Even though Cooke described The Inspection Chamber as an experiment, it's a concept that could continue to grow and create new sub-genres for
interactive audio storytelling.
We're still committed to
interactive audio storytelling and we do have more Codename Cygnus content on the way.
Not exact matches
«I'm looking forward to exploring the uncharted waters of
interactive audio and establishing principles for a new
storytelling medium,» he said in a statement.
Interactive Storytelling in Mass Effect 2, which also features guest speakers like Ubisoft's Patrick Plourde, who will discuss the design of Assassin's Creed II, the
audio in Forza Motorsport 3, and shader techniques in Left 4 Dead 2.