Sentences with phrase «indie games label»

Sony Music Entertainment Japan has announced that their new indie games label UNTIES will be debuting its first title Tiny
Fourattic is partnering with indie game label Devolver Digital on the marketing, promotion, and distribution of Crossing Souls.
Brainchild of game developers Pierre and Christina Leclerc and developed under their Florida - based indie game label 6 Eyes Studio, the game will conjure up the spirit of great classics like Final Fantasy Tactics and Tactics Ogre.
We've partnered with Playdius Ent, the indie game label by Plug In Digital, to organize a Post Human W.A.R. beta giveaway.

Not exact matches

hursday May 3, 2018 — Developer Loveshack Entertainment and indie label Surprise Attack Games today announced that FRAMED Collection — a compilation of the multi-award winning noir puzzle games FRAMED and FRAMED 2 — will release on May 17 on Nintendo Switch, PC, Mac and Linux.
Take - Two has opened Private Division, a new label meant to publish indie games.
Overall, I really enjoyed SteamWorld Dig 2 and won't hesitate to label it one of the best indie games currently playable on the Nintendo Switch.
«We want to bring cool games to the market,» Hesse said as he explained the company's «Indie label Spirit.
Probably the best game to wear the «indie» label since Volgarr.
The new label will focus on Japanese indie games, trying to build on the similar popularity shared by the North American audience for these games and distribution on the Nintendo Switch is hoped will help push the momentum of the Japanese indie dev scene amongst players.
Wakefield, UK — 30th July 2015 Games industry veteran and independent games label Team17 has today announced its partnership with indie developer Playtonic Games to help publish Yooka - Laylee, an all - new 3D platformer from the creative talent behind Banjo - Kazooie.
Unties is a new label that has been setup by Sony Music Entertainment to publish new indie games to an increasingly popular Japanese market.
Award - winning international games label Team17 and China based indie developer Pathea Games today announced their partnership to bring My Time at Portia, Pathea's big 3D sandbox RPG inspired by Animal Crossing, Harvest Moon, Dark Cloud 2 and the works of Miyazaki, to PC and consoles.
We need to put a stop to labelling indie developers as «lazy» when they're developing a platform exclusive game:
☞ Founded in 2015, Lumo Amuzo is the indie publishing label of Montreal game maker P. D. Warne ☞ Creator of the Larklamp Game Lantern — a magic lantern game system for playing tabletop games made of shadows ☞ Before Lumo Amuzo, Warne made videogames for fifteen years with Lucas, Double Fine, Hololabs, and Ubisoft stugame maker P. D. Warne ☞ Creator of the Larklamp Game Lantern — a magic lantern game system for playing tabletop games made of shadows ☞ Before Lumo Amuzo, Warne made videogames for fifteen years with Lucas, Double Fine, Hololabs, and Ubisoft stuGame Lantern — a magic lantern game system for playing tabletop games made of shadows ☞ Before Lumo Amuzo, Warne made videogames for fifteen years with Lucas, Double Fine, Hololabs, and Ubisoft stugame system for playing tabletop games made of shadows ☞ Before Lumo Amuzo, Warne made videogames for fifteen years with Lucas, Double Fine, Hololabs, and Ubisoft studios
Tiny Bull Studios took this prototype to the Game Developers Conference in San Francisco in March of that year, catching the eye of indie label Surprise Attack Games.
Cas definitely makes some good points, but I'm afraid you lost me at «These were the same fuckers that came on to newly released indie devs and demanded their bundle keys» If they bought the bundle, and the game had a great big «GREENLIGHT» label on it, then they are owed a key.
Tiny Bull Studios took this prototype to the Game Developers Conference in San Francisco in March of that year, catching the eye of then fledgling indie label, Surprise Attack Games.
Award - winning games label Team17 and indie dev Mouldy Toof have issued a warning to all inmates.
Patrick Sodurlund then took to the stage to talk about «EA Originals», their indie publishing label — thanks to many new pitches, EA are now publishing 30 games through this label.
An outstanding thing that this team did is that they did not label themselves as indie developers, indie game, or indie game company.
Publisher Plug In Digital Label and indie studio Binary Dream today announced that PolyRace a fast - paced futuristic 3d racing game featuring an infinite amount of tracks for massive replayability, will launch on Steam for PC, Mac and Linux on March -LSB-...]
Publisher Plug In Digital Label and indie studio Binary Dream today announced that PolyRace a fast - paced futuristic 3d racing game featuring an infinite amount of tracks for massive replayability, will launch on Steam for PC, Mac and Linux on March 24 (http://store.steampowered.com/app/384330/).
Wren and Reynold Return This Halloween in Double Fine's First Sequel, Costume Quest 2; The Fullbright Company's Critically Acclaimed Gone Home Comes to Consoles This Year EDISON, NJ --(Marketwired)-- 03/10/14 — Midnight City, indie label of Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of games for the mass market, has joined forces with two -LSB-...]
In other words, as we've struggled to affix labels like «art game» and «experiential game» to a broad stylistic spectrum, game makers - mostly, but not exclusively, in the indie space - continue to push ahead, challenging us to keep up and find new ways to critically engage.
Following Hugely Successful PC Launch, Award Winning Physics Puzzler Offers Mind - Bending Challenges to Xbox Live Players EDISON, NJ --(Marketwired)-- 11/13/13 — Midnight City, the recently founded indie label of Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of games for the mass market, is proud to announce The Bridge is now available on the Xbox Live online -LSB-...]
Does the game stand true to its name, and does it deserve to be labeled as a high quality indie title?
Don't Knock Twice is Wales Interactive's first Nintendo Switch release and, since evolving their indie games publishing label, have confirmed plans to release several more Switch titles in 2018.
Cuphead is the first game from Studio MDHR, launched on Microsoft's indie label ID@Xbox, and it's hard as hell.
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