Sentences with phrase «interesting games for the platform»

Of note are the Atari Flashback consoles, which run on very similar hardware to the original machine and include practically all interesting games for the platform.

Not exact matches

This year's Super Bowl drew 7.5 million viewers on China's popular messaging platform Sina Weibo, where the NFL streamed the game for free, so there certainly is some interest in the sport.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels like trial and error, and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
Nintendo may want to consumers buy the platform, but unless they're suddenly going to have a huge horde of Switch units for the Animal Crossing fans to buy around the time the game releases, they are going to risk losing out on a huge chunk of change that will greatly impact launch sales figures, so it is in their best interest to cater to both platforms, but obviously make the Switch version better to look at and give it deluxe status.
For both games there is interest in the Playstation Vita platform as well, especially since Binding of Issac: Rebirth is planned to launch the same day.
KickBeat was a really interesting idea that with a little better direction could have made for a great rhythm game on the Vita which, I feel, is a platform that can handle rhythm games very well.
Actually, we haven't really done much research into how much it would take to do that, yet, as we're still working on trying to address certain areas of the game or to add features for the current platforms that people are interested in.
Often we have clients who have been in the writing game for quite some time and are interested in taking a novel from their backlist and turning it into an eBook for sale at Amazon, Nook, Kobo, and other eBook platforms.
This weeks stories: Microsoft acquires cloud gaming platform; Playfab as well as potentially EA, Value or Bluehole, The latest PUBG update aims to make it's desert map more fun again after players delete the map files to avoid playing it, Mario Kart Tour is coming to smartphones, Nintendo announces their online service which launches in September, Switch firmware version 5 has leaked outlining some very interesting new features, PS4 system software 5.50 is released to Beta testers as it brings some long awaited features, Leaked documents confirm a Battle Royale mode for Red Dead Redemption 2 online mode as well as some of it's main campaign features, Plus the games we've all been playing!
According the developers there's already an update being worked on to randomize this to make the game more interesting, so hopefully we'll see some times for actually trying to figure out which platform will be worth your time and money.
«But it's an interesting technology, and an Xbox Live game would be the perfect platform to do something like that on, at about the same scale of [a game for] an iOS device.»
Some very interesting statements, which just prove that Rockstar will always try to exploit new markets and new platforms for its games.
«We're really interested in the Wii platform so we wanted to create a really cool and stylish game for that,» said Inaba.
- Nintendo ultimately could match its heyday in 2008, when Ebitda (Earnings Before Interest, Taxes, Depreciation and Amortization) hit $ 5.6 billion - it could get 25 % of the total smartphone - game market, which research firm IDC puts at $ 40.5 billion by 2018 - at a reasonable 50 % margin, that's $ 5.1 billion worth of profit for Nintendo - «The casual - gaming market moved to the mobile platform, but Nintendo did not.
It's interesting to look back at Quintet's Super NES catalog; of the six games the company produced for that platform, only one didn't revolve around religious or creationist themes.
As more virtual reality games are made, it will be interesting to see how the music and audio evolves for this platform.
Quo Vadis was great again this year, very interesting discussions there and a LOT of discussions on crowdfunding... That intrigued me, so I looked at the statistics for video game projects and where they are coming from on Kickstarter (the most discussed platform then).
Rose City Games will show off «The World Next Door» at March's Game Developers» Conference in hopes of gauging interest for a console release after the title hits the Steam distribution platform on PC.
It's a minor annoyance to some for sure but some developers find the polite «If you bring [X game] to [Y Platform], you'll get a sale from me» emails / tweets / comments helpful to gauge interest from other platforms.
Having said that, what will attract even more partners to our platform — which, of course, is something we'd like to do — is having a piece of hardware that provides interesting ways for these companies to bring their game creations to life, one that's easy to program and work on, and that has a large enough install base of game fans that are looking for a variety of content.
what will attract even more partners to our platform — which, of course, is something we'd like to do — is having a piece of hardware that provides interesting ways for these companies to bring their game creations to life, one that's easy to program and work on, and that has a large enough install base of game fans that are looking for a variety of content.
Originally launched in Japan for the PlayStation Portable in 2011, Type - 0 piqued my interest both due to its platform (which I loved) and the various impressions I'd heard from those who'd imported the game.
2015 really has been an interesting year for Vita, not only have we seen a massive amount of Japanese games localised for the platform but, more interestingly, a lot of these have been Otome visual novels.
