Not exact matches
Had its trippy - dippy, anachronistic cross-cutting and madly - inappropriate scoring appeared in 1968 (the year
of Rosemary's Baby, Night
of the Living
Dead, If..., 2001: A
Space Odyssey, and the film to which it perhaps owes its greatest allegiance, Once Upon a Time in the West), Performance would've found traction and good company as a foundational film for the American New Wave
instead of as a picture that, for all its foment and formal revolution, seemed hysterical against a maturing, more sedate (d) mainstream avant - garde parade
of stuff like El Topo, Zabriskie Point, MASH, and Five Easy Pieces.
Dead Space Extraction is compatible with the PlayStation Move and for those
of you who don't own a Move controller, they can settle with the Dualshock 3 controller
instead.
Starting now games like
Dead Space or Shift 2 are now just $.99
instead of their usual premium prices.
Ninja Gaiden 3, Mass Effect 3, Bioshock 2,
Dead Space 2, Assassin's Creed: Brotherhood, and countless other games that are sought for a decent single - player experiences, shoehorn that extra mode just to be able to say that it's there,
instead of spending that extra time and resources on things that matter for fans
of those franchises.
Dead Space: Extraction will not be ported to the Xbox 360, it will
instead be ported to the PS3, made to work with the Move, and sold for free with the PS3 version
of Dead Space 2.
Instead of finding in the corner a
dead end, a place
of entrapment,
of enclosure, 90 ° The Margins as Center seeks to visit the corner as a charged
space of production.
If you've no head for heights a fear
of confined
spaces, an aversion to making a fool
of yourself, or if the sight
of naked Viennese Actionists doing peculiar and insanitary things with rubber tubing or a
dead pike is upsetting, get someone else to go
instead and make them tell you about it later.
Instead of just trashing
space debris, some
dead satellites could be «mined» by other satellites for useable components.
Such commonplace examples call for firms to carry less inventory, managing usage fluctuations by reconfiguring furniture and density levels
instead of allowing
dead space to stay unutilised.