Sentences with phrase «indie games of all sorts»

Off to the side of the room, though, were a number of PCs running not - yet - released indie games of all sorts.

Not exact matches

A Bird Story, the sequel of sorts to 2011's hit indie game To the Moon, is set for release next Friday, developer Ken Gao has announced.
Bundles typically have some sort of theme, like indie games, specific genres, or publishers.
While Humble got its start promoting indie titles that often didn't have big name publishers and were seeking not just sales but exposure, that's no longer the only sort of game the store sales.
This sort of crafting has been fairly common in indie games since Minecraft made the scene, but I've never seen it used like this.
We have the Vikings tv series on History (my favorite show on cable), really cool indie games like The Banner Saga and Jotun, the Minnesota Vikings are getting a new stadium and, at least, the people of Minnesota will be able to go to the Super Bowl (yes, the Vikings are also my favorite football team... you can see my life starting to suck, can't you) and, of course, all sorts of metal featuring Vikings.
Today at the EA presentation on the E3 2016, they announced an indie game called Fe by Zoink Games, part of the EA Originals collaboration program, where you are a little cub in a journey to save the forest from a mysterious evil that lurk in it, adventuring in the beautiful atmosphere of the forest where every living being has their own «song» or some sort of sound communication in which you can interact with them using your own sound waves or «song».
It has not managed to drive a single female game developer out of the industry (the opposite actually, as it has provided financial and material support to female indie devs to get their games published) nor has it harmed anyone, or caused any sort of legal issue.
As someone who reports on mobile apps for an indie games news site, all sorts of innovative ideas and fun concepts are e-mailed to me daily.
Indie games were usually PC only affairs that had to be specifically sought out and downloaded, and would rarely get any sort of wide - spread release or appeal.
Outlast... did Sony give some sort of Mandate to Indie Devs that PS4 games have to be creepy / horror / survival / etc...?
This approach speaks volumes to the sort of indie concept behind TSA: it's all about the fans, the fun, and the culture of game development.
So during this period (after magazine bundles and before Steam / app stores) it was VERY difficult to develop and shift any sort of indie game as there was just no way to get it to the people.
The German indie studio had already put out DUX on the Dreamcast in 2009, a shooter that landed somewhere between those aforementioned titles and Sega's own retinas - scorching Fantasy Zone, and it received warmhearted praise for its tribute of sorts to CAVE - and Treasure - style bullet hell games past.
The list of 76 games linked above is a bunch of Mobile, indie, PC, console games etc... and so it shows that it's not simply all mobile games but the company is making a concerted effort to ensure their store is packed with all sorts of games.
It often features Indie titles] Having the IGF awards is a highly visible and accessible way for gamers to see what's out there and get that sort of gateway into what is essentially another entire gaming industry, with just as many choices as the mainstream one they're used to.
I'm all for great games from great developers but I am so bored with the typical «indie 2D platformer» schtick that they all sort of flow into the same pastiche.
If you're expecting some sort of AAA polish on this indie game, you'll find yourself disappointed.
Game Pick: «Unstoppable Fist» (Ragtag Studio, commercial indie) «An old school beat»em up of sorts for the iOS, this modestly priced title will have you commanding a rather burly - looking, mullet - headed dude in a Miami Vice-like outfit, taking on zombie chicken and zombie fishes.»
There were a few booths with Indie Retro games which could open all sorts of doors for the future of the show.
Ravenous Games» Gravity Duck [$ 0.99] is the sort of game you already know if you've played indie PC gaming favorite VVVVVV — you've got happy pixelly graphics, the ability to jump's been replaced with a gravity - reversal mechanic that slings you from
Indie games come in all sorts of shapes and sizes and it's no exception in the doujin, or Japanese Indie Games, that we can get our hands on here.
Austin has always had a spirit of collaboration among indie game developers and the unexplored nature of VR lends itself well to that sort of collaboration.
This is exactly the sort of indie goodness I want to see more of in the video games industry.»
``... just recently landed on the 3DS — which is my new favorite way to play it — it's a serene bedtime story of a game from a Swedish indie called Nifflas, who's sort of the resident master of quiet, ambient platformers, which is exactly what you should expect from this.»
Hell, building a big game of any sort, especially when you're a solo dev or small indie team, runs the risk of everything falling apart when you inevitably hit the wall.
And while indie games have enjoyed a very good year, it's rare for an independent game to achieve the sort of financial success that would muster a flicker of interest among triple - A publishers, who increasingly are about going big or going home.
a b c d e f g h i j k l m n o p q r s t u v w x y z