We found an interesting upcoming action game with no named developer or platformsfor now.
We had the opportunity to interview Graham Day, Konami's Community Manager in the UK and had an interesting discussion with him about the incredible success of MGS V: The Phantom Pain, how MGS can work without Hideo Kojima and whether Konami was really giving up on console gamers for the sake of the mobile phone platform.
We're interested in all types of games, from freemium to more traditional pay - per - download content including simple casual games and online social mobile games, for any platform including iOS, Android, and Windows Phone.
If you are not interested in the Wii U version this game is also available for the PS3, PC and Xbox 360, also online will most likely have more players as there is a bigger install base on the other platforms.
If you look at someone who now takes a casual interest in games; they can get their iPhone and iPad games for something like $ 4.99, and that drives down sales on mobile platforms, and that in turn will drive down sales of handhelds, and eventually all this pressure will drive down the prices of full console retail games.
The EGDF will act to advance the political and economic interests of the European computer and video games industry by providing a platform for collaboration and discussion between European institutions and game developers.
You'll most likely find me covering indie games as I'm always on the look out for interesting little titles, and generally I stick to the PC and PS4 platforms.
Taking place August 20 - 22, 2014 at the Marion Oliver McCaw Hall in Seattle, WA, Unite 2014 is an event for developers, publishers, enthusiasts and others interested in Unity to come together to learn more about the market - leading platform for creating high quality video games, training simulations, medical and architectural visualizations and other 3D and 2D interactive content — and how to get the most out of it.
It was interesting to note some of the ridiculous fanboy sentiments from Xbox gamers when Quantum Break was announced for the PC platform; as if suddenly, giving PC gamers the opportunity to play the game hurt their enjoyment of the game.
With Sony admitting that they're not interested anymore in putting out big AAA games for the Vita, that leave us with indies and mobile - like games to show our support for the platform.
Tencent's (HKG: 0700) interest in Paradox Interactive (FRA: ETA), plus a recent deal with the company for Paradox's games to be released in the Chinese market on Tencent's own platforms offers a large possibility for growth.
Our goal is development of addictive, interesting games for mobile platforms (currently iOS / Android / Blackberry).
Mobile gaming has developed beyond time - wasters like Snake and has become a viable platform for interesting game design opportunities and for independent developers.
Adding to that the fact is that we have not had a Wii U for very long, so new game, new platform — should be interesting.
I have no idea which game started development first, and I won't even bother entering into discussions about it, because while those games are very very very very similar, as well as the fact Inside did set a pretty high bar for this type of platforming experience, Black: The Fall still has some interesting concepts to hold up on its own.
This is a must have game for any Wii U owner that has a remote interest in platform games.
This time, the existence of smart indie games filling up the Playstation Store did a better job of tiding me over for the first good releases on the platform, ensuring I didn't lose interest in gaming entirely for a second time.
I didn't think I'd have any interest in iOS games, but as it turns out, the iPod Touch was my most - played platform for video games this past year.
That accounts for a 66 percent attach rate, which is almost unheard of for a console game, and it's still less than half of Mario's predicted interest on a single mobile platform.
Take - Two Interactive chairman and CEO Strauss Zelnick has shared that the publisher is «very interested» in Nintendo NX, adding that they are keeping an eye on what Nintendo has planned for their «dedicated game platform
He wanted to have a platform for creating interesting games that offers something new and exciting for players and also help the game industry become a better place to work by offering a good work environment.
There have been cases where companies decided to pull out the stops and make a great game for Nintendo platforms only to find that consumers weren't interested.
The most popular kind of platform game that is interesting for many people is Super Mario Bros..
Everyone who is looking for a good arcade platform game should check this title or many other games from the Super Mario series (Super Mario, Super Mario 2, Super Mario 3 and other interesting titles).
Taking place August 28 - 30, 2013 at the Vancouver Convention Centre, Unite 2013 is an event for developers, publishers, enthusiasts and others interested in Unity to come together to learn more about the market - leading platform for creating high quality video games, training simulations, medical and architectural visualizations and other 3D interactive content — and how to get the most out of it.
Such a move seems considerably more likely given that Square Enix has already demonstrated interest in porting Final Fantasy XIV: A Realm Reborn to the «dedicated game platform,» although were waiting on confirmation as to whether Nintendo Network policies would allow for cross-platform gameplay.
In the era of games being «remastered» for the latest console platforms, it's interesting to see one that might be better described as «rebuild» of an old game and see how it fares.
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