Sentences with phrase «interesting narrative driven»

One of the most interesting narrative driven indie titles in development is The Novelist.

Not exact matches

While well intentioned, the human - and - dog interest story lacks narrative drive and star Kate Mara is a limp noodle.
With an actor such as Mulligan, always dependably watchable and interesting in even lesser narratives like Wall Street: Money Never Sleeps or when given less to do like in Drive, we as the audience want to connect with her, especially granting that we know she's our protagonist.
It isn't without intelligence, it's just that it doesn't connect all of the dots necessary in the narrative development to be anything other than a collection of interesting scenes that never coagulate into a force to drive its cynical message home.
And like the old «Secret Life of Walter Mitty,» starring Danny Kaye (I haven't seen the remake yet), it offers a narrative that's at least one - fourth occupied by fantasy segments — yet there isn't enough variety in those segments or enough revelation of character beyond the «I wan na be famous» impulse that drives Pupkin to make them interesting.
Reitman and Cody aren't especially interested in a narrative that's about a woman rediscovering the joys of family life — or, for that matter, one that's about a woman casting off those shackles, despite a late - movie sequence where Marlo and Tully tear it up in the former's old Bushwick haunts (complete with the perfectly and silently observed rigmarole of driving into Brooklyn from the suburbs even when there's not much traffic).
Wells» interest in the alienation of the modern American employee - that quasi-Marxist disconnect between the worker and the work - drives much of the narrative, propping up blue - collar Jack and white - collar Bobby in an undisguised labor parable.
Compelling Character Driven Story: Shadows of Adam's story is one with a deep narrative and an interesting plot.
Despite the reluctance of school administrators to speak up and push back against this ludicrous accountability exercise that has been promoted by politicians and corporate education reformers who have many self - interested reasons for maintaining this misguided testing endeavor, it is well - known that the «standardized» testing mandate only serves to continue the false narrative of failing American public education in order to drive the profit - making agenda of those who seek to privatize education and undermine the public trust.
Ultimately it's still a game worth playing, though, if you have any sort of interest in the subject material or experiences driven heavily by the narrative.
It makes sense, then, that Telltale Games would target her to expand their repertoire of narrative - driven experiences, and while Michonne's opening episode doesn't reach the highs of Telltale's main Walking Dead series, it's still an interesting look into its titular protagonist's psyche.
I think another interesting point is how Zero Escape differs from other games that have choice driven narratives.
As To The Moon is an incredibly narrative driven game, the game - play is not intended to be the innovative and imaginative hook that keeps fans of the game excited and interested - it is the story.
Batman and Telltale Games is certainly an interesting combination for a new series from the narrative - driven developer, and they have now revealed a summer release window as well as more details as to what to expect from the five episode series.
But 2K Marin's Minerva's Den downloadable side - story for BioShock 2 had a particularly interesting mandate: Develop a stand - alone narrative - driven offshoot for a franchise that already has a strong story focus, without violating any of the intricate laws governing its world.
«It's why I really applaud teams like Telltale Games who have taken an interesting approach to narrative - driven games.
Where a broad narrative traditionally underpinned each project, recent works have shifted to be driven by an exploration of their materiality and the creative process through his interest in modernism and its aesthetic relationship to tribal and folk arts traditions.
As a partner (with Anthony Smyrski) in the creative platform Megawords, Murphy has parlayed a sustained engagement with graffiti into a visual anthropology of city life where interest lies not in the conspicuous consumption and market driven ethos of the 21st century metropolis, but in self - actualization and the reclamation of narratives in opposition to the dominance of private enterprise.
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