Being able to help shape a character's background setting, and also discussing for hours on end with Harada and other key people about
interesting ideas for the story, or new characters, is still one of the things I still enjoy most.
Not exact matches
The intent here would be to get a spark or kernel of a concept that might be flipped on its head into an
interesting angle
for a
story or new product
idea.
Fascinating, that the
idea of sharing a meal between people of different faiths, getting to know each other, values, reasons
for beliefs, the history, the personal
stories of why their faith matters... and seeing the conversation of T.V. (which sounds very
interesting to me) should provoke such unattractive comments is sad.
But Leveson introduced some other decent
ideas for public
interest, including offering a voluntary service by the regulator to editors as they put the
story together.
If you are
interested in using a dating service then visit our dating service website
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ideas and
stories.
However, I noticed something that I find extremely common in dating — they both had no
idea they were droning on in great detail about people or
stories that held nearly no
interest for their listener (me!).
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interested in using cougar dating sites to find your younger man, then visit our cougar dating website
for membership, dating advice,
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stories.
This game brings a
interesting story to life with a good rpg, but the use of amnesia makes me think they could use the
idea of always living in On you can play more than online games
for free.
Diaz, Lopez and Banks are awesome and the
stories create a very
interesting ensemble especially
for people who know about pregnancies or want to get an
idea on the matter!
Speaking to Variety's chief film critic Scott Foundas, Mann discusses growing up in Chicago, becoming
interested in crime
stories, the visual
ideas he had
for the film, the nonfiction book he discarded but still credited, the influence of real criminals and past films (particularly his eye - opening time shooting The Jericho Mile in Folsom Prison), choosing Tangerine Dream to do the score (a decision he still second guesses), the film's writing (including basing characters on real crime figures), casting, explosive stunts, changes made from the shooting script, and the modernist narrative.
So, we already had the
idea for the
story by the time we watched it, but it was just
interesting to see... because that film is quite bittersweet
for an MGM musical, and I think we liked those
ideas.
What's so unfortunate is that the filmmaker and his co-writer, Ari Handel, have plenty of
interesting thematic
ideas for the
story.
Fair play to J. K. Rowling
for becoming a multi multi multi (multi) millionaire by pillaging every fantasy inspired
story ever told, but quite why anyone over the age of twelve should be
interested in this bag of blindingly obvious genre cliches I have no
idea.
Lawrence (the director) and Haythe dropped one of Matthew's most intriguing
ideas, Dominika's synesthesia (she can «read» people via emotion - revealing colors)-- an
idea former video music director Francis Lawrence could have surely visualized in a novel, engaging manner — altogether while overextending Dominika's stay at the Sparrow School (a plus
for salacious voyeurs, a negative
for moviegoers
interested in forward - moving
stories and character building or development).
If a film COULD be really good, if it has a good cast, a good basic plot or
idea it centers around and uses
interesting camera techniques to tell the
story, but turns out to be an insulting, stupid, arrogant vanity project
for the director, it's the worst kind of movie there is.
The Game is a tricky, sharp thriller that has some very
interesting ideas and a core element of psychological complexity that makes it worthwhile viewing
for those who enjoy paranoid thrillers, but one really has to overlook obvious flaws in fundamental
story development in order to buy into it fully.
As a
story, it's an
interesting idea, but very poorly conceived characters and situations galore take the legs out from under the screenplay and the film flops around like a fish on dry land, gasping desperately
for life before ultimately dying a painful and pathetic death about a half hour before the film's too - long - in - coming ending.
While Selman and Elizabeth point out that the traditional view has been to steer students away from the movie version of a book,
for fear that they'll watch the movie instead of reading, the two researchers hypothesize that creating a deep and thought - provoking connection between a movie and a book could actually increase students»
interest in reading that book and that the very act of comparing and contrasting the way a
story is told in two media could lead to a deeper understanding of the
ideas in the
story and of the characters and the choices they make.
In early childhood he had the
idea of trouble — and Bruner's notion of bringing trouble into a
story (Bruner, 2002) means that it makes it really
interesting for the
story recipients, it makes it quite
interesting to watch.
If you are
interested in having January writing prompts (and prompts
for the entire rest of the year) check out my book, 1,000 Creative Writing Prompts:
Ideas for Blogs, Scripts,
Stories and More, available in paperback and in digital form.
Instead of «
Idea for a
story about the CIA and KGB» you'd get more
interest with «New evidence uncovers controversial CIA and KGB collusion.»
He refers to Shank's
story from MediaShift, as well, and brings up a very
interesting idea — what if people were willing to pay more
for books they could resell?
Now Novel offers author coaching, a step - by - step brainstorming process
for finding
story ideas and outlining, short writing courses, and a friendly critique community where authors of all
interests and experience levels gather to share and hone their craft.
While press trips are indeed usually hopeless
for generating
interesting stories, they can be useful
for basic research to get an
idea of an area, before going back to follow up a particular angle.
- the game's shading mechanism has changed, which allows
for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch
for this sequel - maximum resolution is 1080p in TV mode - a bigger focus
for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play
for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an
idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an
idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short
stories about the Squid Sisters to show how the Splatfest affected the sequel's
story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates
for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential
for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that -
for the modes, they adjusted the rule designs so that players will experience the more
interesting aspects
Very entertaining and lots of
interesting ideas for making
stories more involving.
- Fix up the missing loopholes in character bios - Make sure the flow of the main
story is on track - Implement new
ideas in the main
story to make it
interesting enough - Come up with dialogue
for the NPCs and main characters - Come up with weird but exciting side missions
for the player to do
Let alone do the exotics provide an
interesting sense of the world about the Guardians, it also gives us an
idea that there are
stories that have yet to be told, and offer Bungie a lot of room
for storytelling.
It's a shame that
for a series known
for its poignant and affecting
story moments that Lightning Returns fails to provide an
interesting narrative, especially when there are a few clever gameplay
ideas.
Partly sculptural installation, partly deconstructed painting à la Jackson Pollock, partly a performance vacated by the artist, partly the scene of a violent crime (Le Va has adocumented
interest in detective novels), not even Artforum had any
idea what to call Le Va's work — a November 1968 cover
story dubbed it «distributional sculpture,»
for lack of a better term — but today, it's safe to dub it a watershed moment, with reverberations seen in such contemporary artists as Sarah Sze.
If you are
interested in freelancing
for the ABA Journal, we urge you to include your resumé and published clips when you contact us with
story ideas.
another
interesting story), hubby has a salt water aquarium and this is where he cleans and mixes and does all his messy salt water stuff (I truly have no
idea what he does, but its messy, and salty) and bathroom is off the back entrance which
for some reason living in the country makes it a busy spot, and the vanity houses all our cleaning supplies so its well used.