We go easy on the spoilers as we discuss the game's opening scenes, control changes, vivid set pieces,
intriguing story points, relative length, and so much more.
Not exact matches
Wired magazine
points out: «One of the (many)
intriguing parts of the WhatsApp
story is that it has achieved such enormous scale with such a tiny team.
Joseph Smith, who had little formal education, writes a 532 page fiction book with multiple
story lines, more than three major ethnic groups that intermingle with one another, creates over 200 new names, many of which have Hebraic origin (Mosiah for instance), writes in chiasmas poetry, accurately predicts latter day pollution, international
intrigue, the dispersing of the Gospel message and a host of other fictional and hysterical
points was WRONG?
At least you're realizing that there's not enough
intriguing story elements to stretch out a script past its breaking
point.
I hate to take off
points because I don't like how the
story went, but I was wanting a
story about cyber
intrigue.
It's also messy, not only in its depiction of squalor but also its vacillating focus, gaps of character, and a too - tidy finale (Whether it's true to life and the book or not is beside the
point), and for all the effort to balance the lives of father and son, it's the father's
story that's more
intriguing.
It starts as an
intriguing enough mystery, evolves into a suitable second - act quest; however, some third - act «twists» just derail whatever narrative momentum the
story manages to build, and muddles both the mythology and character relationships developed up to that
point, leaving us with an awkward ending that doesn't feel much like an ending so much as a chapter break.
It's an
intriguing premise for the character and enough to keep the familiar procedural
points early on in the
story involving.
By the way, I presented two writing craft workshops at a conference two weeks ago, «Engage Your Readers with Deep
Point of View» and «Spark up Your
Stories — Adding Tension, Suspense, &
Intrigue.»
The overall
story was
intriguing, but the execution was clunky, languid to the
point of mental retardation, and frequently torturous.
Overall, Broken Sword 5: The Serpent's Curse does exactly what it promised to offer with an entertaining
point and click adventure which recaptures the glorious formula of the legendary Broken Sword series with an interesting
story comprising a cast of hilarious characters and plenty of
intriguing intertwining puzzles to solve, therefore if you are a fan of
point and click adventure games; Broken Sword 5 is certainly highly recommended as both a high quality home console experience on PS4 and separately as an equally high quality portable experience on Vita.
While an annoying PSN Pop - up and a lack of explanation can hold the experience back, fans of
point - and - click adventure games will find an
intriguing and entertaining
story from start to finish.»
Not only did we find ourselves interested in the mythology, the
intrigue and the enjoyment of trying to work out who was betraying whom at any one
point in Among Thieves, but through a glorious synthesis of well written characters, astutely observed dialogue and some of the best voice acting to be found in the industry, the adventures Drake, Sully, Elena and Chloe became
stories we wanted to continue.
Demetrios - The BIG Cynical Adventure had the potential to be a really
intriguing and unique
point and click adventure game, but the
story and gameplay are lost in an attempt to be humorous and edgy.
In my short time with the current build the initial setup for the
story is
intriguing enough on it's own to keep you playing and invested in the game's characters and narrative, don't worry though we won't spoil any major plot
points (we're not allowed to anyway).
I was
intrigued by the timeline of this
story since it struck me that if a high profile sceptic had been the first to
point out this error then that could have been very damaging to the «politics prior the science» AGW believers.