Not exact matches
«
At some
point, the cost of capture intersects with the cost of carbon, and all of a sudden you don't have to subsidize
industry to do it,» explains Rob Savage, director of Alberta Environment's Climate
Change Secretariat.
«Being presented with real time options
at the
point you have a [medical] problem is a huge
change in the
industry.»
I think with the way the
industry's
changing, it's very likely that even trad - pubbed authors will have options for retaining (or regaining) audiobook rights
at some
point in their careers.
At some
point in every growth
industry, new competitors enter and
change the equation.
At this
point, I lean towards the
changes being a good thing for the
industry.
People often
point fingers
at the pet food
industry, accusing it of using grains to nutritionally short -
change our pets in favor of profits.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons
at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they
changed the order of stage additions - there weren't any major direction
changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank
points, and then they're split by weapons - the rank
point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried
changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often
change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square
changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song
at front of Grizzco
Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are
changes in tenants and also renovation work - Walleye Warehouse has no
changes at all, because the team wanted to have
at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
At this
point, monetization is so prevalent in games that I can't see a
change in the
industry which would get us away from in - game purchases.
With
changes in each
industry at a certain
point and time, we must learn to adapt and adjust our ways of thinking.
Tom Zeller, Jr., formerly of The Times and now
at Huffington Post, has written an excellent piece, «Energy Facts, And A Few Fibs, On Display At Presidential Debate,» laying out the forces that do have an impact, and pointing to a valuable 2011 study from the Federal Trade Commission, Gasoline Price Changes and the Petroleum Industry: An Update, which I just read and encourage you to explor
at Huffington Post, has written an excellent piece, «Energy Facts, And A Few Fibs, On Display
At Presidential Debate,» laying out the forces that do have an impact, and pointing to a valuable 2011 study from the Federal Trade Commission, Gasoline Price Changes and the Petroleum Industry: An Update, which I just read and encourage you to explor
At Presidential Debate,» laying out the forces that do have an impact, and
pointing to a valuable 2011 study from the Federal Trade Commission, Gasoline Price
Changes and the Petroleum
Industry: An Update, which I just read and encourage you to explore.
That's disappointing: from Australia's
point of view, a cheap, safe method of CCS would have resolved the climate
change problem,
at least as regards electricity, with no adverse impact on our coal
industry.
My other
point to him
at the time was that the Industrial Revolution was actually quite limited and that it wasn't until the forties last century that
industry spread, but he ignored this as he ignored the email about getting rid of the MWP and LIA and when I found the Vostok data, and began to appreciate the great cycles within our Ice Age, he dismissed these too and came back to the claim that our temps had been «flat normal» and our fault that we were
changing this by our increased production of carbon dioxide as the Hockey Stick showed.
We are
at the
point of increasing climate
change because of the way the economy has operated, and there is a need, as with pollution regulations, to do things that aren't necessarily the cheapest route forwards for the
industries themselves, but are for the common good.
The commission
points the finger
at the fossil fuel
industry: «Pollution is intimately linked to global climate
change.
As I
pointed out in the previous post, the UK's energy and climate policies have resulted in rising prices, millions of UK households living in «fuel poverty», and the possibility that energy intensive
industries will leave these shores
at the expense of many thousands of jobs, yet the Dept. of Energy and Climate
Change's priorities are with the mitigation of climate c
Change's priorities are with the mitigation of climate
changechange.
However, outside the bounds of the law, the rights holder might find it okay if you make a copy if you own the DVD (the main record
industry special interest organization
at some
point said «we don't mind», but that doesn't
change the law).
Arrowsmith: Legal operations has grown as the legal services
industry has evolved, and we're now
at a
point where legal operations is spurring, rather than resulting from, additional
changes in the legal
industry.
His presence
at the podium — and Elevate's sponsorship of the event — was an exclamation
point to an evening celebrating
change in the legal
industry.
Smart plugs are still in the early stages of development, and they are actually a bit «dumb»
at this
point, in terms of functionality, but that will
change in the next few years, as the IoT
industry continues to evolve.
At some
point in their careers, most people end up working in different
industries or even looking to make an
industry change.
The «level of» education as to entry permission into the
industry (a well - educated person is not necessarily «smart,» the trade, the profession (call it what you will), the «amount of» education, the courses taken
at any
point in time —
at entry or in on - going education, the entry level «restrictions» or lack of, will NEVER
change a person's basic personality, the root of their personal makeup, including «how they THINK, or don't.»
I firmly believe that we are located today
at a base camp of sorts — a starting
point of serious and exciting
changes in the real estate
industry as we take part in a morphing of property management and asset management, and we see property managers increasingly take a seat
at the strategic table.
At this
point, where a better grasp of the internet and how to use it is held by all, realtor.ca is an anachronism that blocks the
change necessary for our
industry to continue to evolve.
It's like in the car
industry or in other technologies,
at a certain
point you have to make
changes.
I have worked for a small independent real estate company for over 12 years now, and although my position and responsibilities have
changed since I started,
at virtually all
points I have had a comprehensive view of every agent's sales performance and commission income, as well as their involvement in company, community and
industry activities.
Store closings are a fixed topic in the retail
industry these days, and
at this
point the pattern of closings has almost followed the
changing weather: Cool and rainy with patches of sun.