Sentences with phrase «into long spears»

Slice 2 of the pineapple quarters lengthwise into long spears; wrap in plastic wrap and refrigerate until ready to serve.
Halve each of the 2 remaining quarters lengthwise into long spears.

Not exact matches

(Luke 2:14) We long for the day when «men shall beat their swords into ploughshares and their spears into pruninghooks,» (Isa.
Cut the zucchini into spears about 3 inches long and an inch wide roughly.
Cut the spears into 1 to 2 - inch long pieces and set aside.
Cut asparagus spears on diagonal into 1 / 2 - inch - long pieces.
Driller Spear + Power Drill Take an ordinary power drill, but instead of a normal drill bit, stick a 3 - foot - long spear into it.
Separate the broccoli heads into spears; try to cut them so that each one has at least one long flat side that will lie flat on the pan bottom.
With his long ears helping to stir up the scent, packs of Bassets were used to drive small prey, such as rabbit and hare, from dense undercover into open terrain where hunters could move in for the kill with spears, nets or clubs.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair), attacking, or guarding - Awakening: Fixed bug where attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
The newest entry into the series, Far Cry Primal, takes gamers on a prehistoric journey, eschewing the guns and explosions of previous Far Cry games in favor of throwable spears and long - extinct beasts.
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