«We've seen a lot of examples of
interactive audio stories which operate like a Choose Your Own Adventure book — short chunks followed by a choice: would you like to go down the stairs or through the door?
How the new Europe Innovation Department made
an interactive audio story out the classically taciturn character
Not exact matches
Designed for children ages 3 years and older, the
interactive sound book has an attached seven - button
audio module for animating the
story with sounds and music.
In the following list you will find
stories, picture books,
audio playback games and other fun
interactive applications that will help your kids practice reading, pronunciation and articulation, and enrich their vocabulary.
Lead projects through the design lifecycle, and manage the development of instructional materials (tutorials, digital
interactives, user guides,
audio and video scripts,
story boards, navigational text, tests, etc..)
For example, students who are more auditory learners are motivated through the use of an
audio of a narrated poem or
story, while students who need to physically connect with content are afforded those opportunities through virtual
interactive media pieces.
But trust me, this one is different... It is truly the finest example of
interactive children's
story telling I have ever seen, it contains custom movies on every spread, background
audio, professional narration and read aloud text highlighting, placed web code, personalisation,
interactive animations and puzzles!
The opportunity book apps bring is allowing publishers and authors the ability to create a new reading experience, that entwines the core
story with
interactive elements such as
audio, video and
interactive games.
Though the Kindle Fire has some
interactive books apps and
audio - enabled books such as Cat in the Hat, nothing we've used matches the richness of Nook «Read and Play» books such as Awesome Man — which lets you change the main character's costume colors — or Pete the Cat, which lets you add strawberries to a page of its
story.
For example, the Creative Assembly
audio team will work closely with game designers to provide sound for a particular
interactive game mechanic, or liaise with the narrative team to highlight a climactic moment in the
story that needs to evoke a particular emotion, or bringing a creature animation to life with vocal or Foley sounds.
Using artifacts, photographs,
audio and visual presentations, as well as
interactive components that seek to tell the entire
story of activism in the five boroughs, Activist New York presents the passions and conflicts that underlie the city's history of agitation.
The High Museum of Art, working with award - winning Second
Story Interactive Studios, has developed a new Smartphone application called ArtClix, which brings together photo - recognition software and social media to create a new kind of museum app that moves beyond traditional
audio tours.
The broadcaster has created an
interactive audio drama where listeners can influence the end result of their
story.
In the event that you write, do video,
audio,
interactive graphics, code, design for news, including links to such
stories.