Sentences with phrase «into slow mode»

Not exact matches

The Galaxy S9 also has a new «super slow - mo» mode, which lets you shoot HD slow - mo videos and turn them into GIFs.
Programmable slow cookers switch into warming mode once your preset programmed cooking time has expired.
For all of you no breakfast people out there, you could be going ten to sixteen hours without adding any fuel to your system - enough time to put your body into starvation mode and slow down your metabolism.
I did get most of this dish transferred back to the pot and put it into slow cook mode for 4 hours.
When you go long periods of time without eating or skipping meals, your body goes into survival mode and slows your metabolism.
Norepinephrine makes your body unable to go into adaptation mode at all, and it will not slow down — instead, you're going to keep burning the same amount of calories as if you weren't on a diet, but those extra calories will come from your fat tissue!
At such a calorie deficit, the body goes into starvation mode in order to conserve energy and metabolism slows.
That translates into steel - cut oatmeal in ten minutes, or overnight in slow - cook mode so it's ready when you wake up; homemade yogurt (still a six - to eight - hour process because of fermentation) with relatively little mess; Korean - style steamed eggs, congee, breakfast hash, and steamed kale.
On the other hand, dieting tends to slow down the metabolic rate, thereby forcing the body into a «starvation mode» where it tries to conserve all of its remaining fuel and this leads to burning less calories and an impaired performance in the weight room.
With traditional diets your body goes into «starvation mode» and the metabolism automatically slows down.This is not the case with intermittent fasting however.Because you will eat normally the day before the fast, your Leptin (one of the most important hormones for metabolism regulation) levels will be high so your metabolic rate will be increased.
Our body will move into survival mode by slowing down its metabolism, storing fuel and producing chemicals like cortisol, leptin and a number of other hormones.
Take long, slow breaths to bring yourself out of fight - or - flight mode and bring your nervous system back into balance.
A drastic change in caloric intake will only send the body further into preservation mode (meaning, the body's resting metabolism will continue to slow down and require less energy to carry out daily tasks).
A drastic low - cal plan sends your body into conservation mode, so you burn calories slower.
The worst thing you can do is either starve yourself or eat just one or two meals a day because your body will go into famine mode, slow down your metabolism and the result will be you will probably put on weight and guess what!
I can only surmise that the low calories means that my body has gone into calorie conservation mode, slowed my matabolism right down and now I am putting on weight despite eating the Gregor way.
Myth # 3: Cutting calories causes your body to go into starvation mode and slows weight loss.
When your blood sugar drops, your body goes into a storage mode and your metabolism slows down.
I know I have mentioned this time and time again, but not eating enough food slows down your metabolism and causes your body to go into «starvation» mode.
To prepare your body to slow down and allow it to start to shift into rest and repair mode,
If you eat too few calories, less than 1,000 - calories a day, your body goes into preservation mode, which causes a metabolic slow down, which means you burn fewer calories.
A restrictive diet slows down your metabolism, as your body tries to compensate for a lack of nutrients — this is because your body has moved into «starvation mode
Your weight loss does NOT slow down on the Military Diet because you go into «starvation mode».
Upon slowing down of the thyroid gland and low thyroid hormone production the body goes into the energy preserving mode.
If you start reducing your calories your body goes into starvation mode, it slows down your metabolism and starts holding on to everything you eat and stores it all to use as energy.
Contrary to what you may have heard elsewhere, going without food for short periods of time will not cause your metabolism to slow down and you will not go into «starvation mode».
Don't just reduce your calories as a way to lose weight as you will be slowing down your metabolism and encouraging your body to store more of what you eat as it will go into starvation mode.
So it kicks into conservation mode, hanging on to all those calories and burning them at a slower rate (by lowering your metabolism).
The reason for my skepticism is the concept seems like it would actually slow down your metabolism into starvation mode versus amping it.
Mindful eating helps to put your body into parasympathetic mode, and also encourages you to eat slower, therefore enhancing the overall digestive process.
Like most horror movies, it starts out slow, but once director Adam Wingard gets rid of all the dead weight and Vinson's heroine clicks into survival mode, the film never looks back.
He stars in the upcoming «12 Years A Slave,» and we'd guess that after he wraps on «Slow West,» he'll get start getting into stealth mode to film «Assassin's Creed,» which is due to hit theatres in 2015.
These actors understand that when this film shifts into serious mode, it slows the story to a crawl.
Should the need to suddenly pass a slow - moving Ford Transit Connect arise, simply press into the drive - mode selector on the steering wheel for 20 seconds of faster throttle and steering response, eliminating the need to be constantly switching between modes.
In Comfort mode, the engine's grunt is stymied by intolerably slow throttle responses; the mode also eliminates throttle blipping on downshifts, which makes pulling the B7 to a stop (which requires a hard downshift into second gear) a bit harsh.
