This is a game that's all about taking down huge monsters and turning
them into giant swords and awesome - looking armor.
Monster Hunter: World just boils that experience down, and forges
it into a giant sword with some really cool animations.
Not exact matches
Remember Voltron, the «80s re-dubbed anime about robot lion vehicles that transform
into a
giant robot dude with a
sword that defends the universe (or parts of it, anyway)?
Soon, you too may pilot your very own
giant robot and wade
into an ocean of green metal and laser
swords.
East meets West,
swords, samurai and
giant robots, all playing
into the clash between Batman and his Rogues gallery; «Batman: Made in Japan» featurette: To make a special film about Batman requires just the right artist to bring the mix of style and energy that is unmistakably anime.
But lo, to bring a whiff of excitement
into their lives, a werewolf is terrorizing their little hamlet, leading to the arrival of werewolf - hunter extraordinaire Father Solomon (Oldman), who has, among his ornaments and trinkets (like a silver
sword and a mute Chinese guy played by ace stuntman Paul Wu), a
giant bronze oven forged in the shape of an elephant.
Take how I earned my Rathian Charge Blade, a frankly ludicrous combination of
sword and shield that transforms
into a poison - dripping axe: I had to scavenge monster bones to build the base model, carve up several Jyuratodos (
giant, furious walking fish) for a mid-tier upgrade, and then slice the tails off of several flying Wyverns to harvest their poisonous barbs for the final version.
Charge Blade - kind of like the Switch Axe, this is a
sword and shield that transforms
into a
giant blade.
You'll also be able to tuck
into the most delicious suckling pig on a spit, a
giant seafood
sword, and the biggest barbecue pork ribs around — all of this overlooking the ocean in ultimate luxury [beach and lagoon pool access included].
Have you ever wondered what Transformers would've been like if instead of being
giant fighting robots, the cars and vehicles transformed
into sword - weilding anime girls?
Gods Eater mixes things up a little from the Monster Hunter formula by — among other things — adding a jump button and letting players carry both a gun and a
sword simultaneously, the latter of which transforms
into a
giant maw to consume weakened monsters.
The players can use maces,
swords, and more as a
giant boss zombie bursts
into the fray.
Initially the Mantle can transform
into giant fists to pummel foes or shoot bullets that seek them out, but as players progress, they unlock other options like a
sword that attack in broad slices, or a shield to protect from harm, among other things.
However, when it's time to bust out the big guns and deal some heavy damage you can slide the
sword into a
giant steel block, forming a thunderous war hammer that simply pulverizes even the most well - armored adversaries.
However, the fun of the second to second gameplay, chasing large monsters, turning your stupidly big
sword into a stupidly big gun, and killing a
giant monster called Caligula while you laugh about the name, was enough to put a big smile on my face.