At least the stat bonuses can be balanced out by the fact that the enemy can be outmaneuvered and forced
into chokepoints with relative ease.
Same screen co-op play allows you to explore how these special abilities may compliment each other: an Eyes player might use telekinesis to suck in ammo drops, for instance, while a dual - wielding Steroids player vomits bullets
into a chokepoint.
Not exact matches
Occasionally the quality of the levels dips when you encounter a sudden
chokepoint that funnels you
into a linear section filled with guards, and around half - way through the game you'll have to venture back through levels you already completed but in reverse.
This time around several of the maps feel more restrictive than normal for the series, often funneling players
into tight
chokepoints, resulting in something that feels closer to a twitch shooter s, again almost mimicking Call of Duty at times.
It is evident that a lot of thought went
into the maps» design as they feature a well - balanced mix of
chokepoints, open spaces, and back routes that make for battles with plenty of ebb and flow.
The hills and chasms seen while traveling are gone, mashed down
into plain grids that dearly miss wrinkles like high ground and
chokepoints.