Sentences with phrase «interesting battle system»

Basted is a very short and mostly dopey one - town nightmare that rarely lets you make use of its interesting battle system, as those kobolds at the beginning, some knights at the end, and sporadic «bosses» comprise the entire enemy «legion.»
Very interesting battle system that involves bidding, carefully considering the order of conflicts and how the flow of money between players will affect this.
Either way, it's a more interesting battle system than I see in most role - playing games, namely because it's not one I've played a million times.
Some, still, grab players by sucking them in with an addictively interesting battle system and fantastic gameplay.
This adds up to be the most interesting battle system in any Tales game to date with just the right level of complexity to keep you interested and trying to do your best (as opposed to some games in the series).
While the combat is solid and engaging, the more interesting battle system occurs outside of the dungeon crawl, when the player is out exploring the skies in one of the game's controllable flying ships.
With it, it's bringing a few interesting battle systems.

Not exact matches

«As with all public institutions, our educational system has become a battle ground over competing special interests.
Chris Mooney makes an interesting point about the $ 15 billion the 2010 budget assumes a cap - and - trade system to battle greenhouse emissions will deliver to the Treasury next year:
CE / BCE or AD / BC dating notation Historical background of the use Some interesting events at that time were: However, it is time for this battle to end; Christians should leave behind the BC / AD labels and adopt the BCE / CE dating system for all calendrical references.
The battle system is basic and hardly challenging or interesting.
Bloody and based on a fun battle system, Ascend: Hand of Kul is a free - to - play videogame which implements some interesting ideas without managing to exploit them to their full potential.
The premise of the plot is very interesting as the previously establishment - orientated characters become revolutionaries and battle against the system they until then saw as sacrosanct, but the family friendly script lacks teeth and it soon degenerates into the usual CGI spaceship battles and running around with laser guns.
The game had little to no character development, had a generic story, was not very interesting, had a broken battle system, and was sort of
Type - 0 HD has everything a FF fan could ask for: A superb battle system, lots of characters, hours upon hours of interesting quests and a great story.
The battle system allows for the game to scale nicely, so you might be playing a small squad encounter or a huge battle; personally, I'm usually more interested in the more «intimate» encounters in strategy games.
That active participation keeps me engaged too, where I had trouble staying interested in other MMOs and the standard battle system.
Some JRPGs focus so heavily on story that they often neglect to make the battle system interesting, so it's refreshing when one comes along and spices things up a bit.
The Tales series of action RPGs is known for colourful maps, naive characters, a battle system that works for both laid - back gamers and diehard fans, and cliche but somewhat interesting plotlines.
But perhaps one of the most interesting and unique aspects of Yo - kai Watch is the battle system.
Several fans of the series have already played the demo and some of them have shared some interesting gameplay videos which showcase the combat system and what it's possible to do during battles.
It's a solid system that provides some interesting situations, but the game is balanced so favorably towards the player that it's rare to find a genuinely challenging battle.
The battle system also features a wider range of buffs and debuffs, calling for more interesting strategies if you want to win against some of the devastating bosses you'll come across.
The lack of 3 vs. 3 battles is somewhat forgiven in the light of the more focused battles and the Infinity Gems add an interesting layer of strategy to the overall combat system.
While Nintendo's GameBoy Advance had a great many interesting RPGs, but Kingdom Hearts: Chain of Memories wasn't one of them.The battle system and room generation weren't doing it for me, and the story, while good, wasn't enough to entice me to keep that game in my system instead of Fire Emblem, Advance Wars, Tactics Ogre: The Knight of Lodis, Boktai, Riviera, or Castlevania: Aria of Sorrow.
Exchanging the old progression system linked to Gym Leaders in favor of the far more interesting and varied Island Trials, adding Totem Pokémon, making Wild Pokémon battles less predictable, filling the world with detail and secrets to discover, and giving story and characters an expanded role are the key features that make Pokémon Sun and Pokémon Moon so refreshing that they may even be enjoyed by those who didn't like previous Pokémon games.
Kingdom Hearts 2 is just as beautiful as the first game, with many added gameplay tweaks to make the battle system more interesting.
