Their information has been corroborated with
individual GAME group stores.
Not exact matches
The ChangeMyPath authoring platform provides tools for companies,
groups, and
individuals to easily create and publish immersive 3D
games & simulations to support or supplant their existing job training content.
This is a
group with so much
individual talent that it would be easy for any of them to just decide to go 1 on 1 for a stretch of the
Game, but they don't.
Each athlete will have the opportunity to develop their skills through
individual instruction, small
group sessions, and
game experience.
Campers should expect to receive feedback during
individual instruction,
group instruction, and
game like competition.
Each athlete will have the opportunity to learn and develop through
individual instruction,
group instruction,
group interaction and actual
game experience.
Aspiring soccer players who participate in recreational, competitive, high school or college teams, and who are looking to improve their soccer
game will be able to concentrate on their
individual development by joining our small
group sessions.
I literally said that this is applicable to smaller sample sizes, like
individual games,
groups of
games, or a single season.
The camp is designed to work on and improve each fundamental skill (shooting, passing, dribbling, rebounding, and defense) through
individual and
group lessons that culminate in the playing of team
games.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few
individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive
group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the
game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
i dislike that; use the whole crew from the regular season, the same
group that worked together for 15 or so
games, not an amalgam of
individuals from different crews that have no chemistry together.
Instruction will be given through
individual and
group instruction with time allotted for practice, drills and
games.
A specialist multi-disciplinary injury prevention
group of
game experts, comprising elite coaches and
individuals with playing and match officiating experience at the elite and community levels was tasked with reviewing the data.
The notable provisions in Cuomo's proposal include allowing charitable
groups to accept checks, credit and debit cards from
individuals purchasing raffle tickets or playing
games of chance.
That does not mean that video
games prevent violence, or that pornography curbs sexual crime, but it does highlight the difficulty in establishing a casual relationship between any one medium and a
group's behavior, let alone the actions of an
individual.
The event lasted a day with small
groups working on
individual games.
The Purge: Anarchy Movie Drinking
Game: 1) Drink whenever you see or hear broadcasts from the «New Founding Fathers» 2) Drink whenever Frank Grillo kills someone 3) Drink every time you see a new Purging
group or
individual Finish Your Drink When: Carmelo (Michael K. Williams) says, «FUCK THE PURGE!»
THE NUMBER
GAMES can be played as a team
game, with small
groups, or with students playing as
individuals against each other.
Whatever
game you choose, and whether it's digital or analog, walking around and questioning
individual students and
groups about their choices is a great way to find out what they're learning or struggling with.
But he nevertheless suggests some: «intellectual
games, problems,
group and
individual science projects... debate teams,
group discussion tournaments, drama contests, music contests, science fairs... math tournaments, speaking contests.
The school topics covered in this domino set are: timetable, subjects, breaktime description, school description, homework, after school activities, ideal school The
game can be played by
individuals, pairs or small
groups (ideally 6 people maximum).
The
game can be played by
individuals, pairs or small
groups (ideally 6 people maximum).
The
game can be played by
individuals, pairs or small
groups.
The comments come from current Teachers, Teaching Assistants, SEND co-ordinators, heads of house, inclusion managers and Form
Group Tutors...: We used this in small groups in our new class every morning for a week, what a great start, everyone is still buzzing... Builds a strong sense of belonging to something special... your class... Encourages differences and similarities to recognised and valued... Hugely improves our efforts at inclusion... The students quickly came out of their shells and are blossoming... Reveals much of the nature of the students... Gets us buzzing as a group... Encourages participants to take part in their own game and go and find things out from others... brilliant ice breaker game... Helped to resolve a huge problem we had in getting students to gel... Switches the students brains on from the moment go... Helps to break down various barriers... Gives a big boost to developing important life skills... This gives a great insight and a fantastic array of examples, clues and hints as to the characters of each individual in the group... Helps participants learn some things about themselves... Helps participants learn some things about others... Helps you learn about the participants (you can be a player as well on some occasions)... Makes it easy to develop class rules of fairness and cooperation... Builds a sense of purpose... Creates a sense of community and togetherness... Brilliant, just brilliant... our school is buzzi
Group Tutors...: We used this in small
groups in our new class every morning for a week, what a great start, everyone is still buzzing... Builds a strong sense of belonging to something special... your class... Encourages differences and similarities to recognised and valued... Hugely improves our efforts at inclusion... The students quickly came out of their shells and are blossoming... Reveals much of the nature of the students... Gets us buzzing as a
group... Encourages participants to take part in their own game and go and find things out from others... brilliant ice breaker game... Helped to resolve a huge problem we had in getting students to gel... Switches the students brains on from the moment go... Helps to break down various barriers... Gives a big boost to developing important life skills... This gives a great insight and a fantastic array of examples, clues and hints as to the characters of each individual in the group... Helps participants learn some things about themselves... Helps participants learn some things about others... Helps you learn about the participants (you can be a player as well on some occasions)... Makes it easy to develop class rules of fairness and cooperation... Builds a sense of purpose... Creates a sense of community and togetherness... Brilliant, just brilliant... our school is buzzi
group... Encourages participants to take part in their own
game and go and find things out from others... brilliant ice breaker
game... Helped to resolve a huge problem we had in getting students to gel... Switches the students brains on from the moment go... Helps to break down various barriers... Gives a big boost to developing important life skills... This gives a great insight and a fantastic array of examples, clues and hints as to the characters of each
individual in the
group... Helps participants learn some things about themselves... Helps participants learn some things about others... Helps you learn about the participants (you can be a player as well on some occasions)... Makes it easy to develop class rules of fairness and cooperation... Builds a sense of purpose... Creates a sense of community and togetherness... Brilliant, just brilliant... our school is buzzi
group... Helps participants learn some things about themselves... Helps participants learn some things about others... Helps you learn about the participants (you can be a player as well on some occasions)... Makes it easy to develop class rules of fairness and cooperation... Builds a sense of purpose... Creates a sense of community and togetherness... Brilliant, just brilliant... our school is buzzing...
