Not exact matches
OpenID is a portable
digital identity that lets someone type in their user name and password once to log onto any website with the application built
into its user registration process.
An intricate crime drama and a haunting thriller set in the year 2050, The Nether follows an investigation
into the complicated, disturbing morality of
identity in the
digital world, and explores the consequences of making dreams a reality.
Yoti is a free app that transforms biometrics and ID documents
into a secure
digital identity.
Young People Let
Digital Apps Dictate Their
Identities, Say 2 Scholars The Chronicle of Higher Education, October 28, 2013» «Kids feel pushed
into developing a public
identity early, and since it has been widely posted and effectively branded, it is actually difficult to explore other forms of
identity,» says Mr. [Howard] Gardner, a professor of cognition and education in the Harvard Graduate School of Education, who explores these issues in a new book, The App Generation (Yale University Press).»
Instead, English teachers should engage school literacies in which
digital and nondigital tools help students inquire
into how multimodal symbols are used to construct and negotiate community
identities, relationships, activities, and values.
Current preservice teachers may be collectively referred to as «
digital natives» (Prensky, 2001), yet universities that provide teacher education programs must consider the extent to which this facility with information and communication technologies (ICTs) can be embedded
into the emerging pedagogical practices of these students as they develop their
identities as teachers.
Names carry incredible meaning in these permadeathy games: they're opportunities to imbue
identity into the tiny
digital people you're pointing
into certain doom.
Netease has partnered with Behaviour
Digital to bring their Dead by Daylight gameplay
into Idenity V.
Identity V is an asymmetrical multiplayer survival horror game that will be releasing on iOS and Android very soon.
The readers can boost their own
digital identity through sharing, and the writers can tap
into an emotion they know already exists for an easy view count.
In this lecture, Steffen Krüger will use the works and artistic practice of Alex Israel as springboards
into a discussion on
digital media culture, social networking, self - valorisation and
identity.
The first photographer to win the Turner Prize, in 2000, his practice is characterised by constant investigation
into the boundaries of the photographic medium and has evolved to encompass video,
digital slide projections, publications and recorded music in order to examine global concerns such as migration and
identity politics.
The mammoth show — which features over 100 works rendered in paint, film, sculpture and installation, by the likes of Picasso, Laure Prouvost, Kerry James Marshall and Andy Warhol — examines how the studio as a space has evolved and become an important marker of the artist's own
identity and style, and takes
into account the impact of technology in our
digital age.
The work I have brought together for the Biennial reflects this, whether through complex relationships between linguistic and visual forms; the interface of
digital technologies with more traditional media, and the recorded past with the lived moment; the development of two - dimensional scores, scripts, and patterns
into three - or even four - dimensional actions and environments; the challenging of binary conventions of gender; or the intricacy of cosmopolitan, cross-national
identities.
Many of the «sculptures» included often operated with or within more - two dimensional components — I am thinking here of Jon Kessler's Exodus (2016) and Evolution (2017), configurations far more about the transmutation of object
into digital image than it is about the materiality of things; Rafa Esparaza's Figure Ground: Beyond the White Field (2017), a weighty and timely installation on labor, colonialization and
identity read through adobe bricks; or Raúl de Nieves» beginning & the end neither & the otherwise betwixt & between the end is the beginning & the end (2016), an installation of five ornate, grotesque, and vibrantly hued sculptures set against a backdrop of eighteen colorful acetate sheets made to resemble stained glass windows.
In these works, Douglas has closely interwoven music, film, theatre, photography, and
digital formats, allowing them simultaneously to be associated with various forms of media, and together they provide both a rich introduction to an artist whose investigations
into mistaken
identity and unstable memory, reconstruction, reinvention and the long shadows the past cast
into the present, make him one of the most interesting and important artists of our time.
Brad Chun, CEO of blockchain startup Mooti
Digital Identity, went so far as to argue that institutional money is likely to pour
into bitcoin as a result.
With
digital identity emerging as such a hot topic (think the Cambridge Analytica fiasco), many developers will no doubt also be interested in Hyperledger Indy, another platform expected to launch
into version 1.0 this year.
Over 30 pilot projects were carried out between 2016 and 2017,
into areas including taxes, the justice system, and
digital identities.
Examining consumer perspectives around
digital identity and authentication, IBM Security found that people are beginning to prioritize security over convenience when logging
into services and devices, easing the long - held belief that «convenience is king.»
The best way to understand NEO coin use cases is to break them down
into core uses:
digital assets,
digital identity, smart contracts, and decentralized applications (DApps).