Sentences with phrase «influence from other games»

At points you can really see the influence from other games in Destiny 2, and this is one of those points.
Stealth Inc. 2: A Game of Clones is a Metroidvania style game that takes many influences from other games of the genre.

Not exact matches

I make no judgment here concerning the extent to which these attitudes result from their faith, western decadence and other influences, but just affirm that avoiding rational discussion on the issue is a dangerous game.
Honestly until last August or so I had zero interest in tactics but I remember your posts were some of the few I could find online where you just said football is very simple compared to other sports, and there isn't that much influence on the game from coaches as people would believe.
Referees and linesmen are ambitious, especially at the highest levels and that allows the corrupters to profit from their eagerness to advance, in order to influence the results of a game.Add in the already inherent subconscious bias referees bring to every game, the stresses that can disturb their concentration during a game, the fear they have of being demoted, the ubiquitous competition and rivalry that top level officials always have between them and others, and we have a great cocktail that can be easily exploited by dishonest forces.
So for two sets of 90 minutes, let's instil belief, lend support and, if you're not lucky enough to be able to influence the game from inside the stadium, at least revel in a clash that fans of most other clubs just won't get to be part of.
This sequel has the same basic idea: a 2D side - scrolling action platformer that, while it has influences from all the aforementioned games, is also reminiscent of other old school classics such as Contra and Metal Slug, as well as newer bullet hell shooters.
Her games are a far cry from the candy - colored adventures of Nintendo's other heroes, taking influence from dark science fiction like Alien.
Other titles, from series like Mortal Kombat and Killer Instinct, have communities that are in rude health, and it's hard to imagine those games being released and being as high quality as they are without Street Fighter IV's influence.
The open world game, of which Elite and its contemporaries The Lords of Midnight, Mercenary: Escape from Targ, and Paradroid are the prototypes, can trace its lineage back to tabletop role - playing games, which are the most truly «open» games imaginable, precisely because of Elite — although the lack of tabletop influence in these other games is a sign that this inheritance was circumstantial rather than inevitable.
Is there anything new about Fortnite that sets it apart from other games in its ability to influence kids, or is this just the latest in a long line of games to face the blame?
It's in this game that we find out what influenced him to go down the paths he took, and how those paths made him into the character we know and love from the other games in the series.
These lineages can spread beyond games: plenty of book and film influences create imaginative patterns that are then sustained in the fictional worlds of gamesfrom the utter dependence of Halo: Combat Evolved upon James Cameron's Aliens to the massive debt Dungeons & Dragons owes to Tolkien, Moorcock, and the other twentieth century fantasy writers.
Other influences for the game come from releases we've all grown up playing.
Before there were other far more glaring flaws that took precedence over Bungie's desire to draw influences from the Souls series of games.
Perhaps because horror game designers show a greater cultural awareness and are more willing to incorporate influences from other media into their work.
Most video games seem to be influenced by other video games but horror is a genre with a distinct literary and cinematic heritage that is quite separate from the world of Mario.
Oddly enough, there's been a couple of other parkour references in video games recently - Marc Ecko's Getting Up from Atari twinned elements of parkour and graffiti in a «tough urban package», and a GDC lecture from the Assassin's Creed team mentioned that the Ubisoft title «strives for real world rules and drew influence from many sources including parkour».
Covering a wide range of topics from the game's influences to Kamiya - san's views on the afterlife, it's the director's comments regarding how Bayonetta compares to his other creations that piqued our interest.
Her games are a far cry from the candy - colored adventures of Nintendo's other heroes, taking influence from dark science fiction like Alien.
In Asteroid Challenge you'll see influences from Asteroids, Space Duel, Centipede, and other retro arcade games.
In other words, they must trace the game's influences (e.g. Chrono Trigger's active battle system derives from Final Fantasy IV, which used a fixed character class system derived from earlier games like Wizardry, etc.) as far back as they can.
You'll have fun spotting some of the «influences» from other hit games.
Because as it is so far, it really does look like Nintendo is taking a lot of influence from Super Mario World in respect to what things return in the next two New Super Mario Bros games, now with the Koopalings, Reznor, Yoshis, Clown Car and various other things.
There's certainly a lot of influence from other FPS games and obviously Oblivion.
Just like the DualShock 3 controllers introduced motion control with no influence from any other company, and just as the PS Move controllers took it further and definitely didn't look like any other remotes, our latest hardware is another truly revolutionary step that will transform the way you look at games forever.
Similar to competitive Smash Bros., over time fans of Catherine developed a paradigm for versus games that allowed players to best test their skills against each other without undue influence from the puzzles or instantaneous deaths on stages.
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