Sentences with phrase «interesting mecha game»

Modern games take a few years to make, so hopefully this year will see some more interesting mecha game releases.

Not exact matches

Considering the very different nature of the two games» mecha, I'm wondering how this will actually work; if it's robot - to - robot part swapping it could look awkward, albeit possibly interesting.
Those of you with an interest on the origins of Bangai - O's game mechanics and how it relates to the rule sets of mecha anime series, please feel free to read our in - depth feature on the first two Bangai - O games.
I can't speak to the actual quality of these games, because I'm not much of a shooting game aficionado, but what's most interesting to me is that all three of the mecha shmups are from the same doujin circle, ASTRO PORT, and all three feature entirely different mecha art styles.
Both games feature a «Commander» unit, a giant mecha, which uses atomic - level manufacturing to build an entire economy on far - off planets literally from the ground up, which is an interesting inversion on how mecha usually are used in games: the «Commander» is more or less the player character, and while their large mecha is by no means weak, it's a central unit because of its production capabilities, and not because of its arsenal, which as a mecha fan I always thought was a nice way to work the idea of a «hero mecha» into an RTS, because you can relate to the Commander mecha's role as, well, a Commander on the battlefield rather than as simply a powerful named «hero» unit as exist in most other RTSes.
The interesting thing about Sandlot is that their unique approach to mecha gaming has had knock - on effects to the design of other genres, most notably that of action games, and there was me thinking that mecha could only destroy things.
The interesting thing is how the line blurs on other games that utilise designs from other genres whilst still retaining the visual mecha based element.
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