In reply, the panelists — who included Anne Wojcicki, co-founder of personal genomics startup 23andme; Andrew Litt, chief medical officer for Dell; Jake Leschly president and CEO of biomedical information and analytics company Ingenuity Systems and Aaron Horowitz, CEO of
interactive toy company Sproutel — said they mostly agreed that widespread adoption could happen in five years, with some saying valuable but intermittent work could happen even sooner.
Not exact matches
Frozen also has what Disney (DIS) calls «franchise» potential, which means that its characters and themes will translate across the
company to everything from
toys to theme park rides to
interactive characters.
We are an online Canadian
company offering a variety of early childhood educational
toys, innovative teaching resources, sturdy school and classroom furniture, quality children's gifts, and
interactive learning games at «fantaztic» prices!
From the very beginning Baby Einstein has grown and developed as a
company that provides quality educational and learning materials and
interactive play opportunities as well as
toys.
Debate about a
toy doll is brewing as its maker, a Spanish
company called Berjuan Toys, prepares to start marketing the Breast Milk Baby in the U.S. Designed for children 2 and older, the
interactive doll simulates breast - feeding.
Peter Capaldi and
company will lend their talents to the forthcoming
interactive toy game.
The
company has been in the game of kid's
toys and learning devices for a long time and the IXL is the first
interactive learning device aimed at fostering kid's growth in a well presented format.
Over the past six years, the
company has expanded its offerings beyond pet bedding to include whimsical plush
toys,
interactive / enrichment
toys and even products for humans.
The
company offers a Jigglerz
toy that squeaks not only when pressed, but also when shaken side - to - side, making for more
interactive play.
The Hutto, Texas - based
company creates a variety of mental stimulation and
interactive play
toys, treats and training tools for dogs.
Monkeez Makes a Difference: Purveyors of plush
toys, this unique
company describes itself as «an
interactive experience that teaches children the importance of helping others in need.»
But a
company called FroliCat rises to the challenge with a line of
interactive toys that include a timer for extended play.
The
company has already collaborated with KONG, the premier global provider of
interactive toys and other products for dogs, and Smart Animal Training Systems for the premium Pet Tutor ® treat dispenser.
The easiest place to start is with
interactive toys like the ones from Danish
company, Kruuse.
«I think the interaction for cats is important because it's part of the bonding experience that you have as a cat / owner,» said Ellen Tsuyuki, founder and owner of
interactive cat
toy company Nekochan.
Serious Demand
Interactive toys and puzzles come with some really compelling benefits, but among the most important are the opportunities these products offer pets and owners to bond, play and just enjoy each other's
company.
Included in the products that the
company will debut this year are unique cat scratcher designs, «adorable» cat caves, a line of
interactive toys for dogs and cats, and fresh collections of stoneware bowls, coordinating mugs and stainless feeders.
«The demand for dog
toys in general, as well as for
interactive and puzzle
toys, is definitely on the up,» says Bill Parsons, sales manager at P.L.A.Y. Located in San Francisco, the
company focuses on
toys for dogs and cats, among other pet product offerings.
Despite these challenges, the
company has developed a comprehensive selection of pet play items, including its aquatic - themed FloatRageous neoprene
toys, rugged nylon ToughRageous
interactive toys, and engaging SqueakRageous and CrinkleRageous unstuffed plush
toys — all of which reflect a sense of fun and whimsy, while remaining eminently functional.
Disney Consumer Products and
Interactive Media (DCPI) is the business segment of The Walt Disney
Company (NYSE: DIS) that brings our
Company's stories and characters to life through innovative and engaging physical products and digital experiences across more than 100 categories, from
toys and t - shirts, to apps, books and console games.
Disney Consumer Products and
Interactive Media (DCPI) is the business segment of The Walt Disney
Company that brings stories and characters to life through innovative and engaging physical products and digital experiences across more than 100 categories, from
toys and t - shirts, to apps, books and console games.