Sentences with phrase «indie games like the other»

While Steam doesn't specialize in indie games like the other services do.

Not exact matches

It'll have collaborations with other indie games like Hotline Miami.
Indie developers have capitalized on Nintendo's hybrid console with games like Shovel Knight selling better on Switch than any other platform.
Though they may not get the same level of attention as big «AAA» releases, the world of independent game development has lead to some enormous successes with the likes of Rocket League and other titles, with the indie farming sensation Stardew Valley having crossed a major sales milestone at one million copies sold since launch.
Other indie games, like Skullgirls, are made by...
Earth Wars originally launched on other platforms back in 2016 but under a different name and has been self published by Japanese indie developer One or Eight (information on whom seems to be quite scarce online) and is a side - scrolling hack «n» slash game quite similar to games like Muramasa: The Demon Blade or Dragon's Crown.
They had the indie market down pat with Xbox Live Arcade, an XNA development kit that allowed people to publish games for 100 bucks on their platform, and had such hits like Fez, Super Meat Boy, Braid, Limbo, and so many others providing even more reasons to not only buy an xbox, but to become a developer themselves.
«The game is quite different from anything out there, and it tries to really capture the subtlety, tension, and drama of espionage, as opposed to the industry's usual blow - stuff - up take on spy games,» he says and thinks «it's an incredible time for indie games, with «AAA indie games» like Braid, Castle Crashers, World of Goo, and many others lighting the way towards complete creative control and artistic independence for small, innovative, and highly polished games
Downloadable games are becoming increasingly popular, and we're glad that people who prefer living offline get to experience what so many others have already, which is a more than great slew of indie games just like the ones mentioned.
It seems almost every indie game uses retro pixel graphics or zombies or some other tired trope like that.
Prior to getting this as part of the recent eShop Humble Bundle a few months ago, I knew nothing about it other than it looked to be yet another indie game trying to look like it came from the 80s.
Of course you have wade through a lot of crap to get to the most awesome of sauces, but taking a look at the above tech demo for The Unfinished Swan it looks like we can all place this one next to our other favorite Indie game sauce flavors.
One thing which is earning a lot of interest for this game is the fact that among the development team there are people who worked on BioShock Infinite among other games, which means that the experience level behind the game, even though coming from an indie studio, was not at beginner stage, like most independent developers are.
Indie Games Showcase Showcasing a ton of great games like Tacoma, Cuphead, ION, and many others, there's a ton of great «indie» titles coming to Xbox One in the next Indie Games Showcase Showcasing a ton of great games like Tacoma, Cuphead, ION, and many others, there's a ton of great «indie» titles coming to Xbox One in the next indie» titles coming to Xbox One in the next year.
It's not that artsy indie games are inherently bad, it's just that they seem to forget that they are a video game and not some other media like a movie and cut down on actual gameplay.
This is like, the third indie game I'm going to have to buy AGAIN (The other two being Guacamelee and A.R.E.S).
Only driveclub for all the other games is really really really bad, (Batman asylum already have it) I don't know why last 4 months like that: — LRB - 1 game AAA for ps3 and 5 games indie
The Microsoft conference on the other hand didn't focus a lot on Indie's which I liked because Sony focused a lot on it and I'm not a big fan of playing a game I can play on my phone on my Console.
Games like Gone Home and Brothers: a Tale of Two Sons have showed players that games can provide emotional, mature narratives, while Kentucky Route Zero and others have continued in the tradition of Limbo, showing players that an affordable indie game can have world - class production values.
The game was fun but never hit the heights of the games which inspired it (Wind Waker, ICO, Journey), but the music was fantastic and ranks up there with other indie soundtracks like Journey and Abzu.
The game's tributes to other indie titles like Pinstripe, Overcooked, The Binding of Isaac, and Hollow Knight is a welcome addition and tickles my little indie gaming loving heart.
If you are playing in that sandbox, then you must be prepared to take the good and the bad like any other AAA game company and not use the indie developer excuse for any shortcomings.
Indie games have thrived on the Switch, with titles like recent hit Celeste selling better there than all other platforms combined.
Dark Day Interactive - is a small indie Development company, based in Australia and the United Kingdom, with past experience in the video game market, with the current release of Once Bitten, Twice Dead on PC, and iOS hits like Sky Island, the team has taken there past skills and knowledge from other projects and combined them into one tight company, answering to no major publishers, only making games they love, for the community and helped shape by the community.
Virtually every month i'm given a game i've already bought from the ps store, and the other games are usually the worst indie crap like broforce or rpgs which i don't like.
Indie developers have capitalized on Nintendo's hybrid console with games like Shovel Knight selling better on Switch than any other platform.
In addition to Fantastic Contraption, the Northways have produced a lot of fun games while traveling the world: Incredipede, the Rebuild series, Word Up Dog, and a few other cool indie experiments, like Shader, the game that only exists on a single, Internet - and - external - connection - free laptop.
