Hershman Leeson has always been at the forefront of incorporating new technologies into her work (checklist descriptions also mention «earliest digital editing software» [Seduction of a Cyborg, 1994], «earliest emotional engine to reflect stock market data» [Synthia Stock Ticker, 2000 — 2], and «earliest
interactive LaserDisc» [Lorna, 1979 — 84]-RRB-, but accompanying this exploration is Hershman Leeson's ongoing commitment to tactility.
To name but a few, there's Lorna (1979 — 1984), the first
interactive LaserDisc, in which the viewer manipulates the fate of an agoraphobic woman through a remote control; Deep Contact (1984), the first hypercard touch screen, which beckons you to stroke its display and set a narrative in motion; and Synthia Stock Ticker (2000 — 2002), an «emotional engine» that syncs with current stocks and alters its female protagonist's behavior according to market fluctuations.
Not exact matches
Inspired by Stoic Studios Banner Saga, Ash of Gods follows in the same vein of
interactive story telling who's stylistic and design routes can be found within the classic «
laserdisc» games like Dragon's Lair.
Some of these inclusions are pretty retro including an old desktop computer, displaying Olia Lialina's early click - based poetry My Boyfriend Came Back From The War and Lynn Hershman Leeson's
Laserdisc Lorna, described here as the first
interactive video art disk.
In 1990 I made an
interactive video
laserdisc installation that was inspired by my studies of the gaze in historical figure painting.