Sentences with phrase «into enemy positions»

People used to talk about the great courage of my teams that would do these night raids, get on helicopters, and go right into enemy positions.

Not exact matches

But these squads were equipped with handheld computers into which enemy positions could be typed, as well as global positioning systems to track their own locations.
Sun Tzu continues, «The skillful fighter puts himself into a position which makes defeat impossible, and does not miss the moment for defeating the enemy
These bumper stickers that call for us to coexist do not take into account the fact that Muslim doctrine teaches them to lie to their enemies so that they can get into position to kill them.
We've been forced down the hill by the enemy now let's all regroup, climb back up the hill and start fighting by beating Everton on Sunday consolidate our league position then prepare ourselves to defeat Man.finguck United and move into the next round of the FA cup.Cor, I wore myself out composing all that.
Alibi has a deployable hologram to trick enemies into revealing their positions, while Maestro's bulletproof turret can see through smoke and fires low powered laser beams.
Keeping track of all those units in the heat of battle is no easy burden, and illusions of grandeur will quickly deflate after a few attempts at blindly throwing troops into a well fortified enemy position.
Alexia Welbourne, a penniless young woman, is coerced into taking a position as a companion to the family of her enemy, Hayden Rothwell.
Combat is initially pretty satisfying because you can hop back in time, carefully position yourself behind an enemy, pop back into their time period and hurl a chair at their unsuspecting face.
Perhaps one soldier provided overwatch with a suppressed sniper rifle while another person marked enemies with a drone, with the other two soldiers moving into position for a base infiltration and hostage extraction.
Players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy's position.
How can you position your vehicles to force an enemy into hitting a building?
Naya can cloak and get into a good position, and then «paint» multiple enemies with her Warp Rifle.
Pushing down causes Samus to crouch useful for shooting enemies on a lower level, but once you're in that position you're basically locked into place.
By moving into different positions when using ranged attack skills, you can be sure to deal damage to every enemy.
But since this is a kids game (and it is, despite what the damn 12 + rating on the box claims) Tintin never kills anyone, instead stealthy takedowns are done by picking up enemies and slamming them face first into the ground, leaving them in amusing positions with little stars floating above their head.
This system helps encourage a slower pace, gently prodding you into the mindset of a sniper who carefully assesses the surroundings, whips out the binoculars to tag some enemies, finds a good position to set up and then squeezes the trigger.
I can send Doppler to the craft's strongest turret, position the shield in front of the ship, and hop into the cockpit in the hopes of barreling through the enemy forces to some semblance of a safe haven northwest of my current location.
Their position on this grid is important, as numerous special attacks enable characters to push and shove enemies into single squares.
Using the shovel to battle enemies is fun, with combat being position - based; your foes can knock you back into hazardous obstacles or bottomless pits, making timing your attacks crucial to progress if you can't simply dodge them or need the additional treasure they drop upon defeat.
The shotgun remains a personal favorite for the simple fact that you can splatter enemies into (unrealistic) piles of giblets in slow motion, while the Hammerhead provides hours of fun by pinning your enemies to walls in precarious positions.
Combined with a more tactical pace, intelligent enemies, the threat of getting one's hero permanently killed, and a friendly fire feature that is «always defaulted to «on»», Hero's Song combat is meant to punish players who fail to take positioning and precision into consideration.
There is an entire map full of enemies that they will have to make their way through in order to get into position to cover the operative on the ground.
Each mission boils down to a series of enemy encounters designed to make you use cover as you advance and to force you to use your squads to protect each other until one of them can maneuver into a position to take out the enemy.
There are times when an enemy is too far to hit and you must sacrifice some willpower in order to move into position.
Whereas other games only allowed you to toss some meat to draw the attention of these dangerous beasts or release captive ones to deal some damage to enemies (not counting the Shangri La missions of FC4 where you could control a tiger), here players can command various predators to attack specific enemies, move to certain positions, and use some of their special abilities — like immunity to fire, stealth, scouting, and more — or ride them into battle.
These character abilities really come into their own at the end of each stage, where you'll have to defend a central position from waves of enemies.
Simply mark the enemies you want your squad to dispatch, wait for them to move into position, then either instruct them to fire, or fire yourself and BAM!
For the first time in a Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy's position.
With each level comes more enemy soldiers who will move into position to take you down.
Sam's suit allows you to slide around battlefields, allowing you to avoid enemy fire and quickly get into better positions for taking on larger opponents.
At one point I was pinned down by at least 10 enemies so I used the rope to swing down into another section of the level while doing a vertical takedown, rolled into a cover position and completely changed the perspective of the firefight.
Unloading entire cartridges into a tough enemy for the kill requires positioning the reticle correctly for an ongoing length of time.
When facing particularly deadly enemies, I found it advantageous to position one partner around a corner and then bait my enemies to come chase me, then filling their faces full of lead as soon as I lured them into the trap.
You've got the likes of the Bounty Hunter who's effective at taking out enemies with his powerful attacks, the Grave Robber who carefully positions herself to fight from afar, the Houndmaster who brings his dog into battle with him, and the Abomination who is incredibly strong but can't be in a party with any religious characters.
For the first time in a Tom Clancy's Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy's position.
Strategies that must be employed by the player in Escape Plan include pushing platforms into position, raising elevators, tilting the Vita to float around obstacles, herding sheep - like creatures into place, cushioning falls with objects from the environment, and even taunting minions into dying by tapping the rear touch pad; the little enemies are incredibly stupid, happy to jump to messy deaths simply to investigate a strange sound.
If you get in a good firing position, you can tear into an enemy ship very quickly, maybe even sink it if its crew isn't on the ball.
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