Protect Me Knight is the first XBL Indie Game from Ancient, a small studio managed by game soundtrack composer Yuzo Koshiro (Streets of Rage, Etrian Odyssey, Ys... and, like, a billion other gamGame from Ancient, a small studio managed by game soundtrack composer Yuzo Koshiro (Streets of Rage, Etrian Odyssey, Ys... and, like, a billion other gamgame soundtrack composer Yuzo Koshiro (Streets of Rage, Etrian Odyssey, Ys... and, like, a billion other games).
Calum Petrie reviews the Venom Power Pack and Stand for Nintendo Switch... So as a recent convert to the Nintendo Switch, I have found playing games like The Legend of Zelda: Breath of the Wild and the other more graphically intensive games on this console are a bigger drain on battery than the more indie focuses -LSB-...]
For other indie developers who would like to create a winning game, they emphasize one essential element: you must have passion, great passion for this medium.
My sentiments quickly changed when I discovered that games like The Walking Dead, The Broken Sword series and many other high profile titles were available on the platform without any compromises from the transfer to the handheld medium; however, the true wealth of gaming brilliance was to be discovered in some of the genre - breaking indie games nestled amongst the more well known titles.
I'm here with another batch up episode summaries and a couple of other new things: The new Game Developers Like You interviews feature: • creator of a silly viral web game • professor and educational game creator • game artist and QA - lead turned all - in - one indie • augmented reality experience designer • game jam developer •... Read more&raGame Developers Like You interviews feature: • creator of a silly viral web game • professor and educational game creator • game artist and QA - lead turned all - in - one indie • augmented reality experience designer • game jam developer •... Read more&ragame • professor and educational game creator • game artist and QA - lead turned all - in - one indie • augmented reality experience designer • game jam developer •... Read more&ragame creator • game artist and QA - lead turned all - in - one indie • augmented reality experience designer • game jam developer •... Read more&ragame artist and QA - lead turned all - in - one indie • augmented reality experience designer • game jam developer •... Read more&ragame jam developer •... Read more»
It stands alongside other indie racing games like Drive Any Track, Power Drive 2000, and Road Redemption, which we have seen a resurgence of over the past few years.
``; a shame it was over lunch (like the preservation panel) since it was harder to take notes, but in essence it was good to hear the two sides to working, what indie is, about game jams and other things.
Yes, I wish topic selection was more robust, genre selection was more varied, and that you could actually see other game companies being formed around you and their successes (you get almost no perspective on what's going on in the rest of the gaming world outside of console development), but these limits are understandable given its an indie studio that's never done anything like this before.
I love how the indie developers are banding together and making their games interact with each other, like the in - game rewards and indie bundles.
The indie game community (like the small business community) is one that relies heavily on social media outreach via platforms like Facebook, Twitter, Reddit, and Steam, among others.
Other indie titles were also shown off at the presentation and it looks like the PS4 will be home to a wide variety of different titles from budding game developers.
Your little dose of perspective had nothing to do with what I was actually talking about like it never does and if you went out and read what the Sony people are saying on other places than this blog then you would clearly see that what I said about the Vita being abandoned (no more first party games — only indies, phone ports, and JRPG translations coming) and the Project Morpheus being an «indie playground» were 100 % true.
Together with co-founders David Chateauneuf and Hugo Dallaire, we started an indie studio for one reason: to use our experience working on games like Prince of Persia: The Sands of Time, Uncharted: Drake's Fortune and Assassin's Creed to make the horror game we've been talking about with each other for years.
Now, it is entirely possible that the breakdown between Sony and Tequila Works was brought about by similar circumstances, yet a quick examination of other Sony - backed indie exclusives like That Game Company's Journey or Giant Sparrow's upcoming title What Remains of Edith Finch somewhat quashes such a theory.
Like many other Xbox One indie - games but especially with Xenoraid you need to give it some time to really likeLike many other Xbox One indie - games but especially with Xenoraid you need to give it some time to really likelike it.
I was already ready for the sequel as Hotline Miami was one of my favorite indie games in recent years, and it looks like there will be plenty of other new features in addition to the level editor.
Planetbase is an indie game that lets you build a space colony on a Mars - like planet and two other extra terrestrial worlds.
I recently helped put together an event with Pendleton for our Austin indie game community JUEGOS RANCHEROS, and discovered in the course that he is, like so many others, a huge MINECRAFT fan.
The game has five chapters planned (in an episodic format similar to other indie titles like Life is Strange), and they've only released two so far.
No worries, there are plenty of other promising action - adventure games on the way, like the Shadow of the Colossus remake, Yakuza 6: Song of Life, the crowdfunded indie game Praey for the Gods and Skull & Bones.
What other indie eShop games would you most like to see get a physical release?
In other words, as we've struggled to affix labels like «art game» and «experiential game» to a broad stylistic spectrum, game makers - mostly, but not exclusively, in the indie space - continue to push ahead, challenging us to keep up and find new ways to critically engage.
Of course, until GameSpot, IGN, and 1UP set up indie sections or at least start reviewing games like Mr. Robot alongside their other titles, I won't be happy, but this is a tremendous step in the right direction.
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