Use as a matching
game, a snap
game, a memory
game with
groups or
individuals.
All
games are Ideal for
individual,
group or pair work.
This
game can be projected for a class to play at once or used on an iPad or tablet for
individual for small
group / center play.
The data could be displayed or printed for
individual revision; delivered via overhead projector to promote whole class or
group critical thinking, discussion and communication; set out on work stations around the classroom for working as collaborative
groups or pairs; referred to as part of a cross curricular investigation; set as a project to help enhance creativity or as a match up
game.
It offers both classic and team modes, which allow students to play a
game as an
individual or with a
group.
Play spaces will typically involve combinations of: • Large areas of hard surfaces (for a range of ball
games, rebound walls, etc.); • Smaller hard surfaced areas for hop - scotch, elastics and other small
group games; • Large grassed area for running, ball
games, athletics and other activities; • Play equipment for different aged students, catering for potentially large
groups of students at any one time and providing a range of types of activities; • Small spaces with seating for
individuals and small
groups; • Smaller grassed areas for a variety of activities requiring intimate spaces; • Sand play areas, dirt, water and planting for creative activities; • Areas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative
games; • Tables and seats for a range of
group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spaces.
Students identify fronts, weather patterns, and air masses in this fun,
individual or
group, PowerPoint
game!
This
game can be projected for a whole
group to play or played on a tablet for
individual or small
group work.
One
individual linear path, one
group linear path, and one complex
group path
game are included.
A blend of student exposition and discussion,
individual and
group work projects, explorations, investigations and math
games to ensure fact power
Where von Neumann's focus was the
group, Nash zeroed in on the
individual, and by doing so, made
game theory relevant to modern economics.
The 21 — 40
group's book borrowing behavior is slightly lower than the overall population, but these
individuals make up for that by their borrowing of family - related media such as movies and
games.
When you see articles and online advertisements that oppose that view, they are invariably written or underwritten by
groups and
individuals with «skin in the
game» well - meaning folks who are desperate to solve the pet overpopulation problem.
Social play is redefined through groundbreaking online, interdependent co ‐ op gameplay which enables three different
gamers to play as a complementary
group where
individual skills enhance the success of each team member.
According to the developers, the sequel to the popular superhero sandbox
game sees Pacific City infested with test subjects escaped from the sinister Shai - Gen Corporation's research facility, prompting the besieged citizenry to form a
group called The Cell to raise arms against all genetically altered
individuals, both mutant and agent alike.
- the 18 returning classes were chosen by seeing which popular classes would fit with the
game - they also wanted to include classes to cover roles that the roster was lacked - the Pugilist class was added because the first
group of classes selected did not include any with bashing and binding attacks - War Magus was added because the Medic was the only healer class in the roster at that point - they couldn't simply include all popular classes as that would have skewed the balance of the
game - as for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other skills with good synergy - when an after - image appears, it does the same skills as the Hero, except on the following turn - it becomes possible for skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means skills that only have an effect for one turn can be extended to two - after - images use not only the Hero's own class skills, but also their subclass skills - if the subclass is an Imperial, the Drive skill can be used multiple times in a row - when using Hero as a subclass to Nightseeker, the character can cover the Nightseeker's weaknesses of having low defense - after - images can also help increase the chances of inflicting status ailments - subclasses can be used to make up for weakness - Swordsman, a class that can learn speed and accuracy boosting skills, would be a good subclass for the Gunner - Reaper as a subclass for War Magus would allow that character to use the scythe's skills to inflict status ailments - the skill tree is slowly unlocked as a character grows - there are more skills that make jobs»
individual styles stand out more, or expand the player's choices - the skill tree is also made so that there are less requirements to learn specific skills as compared to 5 - this makes it easier for players to get the skill they want without spending large numbers of skill points on lower skills - it's now easier to put points into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their best to ensure that they keep the
individual classes» identities intact
This is what roleplaying
games should be,
groups of
individual players working together to defeat unknown evils and actually advancing the world around them, not a static world where nothing you do makes a lasting difference.
In this day and age Guilds tend to transcend
individual games instead providing a resource base (forums, communication servers, established
groups) that provides a shared social arena across many
games.
The studio was founded in 2013 by a
group of passionate
individuals who strive to create impactful experiences through video
games.
The different
game modes are Practice Mode, Normal
Individual, Choreography, Freestyle Battle,
Group Mode, SYNC - 8 and NPC Battle Party.
A
group of 40 passionate
individuals with experience in programming, design, and graphics, Anshar Studios, specializes not only in gameplay, but also in third - party projects, creating
games and applications for other entities.
At the show, we see the largest gathering of
individuals and
groups from the gaming industry announcing and reporting the latest on all things video
games.
All in all, it's great to see a
group of talented
individuals making
games in a city not very well known for
game development.
The industry usually keeps the same
group of
individuals on a constant rotation from
game to
game.
I often found myself needing to concentrate on
individual enemies in order to pop a cap in them; something that - given the
game's focus on
group combat - succeeds chiefly in feeling fiddly and ultimately unsatisfying.
Our first - rate Tools & Technology team, a
group of sublimely skilled
individuals with years of industry experience, is continuously crafting tools to support our
game development across many categories.