Not exact matches
Interactive 3D holograms are a staple of science
fiction — from Star Wars to Avatar — but the challenge for scientists trying to turn them into reality is developing holograms that are thin enough to
work with modern electronics.
I'm sort of using Twine as an experiment that I'm
working, that sort of combines game development and self publishing and
interactive fiction in this weird experiment that I'm trying.
And we've got four years worth of experience now on how to do this — we know, more or less, what
works or doesn't
work when you're presenting
fiction on a webpage, in this
interactive web format.
The gameplay is to be one of
interactive fiction and will be set within the noir genre, with players
working within a narrative and focusing on what to do next, either in pursuing leads or options within dialogue.
After several months of unconfirmed rumors, Arc System
Works and publisher H2
Interactive finally confirmed that a PC version of BlazBlue: Central
Fiction would arrive in the near future; as told by the new listing on the Steam marketplace, the «near future» is just five days away - 4/26.
Which doesn't seem like a betrayal to me, partly as because for people in the IF community it seemed to be pitched less as «Pre-order zarf's game» and more as «Help zarf quit his job and
work full - time on
interactive fiction,» which he did, and he's been producing a fair number of (often free) IF - related goodies since then.