People used to talk about the great courage of my teams that would do these night raids, get on helicopters, and go right
into enemy positions.
Not exact matches
But these squads were equipped with handheld computers
into which
enemy positions could be typed, as well as global
positioning systems to track their own locations.
Sun Tzu continues, «The skillful fighter puts himself
into a
position which makes defeat impossible, and does not miss the moment for defeating the
enemy.»
These bumper stickers that call for us to coexist do not take
into account the fact that Muslim doctrine teaches them to lie to their
enemies so that they can get
into position to kill them.
We've been forced down the hill by the
enemy now let's all regroup, climb back up the hill and start fighting by beating Everton on Sunday consolidate our league
position then prepare ourselves to defeat Man.finguck United and move
into the next round of the FA cup.Cor, I wore myself out composing all that.
Alibi has a deployable hologram to trick
enemies into revealing their
positions, while Maestro's bulletproof turret can see through smoke and fires low powered laser beams.
Keeping track of all those units in the heat of battle is no easy burden, and illusions of grandeur will quickly deflate after a few attempts at blindly throwing troops
into a well fortified
enemy position.
Alexia Welbourne, a penniless young woman, is coerced
into taking a
position as a companion to the family of her
enemy, Hayden Rothwell.
Combat is initially pretty satisfying because you can hop back in time, carefully
position yourself behind an
enemy, pop back
into their time period and hurl a chair at their unsuspecting face.
Perhaps one soldier provided overwatch with a suppressed sniper rifle while another person marked
enemies with a drone, with the other two soldiers moving
into position for a base infiltration and hostage extraction.
Players will engage in sieges, a new style of assault where
enemies have the means to transform their environments
into modern strongholds while Rainbow Six teams lead the assault to breach the
enemy's
position.
How can you
position your vehicles to force an
enemy into hitting a building?
Naya can cloak and get
into a good
position, and then «paint» multiple
enemies with her Warp Rifle.
Pushing down causes Samus to crouch useful for shooting
enemies on a lower level, but once you're in that
position you're basically locked
into place.
By moving
into different
positions when using ranged attack skills, you can be sure to deal damage to every
enemy.
But since this is a kids game (and it is, despite what the damn 12 + rating on the box claims) Tintin never kills anyone, instead stealthy takedowns are done by picking up
enemies and slamming them face first
into the ground, leaving them in amusing
positions with little stars floating above their head.
This system helps encourage a slower pace, gently prodding you
into the mindset of a sniper who carefully assesses the surroundings, whips out the binoculars to tag some
enemies, finds a good
position to set up and then squeezes the trigger.
I can send Doppler to the craft's strongest turret,
position the shield in front of the ship, and hop
into the cockpit in the hopes of barreling through the
enemy forces to some semblance of a safe haven northwest of my current location.
Their
position on this grid is important, as numerous special attacks enable characters to push and shove
enemies into single squares.
Using the shovel to battle
enemies is fun, with combat being
position - based; your foes can knock you back
into hazardous obstacles or bottomless pits, making timing your attacks crucial to progress if you can't simply dodge them or need the additional treasure they drop upon defeat.
The shotgun remains a personal favorite for the simple fact that you can splatter
enemies into (unrealistic) piles of giblets in slow motion, while the Hammerhead provides hours of fun by pinning your
enemies to walls in precarious
positions.
Combined with a more tactical pace, intelligent
enemies, the threat of getting one's hero permanently killed, and a friendly fire feature that is «always defaulted to «on»», Hero's Song combat is meant to punish players who fail to take
positioning and precision
into consideration.
There is an entire map full of
enemies that they will have to make their way through in order to get
into position to cover the operative on the ground.
Each mission boils down to a series of
enemy encounters designed to make you use cover as you advance and to force you to use your squads to protect each other until one of them can maneuver
into a
position to take out the
enemy.
There are times when an
enemy is too far to hit and you must sacrifice some willpower in order to move
into position.
Whereas other games only allowed you to toss some meat to draw the attention of these dangerous beasts or release captive ones to deal some damage to
enemies (not counting the Shangri La missions of FC4 where you could control a tiger), here players can command various predators to attack specific
enemies, move to certain
positions, and use some of their special abilities — like immunity to fire, stealth, scouting, and more — or ride them
into battle.
These character abilities really come
into their own at the end of each stage, where you'll have to defend a central
position from waves of
enemies.
Simply mark the
enemies you want your squad to dispatch, wait for them to move
into position, then either instruct them to fire, or fire yourself and BAM!
For the first time in a Rainbow Six game, players will engage in sieges, a new style of assault where
enemies have the means to transform their environments
into modern strongholds while Rainbow Six teams lead the assault to breach the
enemy's
position.
With each level comes more
enemy soldiers who will move
into position to take you down.
Sam's suit allows you to slide around battlefields, allowing you to avoid
enemy fire and quickly get
into better
positions for taking on larger opponents.
At one point I was pinned down by at least 10
enemies so I used the rope to swing down
into another section of the level while doing a vertical takedown, rolled
into a cover
position and completely changed the perspective of the firefight.
Unloading entire cartridges
into a tough
enemy for the kill requires
positioning the reticle correctly for an ongoing length of time.
When facing particularly deadly
enemies, I found it advantageous to
position one partner around a corner and then bait my
enemies to come chase me, then filling their faces full of lead as soon as I lured them
into the trap.
You've got the likes of the Bounty Hunter who's effective at taking out
enemies with his powerful attacks, the Grave Robber who carefully
positions herself to fight from afar, the Houndmaster who brings his dog
into battle with him, and the Abomination who is incredibly strong but can't be in a party with any religious characters.
For the first time in a Tom Clancy's Rainbow Six game, players will engage in sieges, a new style of assault where
enemies have the means to transform their environments
into modern strongholds while Rainbow Six teams lead the assault to breach the
enemy's
position.
Strategies that must be employed by the player in Escape Plan include pushing platforms
into position, raising elevators, tilting the Vita to float around obstacles, herding sheep - like creatures
into place, cushioning falls with objects from the environment, and even taunting minions
into dying by tapping the rear touch pad; the little
enemies are incredibly stupid, happy to jump to messy deaths simply to investigate a strange sound.
If you get in a good firing
position, you can tear
into an
enemy ship very quickly, maybe even sink it if its crew isn't on the ball.