Sentences with phrase «interest than the actual game»

Housemarque has a healthy heritage with Super Stardust HD — a game whose soundtrack arguably garnered more interest than the actual game.
While it is arguable that the release history behind Whomp «Em is more interesting than the actual game, it nonetheless shines as yet another beacon for the sun - setting era of action - platformers put out for the NES in the nineties.

Not exact matches

Also, like many Sega CD titles, it seemed like the developer was more interested in a SUPER XTREME opening sequence than making the actual game fun to play.
The training missions are interesting and enjoyable, especially in the way that each «role» functions differently than the others, but there's not enough content here to call the single player mode an actual «game» all by itself.
Now that the game is out, it turns out that more than the VR features, the actual upgrades to the game are a welcome addition and even if you don't have any interest in the VR support, the game seems to play out just fine without it.
The state of the video game industry is such that games are more often bought based upon their underlying concept than their actual execution of said concept - it's why we have so many disappointments in Steam Early Access right now, but it's also how some really interesting and innovative indie games have found their audiences.
Regarding the actual plot, and without revealing too many specifics, the game has good pacing, and more than one interesting reveal and twist, as I had come to expect from the
Regarding the actual plot, and without revealing too many specifics, the game has good pacing, and more than one interesting reveal and twist, as I had come to expect from the Persona series.
I'm more than willing to pay a couple bucks for an interesting concept, but REVOLVER360 is one of the few times on the Indie Games Marketplace I felt like I paid a couple bucks for an actual game.
The mission doesn't seem all that exciting, and it seems like a basic drive - to - X-location-and-kill-things mission, which is kind of a typical and rather mundane mission script for GTA Online, far less interesting than some of the heists or other missions available in Rockstar's online open - world game, such as the actual Gunrunning missions.
I really pray that the actual game is more than the horde resistance strategy as it dispelled my interest for a while, but luckily the world of Destiny is so glamorous that you actually don't mind cancelling missions and straying off territories on foot.
This game is fun as hell, the exhibition mode is fun (with friends), classic fights are a good way to get someone who wasn't into MMA interested in it (e.g. me) Career mode is fun but the problem is that you don't age is kinda dumb to be honest, you're «CRED» has no real purpose other than to get you new equipment, sponsors, sparring partners and opportunities to increase your «CRED» the controls are confusing to someone who's never played a game like this A.K.A me but I'll give it credit for innovation, you can go to training camps which upgrade you're striking and grappling which gives you new moves, their is a few exploits in the game No. 1 if you manage to get all the sponsors you can use them in create a fighter (which by the way has a decent enough amount of options) you can put all of the sponors that give the most cred and get everything easily and I mean everything No. 2 when you go to a training camp all you have to do is watch two demonstrations by the camp fighter and you have full stamina No. 3 any fighter you can beat within a minute of the first round you can beat a few times and shoot up the ranks, the music is good but you'll soon get sick of it and turn it off cause it repeats itself soo often, they didn't add intro walks, music and cage entries which would've made you feel more like an actual UFC fighter, but overall its a fun game but there's a few missed opportunities and not many fighting styles to choose from but rent it if you are curious about the game.
While this game looks like fun, clearly they're more interested in having Oculus» money than actual players.
This story, of world - ending loss on the brink of ultimate victory, became more interesting to me than the game's actual apocalyptic plot.
TO be clear: I think the fact that Bioshock: Infinite is a First Person Shooter hampers it and leads it to all kinds of internal contradictions which are interesting, they're the kinds of contradictions than generally get filed under the name ludonarrative dissonance, when a video game's story and its actual mechanics are at odds.
I don't really care about that stuff, and I find people who over-emphasize these events rather than the actual science never tend to actually be interested in any form of advancing understanding, only playing «gotcha» games.
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