In my opinion, it more than adequately filled those shoes, providing much more day - one content than its predecessor as well as a more epic and
interesting story campaign.
Not exact matches
Aisling Byrne, a projects coordinator with the NGO Conflicts Forum, believes that what we see reported in the Western media is not the full
story, merely «a deliberate and calculated
campaign to bring down the Assad government so as to replace it with a regime «more compatible» with US
interests in the region».
There's an
interesting story about a Microsoft (NASDAQ: MSFT)
campaign in the United Kingdom for a software development product.
(And, in the
interest of full disclosure, 3 Green Angels has been hired by The
Story of Stuff Project and the
Campaign for Safe Cosmetics to host an #ecowed Twitter party to promote The
Story of Cosmetics.)
Chartock had asked Cuomo to respond to a recent Times
story that more than half of the estimated $ 7.1 million his
campaign has accepted from PACs, LLCs, associations and other entities has come from big - moneyed special
interests in Albany, including the health care industry, labor and real estate developers.
The statement read: «As part of the
campaign of falsehood against former minister of finance, Dr Ngozi Okonjo - Iweala by Edo Governor, Adams Oshiomhole and other powerful and corrupt
interests, another baseless
story has been published by some online media.
While they rightly scrutinise the activities and financial
interests of politicians and their
campaigns, they also have a responsibility to ensure that their desire for a
story does not end up fabricating one.
As an
interesting footnote to the
story, Gov. Andrew Cuomo named Bonamo chair of the New York Racing Association (which oversees off - track - betting) just days after Bonamo donated to Cuomo's
campaign.
WAMC's David Guistina talks with Mike Spain of the Times Union about New York State Senate staff looking to finish the budget and leave town to help
campaign for the seat once held by former State Senate Majority Leader Dean Skelos, dangerous ice in the Adirondacks that resulted in the death of a 12 - year - old Greenwich boy, and an
interesting story about politics and money in Cohoes.
Those
interested in contributing their lung cancer
story to the harmonized LCAM
campaign can visit www.lcam.org for more information.
Now, this tells me a
story, and I love it; I really don't know why, maybe because of the poses and the set, I can not help it to relate the whole thing to psychology, which I think gives an intellectual contribution to the
campaign, and at least in my case, makes the clothes look a lot more
interesting... and what a lovely surprise to see Ondria and Yumi, they're definitely perfect casting, I think they both fit their aesthetic very well.
According to Richard Sim Facebook Product Manager «Marketers who are
interested in using Facebook ads and sponsored
stories to drive specific actions on their websites can now use conversion measurement both to understand the ROI of their ad spend and to improve that ROI on future
campaigns.»
But a good - not - great single - player
campaign story for the trilogy conclusion with a less
interesting protagonist is easily overcome with a fantastic variety of alien - eliminating weaponry, solid FPS controls that restore gameplay functionality to fan - favorite quality with the reintroduction of the weapon wheel and health bar, and good - not - great multiplayer.
The
campaign, however, doesn't
interest much as its
story is unclear and the presentation is static.
Nice looking graphics, high skill cap, fine balance and even had great
campaign with
interesting story.
The
campaign's
story is
interesting, and even heartbreaking, but it's weighed down by repetitive gameplay and lurks in the shadow of the great moon that is Modern Warfare Remastered... Then there's the multiplayer, which is the same great stuff that you always wanted with some new, tasty additions, but isn't anywhere near as good as that on offer over in WWI with Battlefield 1.
Instead of giving us a lengthy
story of a great character (Fetch) Sucker Punch offers an
interesting albeit short
campaign, packed with a bland and boring arena mode.
Star Wars Battlefront 2 will have a proper
story campaign, and we're pretty
interested to see where it goes after finding out where it came from.
Dark Void offers only a single - player
campaign, and the
story has enough intrigue to keep you mildly
interested throughout.
The inclusion of the DLC is a good step although the
stories the DLC tells is not as
interesting as the main
campaign.
Either the Game
story dries up after a 15 - hour of the
campaign or the game world turn up to be less
interesting to keep your attention, but there some exceptions for special games.
What's
interesting is that both these films tell
stories that needed to be told, in my opinion, because you never learn anything in school or during Black History month about the Buffalo Soldiers or the African - American military
campaign during World War II.
The
story mode is an initially impressive take on the much - maligned fighting game
campaign that sees you move about a map via a grid system, but after you've defeated your thousandth clone and realised there's little to no strategy or
interesting decisions to make outside the fighting, it starts to grate.
This weeks
stories: Microsoft acquires cloud gaming platform; Playfab as well as potentially EA, Value or Bluehole, The latest PUBG update aims to make it's desert map more fun again after players delete the map files to avoid playing it, Mario Kart Tour is coming to smartphones, Nintendo announces their online service which launches in September, Switch firmware version 5 has leaked outlining some very
interesting new features, PS4 system software 5.50 is released to Beta testers as it brings some long awaited features, Leaked documents confirm a Battle Royale mode for Red Dead Redemption 2 online mode as well as some of it's main
campaign features, Plus the games we've all been playing!
