Its use of more detailed textures and a more angled
isometric camera looks good in screenshots and plays fine in the basic early stages, but as you progress multi-layered levels are introduced and things start getting a little confusing.
Not exact matches
How to Survive has the
look of a traditional role playing game, with a top down,
isometric camera view / player perspective.
For the majority of Wayward Sky, the
camera is a fixed
isometric perspective, which makes the presentation sort of
look like a board game.