On some hybrids, such as the Toyota Prius, the shifter can be slipped into a «Brake» mode that makes the regenerative process even more aggressive, slowing the car down faster but feeding more power into the battery.
And then, just as suddenly, everything settles back down into a docile «E» mode, where a prod of the accelerator doesn't provoke the same response and the tendency is to take it easy in the slower lane.
okay here's my two cents worth folks im up for renewal and have just nagotiated a rate 5 yr variable1.75 persent or if i want a five yr fixed at 4.49 still quite a gap between fixed and variable here i believe i have a little lee way here apparently i was only interesed in variable and five yr fixed but i made it absulutly apparent to them that when lock in from a variable i get the whosale discounted rate at that time and written into the contract i kinda believe this the way the market is heading as we head out of ressesion and the bank of canada is going to make there move i believe coming up in june and just to make this firm i do not believe the boc will raise rates in fast mode far from it will be slow process i don't care what the ecconmists are thinking we have to remember manufactering sector is reallt taking a hit on the high dollar and don't forget our niegbours to the south how dependent our canada is with them i believe it will be a slow process a lot of people heve put themselves in a debt load over these enormously low interest rates but i may be wrong i think a variable is the way to go if you want to work on that princibal at least should i say the say the short to medium term and betting that the bond markets stay put for the short to medium term - i have given enough interest to the banks maybe i can pay a little less at least fot the short to mediun term here i have not completly decided yet put i think im going variable although i wish my mtge was up a year ago that would have been just great congradulations to all that did.
For instance your teammate dies right before you are about to spawn • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimap • Deploy parachute now displays the tooltip to deploy parachute when free falling • Fixed some artifacts when using flashlights • Fixed several Xbox 360 specific crashes and freezes • Fixed a problem where a user sometimes could not go into iron sights • Improved shadow rendering • Fixed several issues with friend invites and joins • Vehicle boosts is now a toggle instead of momentary • Fixed several issues with the Hardcore mode • Fixed a few layout problems where the in - game controls and tooltips didn't match those in the options menu • Removed the possibility to pick up weapons in a EOD bot • Fixed several interpolation issues • Fixed a problem where claymore is flashing in the wrong team color • Subway minimap updated to give better clarity • Fixed an issue where the UI would not show the way to your new unlocks • Increased quality of loading screen images • Tweaked MP rank up parameters • Fixed a problem with Metro Squad rush minimap where it looked like you were out of bounds • Fixed a problem where a user can become invulnerable after being resurrected • Fixed a problem where tank turrets would turn too slow • Fixed a bug on Exfiltration where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission • Fixed a problem with the M60 reload sound • Fixed a problem with the falling antenna on Caspian Border.
Whilst in debug mode you can do these things by pressing the right controller buttons... Change into Object - Press A Change Object - Press X Place object - Press B Change back to Sonic - Press A again Invincibility - Sonic is always invincible in debug mode Restart - Pause the game and press X. Frame Advance - Pause the game and press B. Slow - motion - Pause the game and hold A.
To go with the combat comes the Dead Eye mode, this allows you to slow down time for short periods and «paint» targets before unleashing a hail of deadly accurate bullets into their noggin.
I did run into a few instances of game - slowing lag, and playing online rarely felt as smooth as playing locally, but these hiccups didn't stop me from having some enjoyable brawls in For Fun mode or getting absolutely stomped in For Glory mode.
• A detailed hot rod world set in a 3D urban landscape • 13 different episodes to complete • Lots of crazy characters to encounter • Ground - breaking physics: crash into your opponent's car to slow him down • Different gameplay modes: dodge traffic cones, jump off ramps, avoid walls and more... • Upgrade your vehicle's components and aesthetics to make it look even cooler
You can choose to do so either with the game's clunky gun combat — aiming barely functions at all unless you go into the more precise aiming mode, which also happens to slow you down immensely — or use Bryce's comically oversized sword, which you can't swing unless you press the lock - on button, and then use the right analog stick to swing with.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
There was also the «nail - the - trick» mode: by tapping the left and right thumbsticks in while in the air, the game would go into slow motion and you'd gain complete control of your character's feet, with each analog stick controlling a foot, which either led to big points or big bails.
My only real issue with the career mode is that the Junior WRC can feel particularly slow (especially if you dived into a quick race or multiplayer in WRC cars to get used to the feel of the game first).
It had face - melting speed, it had awe - inspiring slow - motion destruction, it had a soundtrack you could sing along to — as long as there wasn't a single living soul within earshot, I mean — but most importantly of all, it had a mode where you could plough into a busy intersection at high speed and see just how many people's morning commutes you could absolutely ruin.
Instead of jumping straight into Crash mode or a Race, you have to find one, which slows down the progress of the game.
Even the points where I have to slow down and go into Predator mode to silently take out a room full of armed thugs don't bother me much, mostly because the further you go through the game, the more options you unlock to take criminals out.
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