You've got all these great tutorials out there for level design, yet Mario Maker is promoting the 2008 Youtube hack school of design with Kaizo Mario World esque aesthetics, Munchers that are presumably able to be made floating or stacked,
invisible coin blocks and screens full of enemy spam.
Not exact matches
This is a game that had secret levels, tubes that did not just serve as scenery props, vines to new locations,
invisible blocks that revealed more
coins or items?
There are two
invisible blocks on the left that you can use to reach the Purple
Coins in the red section above you.