Players with great skill and a bit of luck can land
an instant kill shot but, most of the time, you're better off hunting for new weapons.
Not exact matches
Lane's death became an
instant cable news sensation, cutting into coverage of another tragedy in the area — the worst mass
shooting in U.S. history at Pulse nightclub, where a gunman
killed 49 and injured 53.
For example, the Hunter subclass called «Gunslinger» powers up into a supercharged ability that allows for them to go into a three
shot mode that is almost a guaranteed
instant kill for NPC's and players alike.
You might, for example, take a
shot with the suppressed Welrod pistol and miss your target by about two inches, and nobody will notice or even care; but if you do successfully make the headshot on the unaware guard, which is an
instant kill, another nearby guard might go on alert even if he has been looking the other way the entire time.
As for the combat, it would have involved various actions that would be familiar to anyone who has played Splinter Cell, such as
instant stealth
kills, dangling from pipes or ziplines and
shooting enemies and various other melee moves.
Shots are
instant -
kill hitscans, for both you and the enemies.
The game thankfully doesn't emphasize accuracy, but does reward you by making Monokuma's «evil eye» the bear's weak point that, when
shot, results in an
instant kill.
So out of twenty characters 11 share the exact same super, 4 share the same style (
shooting gallery), 4 have unblockable screen clearing
instant kill supers and only 1 has a super that actually functions uniquely from the rest of the cast.
Every connected
shot results in an
instant -
kill, making every moment tense, exciting, and fun for players and spectators alike.