Sentences with phrase «internal game development team»

«We want to further improve the quality of our games by maintaining an internal game development team,» they add.
3DS may not be done, but Nintendo's internal game development teams seem to be done with it.
The acquisition of YoYo is part of PlayTech's strategy to penetrate the casual gaming space, which already includes Plamee — an internal games development team employing more than 120 casual games developers with extensive knowledge and a proven track record in the development of casual games, which was established in early 2014.
This could mean nothing, but my money is that Sony is looking to bolster it's internal game development teams with some Android mojo to ensure they...

Not exact matches

Director Motomu Toriyama had worked on Final Fantasy X and X-2; producer Yoshinori Kitase had worked on V through VIII and as the producer for X and X-2; main - character designer Tetsuya Nomura had performed the same role for VII, VIII, X, and X-2, and battle - system director Toshiro Tsuchida reprised that role from Final Fantasy X. [61][62] As XIII was the first Final Fantasy game for the PlayStation 3, the development team's internal goal was for the game to have the same «gameplay and craftmanship» impact that Final Fantasy VII and X had as the first games of the series on their respective consoles.
SuperVillain's team has already been integrated into Nicalis» internal development team, where it is working on a new game.
We're a new internal development group here at Sony Computer Entertainment and we're all very fond of the original game (and some of the team even worked on it!).
Here at the Connected Content Group — a new internal development group at Sony Network Entertainment — we're all very fond of the original game (and some of the team even worked on it!).
The first four video games in the series, Silent Hill, 2, 3, and 4: The Room, were developed by an internal group called Team Silent, a development staff within former Konami subsidiary Konami Computer Entertainment Tokyo.
Along the way, the team confronts production delays, internal strife, and outside controversy in what is the most honest, in - depth look at video game development ever created.
It's a product of their internal mobile game development team dubbed HAL Egg, and featured an adorable UFO helping out all sorts of folks by using its special ability to carry around objects similar to a claw machine game.
The internal teams have all hands on deck with FF15, Kingdom Hearts 3, and FF14's on - going development, so they typically farm out mobile / handheld games to outside studios who work under SE's supervision.
Three games, all created by the publisher's internal teams at Paradox Development Studio, have enjoyed highly successful launches and ongoing sales in recent weeks, thanks to Paradox's dedicated community of players and their ongoing, long - term support for each game in their library.
Since the team is working with the goal of «creating a game with quality that exceeds the original» they're still recruiting internal development staff.
Porsche Challenge is a racing video game developed by SCEE Internal Development Team and published by Sony Computer Entertainment released exclusively for the PlayStation.
Horizontal feedback process: About two months before finalizing the code, we had the entire team post comments and criticisms about the game on our internal development website.
Together, they manage the game - making of Nintendo's internal development teams and close partners.
Stemming from the success of its free - to - play, cooperative online hit Warframe ®, Canadian developer and publisher Digital Extremes has formed a second internal development team to work on a new game concept that expands its vision of creating high - quality free - to - play experiences built in tandem with its community.
Sega turned to their internal 5 - person development team Sega AM8 to create a major hit video game that would give Mario a run for his money.
We communicate with our Japanese development and production teams to provide direction and feedback on games in development, champion games through our internal approval processes, constantly communicate with our European counterparts, and coordinate with and inform marketing and QA about the products we are making.
The studio seems to most recently be working with others to help get their games out the door and with reports that software for the NX is deep in development don't be too surprised if they're lending their expertise to other internal teams to help get their projects over the line.
The game itself is a turn - based strategy RPG in development at Bandai Namco's internal B.B. Studio, which is the team behind the Super Robot Wars series.
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