browse some of our other Indie Obscura news coverage, such as Playdead officially confirming Inside's release to PlayStation 4 later this month (http://indieobscura.com/article/142/inside-ps4 - release - confirmed), Hello Games» recent sharing of the PC requirements for No Man's for No Man's Sky, and the new Abzu music trailer which shows how the game's music was created.
The people of company created already games such as Call of Juarez, Dead Island, Hard Reset, Shadow Warrior as well as lots of artistic projects, indie flash and casual games.
Even though Kickstarter is where many indie developers have been finding their kicks, Wayforward still has a knack for creating games with licenses...
Indie Game: The Movie created by local Winnpegers James Swirsky and Lisanne Pajot premiered on February 3rd, 2012.
Despite the fact that indie games are mostly made without reliance on colorful graphics and effects, music always substantiates or even creates the atmosphere in those games.
Basically, we saw proof that, being a small indie team, you can create awesome games, so we decided to try the same.
«For other indie devs coming into the educational app scene, I'd just create several simple and unique games.
In 2014, the Sacramento Indie Arcade, a community driven event, was created to help promote local game developers and show the world what is being developed in California's capital city.
The Indie Game movie highlights teams that had more or less given up the rest of their lives to create a gGame movie highlights teams that had more or less given up the rest of their lives to create a gamegame.
We're naturally very enthusiastic of both classic and modern titles of video games, as well as Indie, of course; working here means lots of hard - work and dedication in order to create games we'd be glad to see and play as gamers.
The Tale of ALLTYNEX is a trilogy of arcade shooting games, created for the PC (Windows) by Japanese indie developer SITER SKAIN.
We discuss going indie full time, creating your first game and dealing with the busin...
It is evident that the indie community cares about its games not only through the devoted community which strives to create a welcoming, if not sometimes weird community for others.
«GUNVOLT» was developed by Japanese indie game development house «INTI CREATES
Plus, indie developers are creating amazing experiences for gamers at reasonable price points of $ 5 - $ 20 dollars, giving us even less incentive to pay so much (even big publishers are getting in on the low end of the pricing scale, like Ubisoft \'s recent Child of Light).
Indie games then not only pave the way for innovation in gameplay but also through the supportive community they have created, having them provide feedback for their complaints.
Indie game developers can do so much on their own when it comes to creating...
Bitcon, the local retro / indie gaming convention created and operated by the Oklahoma Retro Gamer Society.
During BitSummit, the largest indie gaming event in Japan, Inti Creates has today announced not one, but two new games to be released on Switch - Bloodstained: Curse of the Moon and Gunvolt Chronicles: Luminous Avenger iX.
While there are plenty of freely available game engines out there that allow budding game designers to create and self - publish the next big indie hit, there's a decidedly huge gap if you're looking to do that on retro consoles.
The collective has brought together six of the most talented indie developers from around the world to create new games, all of which made their debut at the eighth - annual indie game festival, Fantastic Arcade, which took place in Austin, TX, November 17th through 19th, 2017.
Now I know these are kind of dead points by now as Greenheart Games has had so much publicity thanks to their DRM that they'll likely sell more copies than they had previously expected, but for the average indie who's not making some ultra clever mirror holding statement (one that only has this kind of impact in this game genre) then creating a broken version of your game may not be in your best interests.
The mobile - centric indie event, originally created by Think Services and Founding Sponsor Nvidia, is expanding to include iPhone games this year.With last year's Grand Prize winner Critter Crunch already a successful title on Apple's handheld, organizers are expecting a surge in iPhone game entries.
We are an Indie game studio who created a successful F2P highly realistic fishing simulator from scratch.
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