There are a lot of nuances to the battle system, and together with more than a hundred different monsters to encounter with different attack patterns, strengths, and weaknesses, battles remained interesting and engaging throughout the entirety of Monster Hunter Stories.
One of the interesting things about this title is that it has been optimized for touchscreen displays and has the ability to disable the random battle system.
Her initial interest in a cooperative approach to canine wellness grew out of the desire to help her dog Guinness battle a poor immune system rocked by over-vaccination and to keep her senior dog Maddy as healthy as possible for as long as possible.
However, to make things a little more interesting this time around, a new battle system of sorts has been implemented that really opens up combat by levels of degrees above previous entries in the series.
This weeks stories: Microsoft acquires cloud gaming platform; Playfab as well as potentially EA, Value or Bluehole, The latest PUBG update aims to make it's desert map more fun again after players delete the map files to avoid playing it, Mario Kart Tour is coming to smartphones, Nintendo announces their online service which launches in September, Switch firmware version 5 has leaked outlining some very interesting new features, PS4 system software 5.50 is released to Beta testers as it brings some long awaited features, Leaked documents confirm a Battle Royale mode for Red Dead Redemption 2 online mode as well as some of it's main campaign features, Plus the games we've all been playing!
Stand out aspects of the game include Dragons which can ravage entire towns on a whim, a brand new levelling system that does away with set classes and gives you 18 skills and 280 perks to choose from, the ability to forge your own armour and weapons, side - quests that dynamically alter to better suit your character and create more interesting missions, and a new Dragon Shout system that allows you to learn powerful battle cries in the Dragon's language that can slow down time, teleport or even summon a dragon to your aid and much more.
Earthlock has a very interesting combat system that requires more strategy than simply mashing X (or whatever facsimile your system of choice has) until the battle is over.
And yet, it's still considered by many to be the best in the long - running series for its epic storyline, interesting side - quests, deep battle system, and memorable characters, to name but a few reasons.
I hate the extreme linearity of it, I hate the confusing story (and the time traveling of the sequel didn't help), and about the only thing I found interesting at all was the battle system.
With an interesting story, charismatic characters and a deep battle system that requires strategy, The Alliance Alive is one of the biggest surprises for the 3DS and possibly one of the best RPGs of the year.
Another interesting feature I like about the battle system is that whenever you kill an enemy you do regain health, as you do not use potions during battle.
Granted, I just beat the prologue, so I know I've barely tasted the title, but the style is cool, the story is interesting, the battle system is intriguing and the voice acting is complete shit.
Once the game and system opens up, however, it becomes interesting and important strategy to decide if characters are going to learn another role at a very high price and abandon buffed stats, or favour more powerful characters instead of extremely helpful choice in battle.
Kingdom Hearts 2 is just as beautiful as the first game, with many added gameplay tweaks to make the battle system more interesting.
There are some interesting ideas and cute moments, and the battle system has glimmers of fun, but both halves of A.W.: Phoenix Festa struggle to rise above mediocrity.
Atelier Sophie: Alchemist of the Mysterious Book is, in every possible way, a triumph of that hard work and vision, and by far becomes the best game in the series with a streamlined battle system, an expanded item creation system, and a surprisingly diverse set of characters telling a genuinely interesting and unique story.
The battle system in Shallie is pretty interesting.
+ The battle system is interesting, and provides a little bit of a change from the most standard JRPGs.
This somewhat reassured me that Platinum Games aren't build an easy hack and slash title for people to fly through, and the parry system alone could lead to some interesting depth when it comes to large scale battles.
It first hit the US on the Nintendo DS in 2008, and was praised for its unique art style, accurate portrayal of Japanese youth culture, and an interesting dual - screen battle system that had you controlling two characters simultaneously, one using the touch screen and one using the d - pad and buttons...
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On the one hand, it has a great battle system and interesting characters, but the repetition involved with completing the quests between them can leave you feeling slightly disenchanted.
Sadly, the battle system alone can not carry this game past the finish line, seeing as the dungeon design would have to be interesting so as to lure you in to want to fight more.
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