Tying the
campaign together is a loose
story that manages to capture some of the political maneuverings of the TV show but without the
interesting characters that made it so engaging to watch.
The
story mainly plays out in animated cutscenes between levels and is
interesting enough to pull you through the short five - hour
campaign.
The
campaign takes place over 10 stages and is one of the longer VR games I have experienced, clocking in at around 6 hours but the
story is not particularly
interesting, and the gameplay can definitely be repetitive at times.
An
interesting tidbit about Halo 5: Guardians is that it definitely does not have as many cutscenes as some of its predecessors, but arguably manages to fit the most
story within the confines of its
campaign.
In the single player
campaign, there's actually a fairly
interesting story, following Cole Rainsford on a trek through different countries that occasionally dips into the supernatural.
really
interested to see the single player
story campaign....
The levels were as
interesting as any other Halo
campaign but due to the better graphics and the ability to climb up a ledge rather than having to jump above it's height it made it great to explore for skulls and collectables, within the 9 hour co-op game both myself and Russ found ourselves venturing off and climbing up different parts of the maps to see how high we could get or what was hidden away, we came across a few Easter eggs on the way and found some rare or «special» weapons, Halo has always been a FPS which you have to explore to find Easter eggs etc. but Halo 5 just seemed better than the rest for this, the game flowed well between each level bouncing from blue team and team Osiris following the
story to show where paths cross and what each team is doing in between, I feel like all of the trailers kind of pointed the
story into a different direction to the way the
campaign developed which was surprising and confusing at the same time but none the less it was a great
campaign and one of the best Halo games I have played in many years, I was never a fan of Halo 4 I thought it lacked everything a Halo game should be but Halo 5 has surprised me and was well worth the wait.
However, what has me
interested most is the
campaign: a
story told from the Empire's side of things.
His
campaign is going to be a big departure from the very tragic
story that Specter Knight was, but it will be
interesting and focused on his journey to becoming King Knight.
The
story isn't particularly
interesting, as it basically treads old ground in both plot and characters, nor particularly long, with the main
campaign being around ten hours long, but Shay's unique perspective manages to carry everything forward to its conclusion.
Its
story is a lot more
interesting and well - written than I expected, its graphics are beautiful, its music is incredible, and with lots of collectibles and secrets hidden around the maps, there's plenty of incentives for replaying levels even after you've completed the
campaign.
The main
campaign in Tropico 4 spans across the cold war with an
interesting story containing many twists and turns that you properly will not see coming.
The
campaign's
story is
interesting, and even heartbreaking, but it's weighed down by repetitive gameplay and lurks in the shadow of the great moon that is Modern Warfare Remastered... Then there's the multiplayer, which is the same great stuff that you always wanted with some new, tasty additions, but isn't anywhere near as good as that on offer over in WWI with Battlefield 1.
The setting and
story hits all the marks of catching
interest, but playing through the actual
campaign doesn't really give any sort of satisfaction if you're playing it for a
story.
The lore here is genuinely
interesting, even if most of the
story is told in text outside of the main
campaign, where most of the voice - over work was done for.
While Breach may not be a ground - breaking additional mode, it offers enough depth and
interesting story content to produce a complimentary experience to the main
campaign.
It's regrettable that the game doesn't include a
campaign mode as the potential was there for an
interesting set up, much like the
story of the 501st as told in Battlefront 2.
Building on the tremendously creepy atmosphere of the first game, Into the Dead 2 also brought with it a complete
story - driven
campaign with actually decent voiceover work and
interesting twists and turns.
It's
interesting reading and you probably know pieces of these
stories already, but you can never read enough of how Nintendo and Rare wowed the world with a slick marketing
campaign for Donkey Kong Country at a time when the Super NES was aging quickly as new 32 - bit CD - based consoles were on the horizon.
The
story set up is actually kind of
interesting and there is potential for a fresh sci - fi series but the
campaign never picks up, leaving you to desire much more.
Nick was mostly uninterested in the
campaign story, and once out of
interesting things to explore, lost the motivation to continue playing.
The
campaign is a pretty short one, coming in around only 5 hours without finding all collectibles and of course once the action and
story starts getting
interesting it ends with a massive cliffhanger.
Following on from Sunday's big reveal — which offered up both an official
campaign trailer as well as an
interesting teaser on the premise surrounding its
story — Call of Duty has now once again entered the realm of specs for today's press release.
Technical details aside, Divinity: Original Sin offers an extensive
story campaign filled with
interesting characters and well - written dialog, all of which are now fully voiced in the Enhanced Edition.
It'll also be
interesting to see whether DICE delivers a full
story or one of their successful broken up type
campaigns like in Battlefield 1.
Right off the bat players can expect a fully - fledged 10 -15-hour
campaign that is completely original in terms of
story, being much more
interesting than the by the numbers plot of a film series usually on offer.