Today's Indie and Nintendo eShop news: release date for the Azure Striker Gunvolt: Striker Pack in Europe and North America, Hollow Knight delayed to Early 2018, a couple of
interesting Kickstarter projects, release dates for Worms WMD and The End is Nigh, a «demo» search feature on the Nintendo eShop of the Nintendo Switch, development video for Treasurenauts, Japanese trailers for Teslagrad and SteamWorld Dig 2, launch trailer for Ittle Dew 2 +, and release date for the Nintendo Switch version of Kid Tripp!
Not exact matches
The best - known and most active site for crowdfunding
projects,
Kickstarter, says it is not
interested in the equity market.
This means it gets featured in
Kickstarter's global email newsletter, which picks out three
projects that pique the
interest of their staff.
It would also produce some very
interesting data that might help
Kickstarter find out more about the riskiest
projects and how to help those creators think more thoroughly about what they are promising.
Whether or not it's a
project you are
interested in, when a
Kickstarter fails it means that someone is losing out on a
project that sounded
interesting.
We have to admit to only just hearing about Deco Digital and their
Kickstarter project — We Made A Game, but it looks like a cracking idea and one that Xbox One owners should be
interested in.
Finally, let's finish this week's report with an
interesting indie
kickstarter project — LA Game Space.
I had trouble finding
projects on
kickstarter that I thought looked
interesting this week but here's one — Dysis.
I think it's very
interesting that in contrast, Dead State, a game with a similar premise (albeit with slower paced gameplay) managed to raise $ 332k for their
project — it just goes to show how important it is to build a community of fans before starting your
kickstarter.
What makes this especially
interesting is the fact that Sony is officially backing this
project — they posted an article about the
kickstarter & the games on the Official Playstation Blog and Sony is also giving them funding via the Indie Pub fund.
Since I have an
interest in
Kickstarter projects (I've run a successful one in the past and will probably run others in the future) and
Kickstarter has really taken off for video game
projects in the past month, I thought I'd start this weekly column, The
Kickstarter Video Game Report.
Quo Vadis was great again this year, very
interesting discussions there and a LOT of discussions on crowdfunding... That intrigued me, so I looked at the statistics for video game
projects and where they are coming from on
Kickstarter (the most discussed platform then).
If you liked this interview don't forget to take a look and back this
interesting project at City Conquest Kickstarter P
project at City Conquest
Kickstarter ProjectProject!
It does seem like an
interesting concept, but after Mighty No. 9 and similar
kickstarters, I'm too burned out on supporting
projects like that without having any guarantee of the resulting quality.
As more and more people try and fund through
Kickstarter it's inevitable without some form of censorship that low quality
projects that only a few people are
interested in become prevalent.
You asked me why I didn't spotlight a certain game in one of my articles where I talked about
Kickstarter projects that I was
interested in; I responded that I didn't think it look very good & then you informed the other developer and tried to create a fight.
It was a weekly look at some of the best and most
interesting projects that
Kickstarter had to offer...
If a documentary on the community and culture of videogame music sounds
interesting to you, definitely take a look at this
Kickstarter project.
Not a whole lot of
interesting new
projects on the actual
kickstarter this week, but I thought this one sounded fun.
Check out the
Kickstarter announcement video below, and if you're
interested in the
project, be sure to back it over on
Kickstarter.
Much of the company's talent has left for greener pastures in recent years with developers like Castlevania's Koji Igarashi and Metal Gear Solid's Hideo Kojima departing to pursue other
interests (Igarashi just unveiled a new Castlevania - type
project via
Kickstarter this week which brought in nearly two million dollars in just a few days).
We've seen enough Failed
Kickstarter Projects thing... I would be
interested in correlating failures with campaigns whose initial budgets were greatly exceeded.
Maybe you guys might be
interested in supporting a
kickstarter project?
One of the more
interesting crowdfunded
projects from
Kickstarter in recent times, CLOVR turns any PC game into VR and surprisingly, it's based in Malaysia.